Author Topic: Seashore is done! Link in description  (Read 272 times)

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Offline Ethosaur

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Seashore is done! Link in description
« on: July 12, 2011, 12:29:42 PM »
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MAP DONE: http://www.mediafire.com/?fcj7omamcad9qs6

 Hello its me Ethosaur again and today i want to show my progress so far of a house in the middle of a sea..  :D This is very Alpha and doesn't contain much else then brushes so far.. :P Tell me what you think :) Oh and the inside of the house is empty too so no need to ask about screenshots for that :I
« Last Edit: July 16, 2011, 02:43:29 AM by Ethosaur »
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Offline Tomcat

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Re: Coming soon: Zs_shore_house
« Reply #1 on: July 12, 2011, 01:26:29 PM »
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you need to put a 3d skybox with this mapp

it doest look good with a reg 2d one

have kjim or magic or cable help you with it

anyways good job

Offline Ethosaur

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Re: Coming soon: Zs_shore_house
« Reply #2 on: July 12, 2011, 01:34:33 PM »
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you need to put a 3d skybox with this mapp

it doest look good with a reg 2d one

have kjim or magic or cable help you with it

anyways good job
New picture coming soon! Oh and as i said its aplha.. i will be adding a 3d skybox.. :P
ENDLESS WATER!  :trollface:
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Offline Ethosaur

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Re: Coming soon: Zs_shore_house *progress*
« Reply #3 on: July 12, 2011, 01:39:53 PM »
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Aplha stage 2 Heres a new pic! 3d skybox is coming any time now.. Just focusing on the last things
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Offline Tomcat

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Re: Coming soon: Zs_shore_house *progress*
« Reply #4 on: July 12, 2011, 03:17:57 PM »
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Aplha stage 2 Heres a new pic! 3d skybox is coming any time now.. Just focusing on the last things
cool nice job my suggestion is to make baracadeable doors on boathouse

Offline Cable

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Re: Coming soon: Zs_shore_house *progress*
« Reply #5 on: July 12, 2011, 03:25:46 PM »
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Looks nice so farm, But it looks like some of your textures are a bit stretched.

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Re: Coming soon: Zs_shore_house *progress*
« Reply #6 on: July 12, 2011, 07:00:27 PM »
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Looks nice, may I recommend lighting that gives the illusion of a sunset on the beach? And some dead bodies/debris floating in the water would be good for effect.

Offline Ethosaur

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Re: Coming soon: Zs_shore_house
« Reply #7 on: July 13, 2011, 12:32:29 AM »
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Looks nice, may I recommend lighting that gives the illusion of a sunset on the beach? And some dead bodies/debris floating in the water would be good for effect.
Debris i think i can do but what Ive heard so far is that corpses/ragdolls cant be in Zs because it lags allot :I
Now i added debris as you may see
« Last Edit: July 13, 2011, 01:44:57 AM by Ethosaur »
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Offline Ethosaur

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Re: Coming soon: Zs_shore_house *progress part 2*
« Reply #8 on: July 13, 2011, 01:43:35 AM »
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So here is my progress so far (including some ideas from others ^^)

This is were the zombies spawn.-. They have a protected spawn with many metal panels that prevent spawn camping from long distances..


The boat house now has barricades and lots props to make more shelter


Added a 3d skybox and some other things aswell.. (Water does look kinda strange.. :P Should i maybe change texture?)


Other things: The map now has props and lights and cubemaps.. The rooms are almost done in the house and whatever more has to be fixed will be soon! Please tell me feedback!

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Offline Mehis

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Re: Coming soon: Zs_shore_house
« Reply #9 on: July 13, 2011, 02:08:49 AM »
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Looks pretty nice.

You could just make it like, 1 whole cliff. It kinda looks ugly that way and stretch it Y axis not X.
So just make the cliffs 1 whole cliff and stretch it downwards.

And that boathouse.
It's too hard to defend it. I think.
You could make moveable doors to it with phys_ballsocket and some planks behind it.

Offline Ethosaur

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Re: Coming soon: Zs_shore_house
« Reply #10 on: July 13, 2011, 03:11:05 AM »
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Looks pretty nice.

You could just make it like, 1 whole cliff. It kinda looks ugly that way and stretch it Y axis not X.
So just make the cliffs 1 whole cliff and stretch it downwards.

And that boathouse.
It's too hard to defend it. I think.
You could make moveable doors to it with phys_ballsocket and some planks behind it.
Ok all doors are replaced and i tried to make the cliffs look better :/ i added cliffs around the whole thing then i put 2 huge gates and a concrete wall there
Tell me if this looks good?
« Last Edit: July 13, 2011, 03:27:17 AM by Ethosaur »
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Offline Tomcat

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Re: Coming soon: Zs_shore_house
« Reply #11 on: July 13, 2011, 12:40:45 PM »
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Looks good suggestion on boat house though

Make the doors move off all arcades are broken and maybe add some support for a metal bar behind the door to barricade like a crossbar

Offline Ethosaur

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Re: Coming soon: Zs_shore_house
« Reply #12 on: July 13, 2011, 12:46:32 PM »
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Looks good suggestion on boat house though

Make the doors move off all arcades are broken and maybe add some support for a metal bar behind the door to barricade like a crossbar
You do realize the door is a Func_physbox.. It will swing when the planks are broken.. And there are 2 wood planks on each side of the door
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Offline Tomcat

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Re: Coming soon: Zs_shore_house
« Reply #13 on: July 14, 2011, 02:21:52 PM »
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You do realize the door is a Func_physbox.. It will swing when the planks are broken.. And there are 2 wood planks on each side of the door

alright

i was trying to say this:


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Re: Coming soon: Zs_shore_house
« Reply #14 on: July 14, 2011, 04:47:07 PM »
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pretty awesome except the mountains, you can do more with them, maybe make a forest on the mountains. You could also make a trail to a cabin on the mountains for fun.
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