.:`=-~rANdOm~`-=:. Game Servers

Technology (Read Only) => Mapping => Topic started by: Ethosaur on July 12, 2011, 12:29:42 PM

Title: Seashore is done! Link in description
Post by: Ethosaur on July 12, 2011, 12:29:42 PM
MAP DONE: http://www.mediafire.com/?fcj7omamcad9qs6 (http://www.mediafire.com/?fcj7omamcad9qs6)

 Hello its me Ethosaur again and today i want to show my progress so far of a house in the middle of a sea..  :D This is very Alpha and doesn't contain much else then brushes so far.. :P Tell me what you think :) Oh and the inside of the house is empty too so no need to ask about screenshots for that :I (http://cloud.steampowered.com/ugc/541773720221834561/C416A5E9A0B85B8C012A52F090EE25C1E655845F/)
Title: Re: Coming soon: Zs_shore_house
Post by: Tomcat on July 12, 2011, 01:26:29 PM
you need to put a 3d skybox with this mapp

it doest look good with a reg 2d one

have kjim or magic or cable help you with it

anyways good job
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 12, 2011, 01:34:33 PM
you need to put a 3d skybox with this mapp

it doest look good with a reg 2d one

have kjim or magic or cable help you with it

anyways good job
New picture coming soon! Oh and as i said its aplha.. i will be adding a 3d skybox.. :P
ENDLESS WATER!  :trollface:
Title: Re: Coming soon: Zs_shore_house *progress*
Post by: Ethosaur on July 12, 2011, 01:39:53 PM
Aplha stage 2 Heres a new pic! 3d skybox is coming any time now.. Just focusing on the last things (http://cloud.steampowered.com/ugc/541773720223437714/CF85120DD2E7D6A6F360F7701870ABA0030F199A/)
Title: Re: Coming soon: Zs_shore_house *progress*
Post by: Tomcat on July 12, 2011, 03:17:57 PM
Aplha stage 2 Heres a new pic! 3d skybox is coming any time now.. Just focusing on the last things (http://cloud.steampowered.com/ugc/541773720223437714/CF85120DD2E7D6A6F360F7701870ABA0030F199A/)
cool nice job my suggestion is to make baracadeable doors on boathouse
Title: Re: Coming soon: Zs_shore_house *progress*
Post by: Cable on July 12, 2011, 03:25:46 PM
Looks nice so farm, But it looks like some of your textures are a bit stretched.
Title: Re: Coming soon: Zs_shore_house *progress*
Post by: Supertoaster on July 12, 2011, 07:00:27 PM
Looks nice, may I recommend lighting that gives the illusion of a sunset on the beach? And some dead bodies/debris floating in the water would be good for effect.
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 13, 2011, 12:32:29 AM
Looks nice, may I recommend lighting that gives the illusion of a sunset on the beach? And some dead bodies/debris floating in the water would be good for effect.
Debris i think i can do but what Ive heard so far is that corpses/ragdolls cant be in Zs because it lags allot :I
Now i added debris as you may see
Title: Re: Coming soon: Zs_shore_house *progress part 2*
Post by: Ethosaur on July 13, 2011, 01:43:35 AM
So here is my progress so far (including some ideas from others ^^)

This is were the zombies spawn.-. They have a protected spawn with many metal panels that prevent spawn camping from long distances..
(http://cloud.steampowered.com/ugc/542899697020728645/9854C504DA03E91F17290367FBF8DACE15F2CC90/)

The boat house now has barricades and lots props to make more shelter
(http://cloud.steampowered.com/ugc/542899697020705351/4D7F266B71226D0A458963B72B42D5A0EB528F39/)

Added a 3d skybox and some other things aswell.. (Water does look kinda strange.. :P Should i maybe change texture?)
(http://cloud.steampowered.com/ugc/542899697020702087/EF4E35D90EA397B510CB24356C2B5A88F8CD33E9/)

Other things: The map now has props and lights and cubemaps.. The rooms are almost done in the house and whatever more has to be fixed will be soon! Please tell me feedback!

Title: Re: Coming soon: Zs_shore_house
Post by: Mehis on July 13, 2011, 02:08:49 AM
Looks pretty nice.

You could just make it like, 1 whole cliff. It kinda looks ugly that way and stretch it Y axis not X.
So just make the cliffs 1 whole cliff and stretch it downwards.

And that boathouse.
It's too hard to defend it. I think.
You could make moveable doors to it with phys_ballsocket and some planks behind it.
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 13, 2011, 03:11:05 AM
Looks pretty nice.

You could just make it like, 1 whole cliff. It kinda looks ugly that way and stretch it Y axis not X.
So just make the cliffs 1 whole cliff and stretch it downwards.

And that boathouse.
It's too hard to defend it. I think.
You could make moveable doors to it with phys_ballsocket and some planks behind it.
Ok all doors are replaced and i tried to make the cliffs look better :/ i added cliffs around the whole thing then i put 2 huge gates and a concrete wall there (http://cloud.steampowered.com/ugc/542899697021851427/DA1C173952B78A7FD2DD49046300D3D30F6BC78B/)
(http://cloud.steampowered.com/ugc/542899697021873604/55A0C872283130B975CC900EB1C0E58062E07C23/) Tell me if this looks good?
Title: Re: Coming soon: Zs_shore_house
Post by: Tomcat on July 13, 2011, 12:40:45 PM
Looks good suggestion on boat house though

Make the doors move off all arcades are broken and maybe add some support for a metal bar behind the door to barricade like a crossbar
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 13, 2011, 12:46:32 PM
Looks good suggestion on boat house though

Make the doors move off all arcades are broken and maybe add some support for a metal bar behind the door to barricade like a crossbar
You do realize the door is a Func_physbox.. It will swing when the planks are broken.. And there are 2 wood planks on each side of the door
Title: Re: Coming soon: Zs_shore_house
Post by: Tomcat on July 14, 2011, 02:21:52 PM
You do realize the door is a Func_physbox.. It will swing when the planks are broken.. And there are 2 wood planks on each side of the door

alright

i was trying to say this:(http://blog.timesunion.com/crime/files/2010/01/MVC-002S-600x450.jpg)

Title: Re: Coming soon: Zs_shore_house
Post by: Mr. Franklin on July 14, 2011, 04:47:07 PM
pretty awesome except the mountains, you can do more with them, maybe make a forest on the mountains. You could also make a trail to a cabin on the mountains for fun.
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 15, 2011, 12:55:20 AM
alright

i was trying to say this:(http://blog.timesunion.com/crime/files/2010/01/MVC-002S-600x450.jpg)
ah like that.. Well its almost like that only the wood planks are breakable while the door itself is physbox.. I suspect people will just nail it down anyways.. :P
Title: Re: Coming soon: Zs_shore_house
Post by: Tomcat on July 15, 2011, 08:14:30 AM
ah like that.. Well its almost like that only the wood planks are breakable while the door itself is physbox.. I suspect people will just nail it down anyways.. :P

alright k

btw

need to make a room in the house tat is just lolz?
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 15, 2011, 12:55:36 PM
alright k

btw

need to make a room in the house tat is just lolz?
House is done. .:P
All rooms are there too..
Here is a preview :) Of course this in only two of all the rooms there is..!
(http://cloud.steampowered.com/ugc/542899697071050796/23097C890A8E8CA4919EBCE8FB60DED11DA2B709/)
(http://cloud.steampowered.com/ugc/542899697020708918/37E18464CB2A6F1F5184570295B0D205F1BE1D3F/)
And also there is the dock room from the other side.. :P
(http://cloud.steampowered.com/ugc/542899697071087821/A1D311648FF40EB116BE5629695DEDAA37211B4F/)
Is it soon ok to upload? :)
Title: Re: Coming soon: Zs_shore_house
Post by: Peetah on July 15, 2011, 04:44:46 PM
Looks very very good Ethosaur.
If ya want ask an admin to upload.
Title: Re: Coming soon: Zs_shore_house
Post by: Ethosaur on July 16, 2011, 02:23:36 AM
Looks very very good Ethosaur.
If ya want ask an admin to upload.
Ok but one more thing.. Wich site is preferred to upload to? Medifire? Gmod.org? you know a good one?
Title: Seashore is done! Link in description
Post by: Ethosaur on July 16, 2011, 02:42:41 AM
http://www.mediafire.com/?fcj7omamcad9qs6 (http://www.mediafire.com/?fcj7omamcad9qs6) If you want me to upload anywhere else that's  fine with me.
Pictures are below
Title: Re: Coming soon: Zs_shore_house
Post by: Supertoaster on July 16, 2011, 07:15:18 PM
alright

i was trying to say this:(http://blog.timesunion.com/crime/files/2010/01/MVC-002S-600x450.jpg)
because only tomcat would prepare for a zombie Apocalypse irl
Title: Re: Seashore is done! Link in description
Post by: Ethosaur on July 17, 2011, 04:40:58 AM
Just for fun heres the real picture i took ^^
(http://fc04.deviantart.net/fs71/i/2011/198/5/1/nothing_important___by_ethosaur-d3y68gd.jpg)
:D Does it look like the real one?
I love making maps of real pictures i take :D
Title: Re: Seashore is done! Link in description
Post by: Ethosaur on July 17, 2011, 11:43:43 AM
(http://www.fineleatherjackets.net/images/wallpapers/44.jpg) This is my reaction to a map getting added ^^
Title: Re: Seashore is done! Link in description
Post by: Tomcat on July 17, 2011, 02:09:52 PM
(http://www.fineleatherjackets.net/images/wallpapers/44.jpg) This is my reaction to a map getting added ^^

use the edit button k
Title: Re: Seashore is done! Link in description
Post by: Ethosaur on July 18, 2011, 12:47:33 AM
use the edit button k
God damn edit button :I yeees i know.. :P
Title: Re: Seashore is done! Link in description
Post by: Ἆxule on July 18, 2011, 01:51:40 AM
How long have you been mapping?
Looks pretty tight man!
hoping I can do things like that sooner or later
Title: Re: Seashore is done! Link in description
Post by: Ethosaur on July 18, 2011, 02:26:10 AM
How long have you been mapping?
Looks pretty tight man!
hoping I can do things like that sooner or later
i have been mapping for over 1300 hours :P
Title: Re: Seashore is done! Link in description
Post by: Ἆxule on July 18, 2011, 02:34:50 AM
i have been mapping for over 1300 hours :P

1300hrs/24hrs=54days (rounded)
54dys/7dys=7.7wks

So about 7 and a half weeks?
Not to bad.
I might really enjoy doing this : )
Title: Re: Seashore is done! Link in description
Post by: Ethosaur on July 18, 2011, 03:09:54 AM
1300hrs/24hrs=54days (rounded)
54dys/7dys=7.7wks

So about 7 and a half weeks?
Not to bad.
I might really enjoy doing this : )
oops sorry i said wrong.. :P Its 1600 hours