Author Topic: ZS_PAC-MAN V_3 COMPLETE with new Pics!  (Read 263 times)

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Offline Juan_Ambriz

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ZS_PAC-MAN V_3 COMPLETE with new Pics!
« on: June 30, 2011, 03:00:54 PM »
+2
i have just finished my VERY first map :D
ZS_PAC-MAN  :purplepacmanghost: :bluepacmanghost: :redpacmanghost: :peachpacmanghost: :darkbluepacmanghost: :pacman:

With A TON of help from Alkaline

If you would like to try this the link is

V1.0
http://www.megaupload.com/?d=9VJI9SK1
V1.5
http://www.megaupload.com/?d=XW3A31B9
V2.0
http://www.megaupload.com/?d=MZQGLXF3
V3.0
http://www.mediafire.com/?s2idl12jaqqwrd5

BTW i will be updating the map and such, like adding Ammo, Secrets etc.

Thank you for viewing :D

Pics








P.S. The Wall in front of Zombie spawn is breakable, AND makes a sound lol
« Last Edit: July 04, 2011, 04:21:17 PM by Juan_Ambriz »

THANKS CRYPTO BB



Offline Alphaggot

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Re: ZS_PAC-MAN V_1.0 100% Complete!
« Reply #1 on: June 30, 2011, 03:31:38 PM »
0
Just tested it. The lighting needs a bit more work, had to spawn some lights here and there for bare minimum of visibility.

You know how to doors are opened automatically? People can get confused so you should add a sign or somewhat.

Took me a while to understand how the teleporters worked.

Needs a skybox.

Needs more props.

All in all it's a 8/10. Good map, just a few tweaks and it'll be better. Great job for your first map, keep it up.


Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_1.0 100% Complete! now working on 2.0
« Reply #2 on: June 30, 2011, 03:35:21 PM »
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Just tested it. The lighting needs a bit more work, had to spawn some lights here and there for bare minimum of visibility.

You know how to doors are opened automatically? People can get confused so you should add a sign or somewhat.

Took me a while to understand how the teleporters worked.

Needs a skybox.

Needs more props.

All in all it's a 8/10. Good map, just a few tweaks and it'll be better. Great job for your first map, keep it up.

OK thanks :) ill fix these things in the next Version.
Things to do
1. More Props

2. More Secrets

3. Fix the lighting

4. Skybox

5. Teleporter Signs

6. SIGNS! I need help with making signs
« Last Edit: July 02, 2011, 04:41:16 PM by Juan_Ambriz »

THANKS CRYPTO BB



Offline Cake Faice

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Re: ZS_PAC-MAN V_1.0 100% Complete! now working on 2.0
« Reply #3 on: June 30, 2011, 08:31:14 PM »
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You don't need to make a whole new thread. Just edit your current one and bump with a completion post.

Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_1.0 100% Complete! now working on 2.0
« Reply #4 on: June 30, 2011, 10:36:50 PM »
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You don't need to make a whole new thread. Just edit your current one and bump with a completion post.

Yeah i noticed that, i shouldnt have done that.
Thanks for telling me :)

THANKS CRYPTO BB



Offline Mehis

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Re: ZS_PAC-MAN V_1.0 100% Complete! now working on 2.0
« Reply #5 on: July 01, 2011, 01:55:57 AM »
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No pics, no download.

It isn't hard to press F5 or use camera tool.

Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_1.5 Complete! Now with Pictures :)
« Reply #6 on: July 02, 2011, 01:43:19 PM »
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« Last Edit: July 02, 2011, 08:48:13 PM by Juan_Ambriz »

THANKS CRYPTO BB



Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #7 on: July 02, 2011, 08:47:40 PM »
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Pac-Man Version 2.0 now complete :D
In this update
.2 Secret Rooms

.Props

.Fixed Doors

.Signs for teleporters

.Full sounds

.Lighting

.Sign
and

.Ammo

Feel free to tell me Bugs or what to improve on :D it will help!
V2.0
http://www.megaupload.com/?d=MZQGLXF3

CHanged Link
« Last Edit: July 02, 2011, 09:07:12 PM by Juan_Ambriz »

THANKS CRYPTO BB



Offline Cable

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #8 on: July 02, 2011, 08:53:12 PM »
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Secrets...

-1

Remove em.

Or make them useless.

-Edit

Less blue.
My eyes hurt.


/Megacritic.

Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #9 on: July 02, 2011, 08:57:49 PM »
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Secrets...

-1

Remove em.

Or make them useless.

-Edit

Less blue.
My eyes hurt.


/Megacritic.

Lol ok i forgot to remove some weapons in one of the rooms i was Testing... i will remove them atm, and edit my last post

and about the light... i tried to make it like Pac-man Black and Blue...ill see if i can add more lights (that are not blue)

THANKS CRYPTO BB



Offline Cable

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #10 on: July 02, 2011, 09:08:23 PM »
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I understand how you wanted it to be blue, Just make it a lighter, not so eye raping blue.

Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #11 on: July 02, 2011, 09:10:38 PM »
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I understand how you wanted it to be blue, Just make it a lighter, not so eye raping blue.

Ok, is there anyway i can select all the lights at once so that i dont have to go one by one?

THANKS CRYPTO BB



Offline Cable

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #12 on: July 02, 2011, 09:12:28 PM »
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You could yes.
The interface wouldn't be the same if you selected them all I don't think,
But you could still change the color,
as long as you copied the color code you wanted to change it to.

Offline Juan_Ambriz

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #13 on: July 02, 2011, 09:14:52 PM »
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You could yes.
The interface wouldn't be the same if you selected them all I don't think,
But you could still change the color,
as long as you copied the color code you wanted to change it to.

ok how could i select them? by holding CTRL then selecting them?

THANKS CRYPTO BB



Offline » Magic «

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Re: ZS_PAC-MAN V_2.0 Complete! Now with Pictures :)
« Reply #14 on: July 03, 2011, 03:29:19 AM »
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More than one zombie spawn... that's about 16 zombies spawning in that tiny room waiting to be spawn camped