.:`=-~rANdOm~`-=:. Game Servers
Technology (Read Only) => Mapping => Topic started by: Juan_Ambriz on June 30, 2011, 03:00:54 PM
-
i have just finished my VERY first map :D
ZS_PAC-MAN :purplepacmanghost: :bluepacmanghost: :redpacmanghost: :peachpacmanghost: :darkbluepacmanghost: :pacman:
With A TON of help from Alkaline
If you would like to try this the link is
V1.0
http://www.megaupload.com/?d=9VJI9SK1 (http://www.megaupload.com/?d=9VJI9SK1)
V1.5
http://www.megaupload.com/?d=XW3A31B9 (http://www.megaupload.com/?d=XW3A31B9)
V2.0
http://www.megaupload.com/?d=MZQGLXF3 (http://www.megaupload.com/?d=MZQGLXF3)
V3.0
http://www.mediafire.com/?s2idl12jaqqwrd5 (http://www.mediafire.com/?s2idl12jaqqwrd5)
BTW i will be updating the map and such, like adding Ammo, Secrets etc.
Thank you for viewing :D
Pics
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-11-07-98.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-11-18-98.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-11-26-17.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-11-38-44.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-11-50-35.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-12-04-76.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-12-33-85.jpg)
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-12-49-91.jpg)
P.S. The Wall in front of Zombie spawn is breakable, AND makes a sound lol
-
Just tested it. The lighting needs a bit more work, had to spawn some lights here and there for bare minimum of visibility.
You know how to doors are opened automatically? People can get confused so you should add a sign or somewhat.
Took me a while to understand how the teleporters worked.
Needs a skybox.
Needs more props.
All in all it's a 8/10. Good map, just a few tweaks and it'll be better. Great job for your first map, keep it up.
-
Just tested it. The lighting needs a bit more work, had to spawn some lights here and there for bare minimum of visibility.
You know how to doors are opened automatically? People can get confused so you should add a sign or somewhat.
Took me a while to understand how the teleporters worked.
Needs a skybox.
Needs more props.
All in all it's a 8/10. Good map, just a few tweaks and it'll be better. Great job for your first map, keep it up.
OK thanks :) ill fix these things in the next Version.
Things to do
1. More Props
2. More Secrets
3. Fix the lighting
4. Skybox
5. Teleporter Signs
6. SIGNS! I need help with making signs
-
You don't need to make a whole new thread. Just edit your current one and bump with a completion post.
-
You don't need to make a whole new thread. Just edit your current one and bump with a completion post.
Yeah i noticed that, i shouldnt have done that.
Thanks for telling me :)
-
No pics, no download.
It isn't hard to press F5 or use camera tool.
-
Pac-Man 1.5 Finished
http://www.megaupload.com/?d=XW3A31B9 (http://www.megaupload.com/?d=XW3A31B9)
-
Pac-Man Version 2.0 now complete :D
In this update
.2 Secret Rooms
.Props
.Fixed Doors
.Signs for teleporters
.Full sounds
.Lighting
.Sign
and
.Ammo
Feel free to tell me Bugs or what to improve on :D it will help!
V2.0
http://www.megaupload.com/?d=MZQGLXF3 (http://www.megaupload.com/?d=MZQGLXF3)
CHanged Link
-
Secrets...
-1
Remove em.
Or make them useless.
-Edit
Less blue.
My eyes hurt.
/Megacritic.
-
Secrets...
-1
Remove em.
Or make them useless.
-Edit
Less blue.
My eyes hurt.
/Megacritic.
Lol ok i forgot to remove some weapons in one of the rooms i was Testing... i will remove them atm, and edit my last post
and about the light... i tried to make it like Pac-man Black and Blue...ill see if i can add more lights (that are not blue)
-
I understand how you wanted it to be blue, Just make it a lighter, not so eye raping blue.
-
I understand how you wanted it to be blue, Just make it a lighter, not so eye raping blue.
Ok, is there anyway i can select all the lights at once so that i dont have to go one by one?
-
You could yes.
The interface wouldn't be the same if you selected them all I don't think,
But you could still change the color,
as long as you copied the color code you wanted to change it to.
-
You could yes.
The interface wouldn't be the same if you selected them all I don't think,
But you could still change the color,
as long as you copied the color code you wanted to change it to.
ok how could i select them? by holding CTRL then selecting them?
-
More than one zombie spawn... that's about 16 zombies spawning in that tiny room waiting to be spawn camped
-
More than one zombie spawn... that's about 16 zombies spawning in that tiny room waiting to be spawn camped
There are teleporters in the corners of zombie spawn, and i counted about 30 Zombie spawning Intities in it
-
still
need
more
than
one
area
-
still
need
more
than
one
area
Lol ok,ill add more rooms with (closed off) teleporters that are noticible
-
Version 3! Now released!
(http://i1231.photobucket.com/albums/ee501/Garfield10011/hl22011-07-0416-12-49-91.jpg)
http://www.mediafire.com/?s2idl12jaqqwrd5 (http://www.mediafire.com/?s2idl12jaqqwrd5)
-
>mfw
This map is awesome and I do not regret the 5+ hours I put into it.
:thumbsup:
-
>mfw
This map is awesome and I do not regret the 5+ hours I put into it.
:thumbsup:
oh dats a sexy map
-
Alkaline made it look so much better.
:thumbsup: for alkaline!
-
V3 is a great map. That Pac-step.
Anyways. The prop blocking off the Zombies from the hoomans is breakable. Not sure if it's supposed to be like that but just throwing it out there.