Author Topic: Wtf how? (Magic's MC server)  (Read 155 times)

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Offline Cable

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Wtf how? (Magic's MC server)
« on: May 08, 2011, 08:02:01 AM »
0
Giant zombie
Am i being a newfag or is this weird.

Offline Jman

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Re: Wtf how? (Magic's MC server)
« Reply #1 on: May 08, 2011, 08:13:08 AM »
+1
There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.


It's percentage wise so let's say for zombie you do:

40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.


EDIT:


# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes

# Percentage chance for smaller than usual critter.  [0..100]
optResizeCowSmall     = 30
optResizeSpiderSmall  = 50
optResizeSheepSmall   = 30
optResizeSkellySmall  = 10
optResizeZombieSmall  = 30
optResizePigSmall     = 50

# Percentage chance for bigger than usual critter.  [0..100]
optResizeCowBig       = 10
optResizeSpiderBig    = 10
optResizeSheepBig     = 10
optResizeSkellyBig    = 20
optResizeZombieBig    = 20
optResizePigBig       = 10

« Last Edit: May 08, 2011, 08:14:51 AM by Jman »

Offline Rocket50

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Re: Wtf how? (Magic's MC server)
« Reply #2 on: May 08, 2011, 08:22:22 AM »
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Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.

Offline Sabb

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Re: Wtf how? (Magic's MC server)
« Reply #3 on: May 08, 2011, 08:58:35 AM »
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Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.
Cause they were in an earlier version of MC but were taken out.


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Re: Wtf how? (Magic's MC server)
« Reply #4 on: May 08, 2011, 09:10:47 AM »
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Run Cable, run!


Offline Osme

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Re: Wtf how? (Magic's MC server)
« Reply #5 on: May 08, 2011, 10:44:41 AM »
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not enough brains?
Code: [Select]
for(;;) procrastinate = !procrastinate;Damn emoticons

Offline Mr. Franklin

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Re: Wtf how? (Magic's MC server)
« Reply #6 on: May 08, 2011, 11:18:47 AM »
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is it possibly to make the zombie mod for all mobs or no?
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Offline » Magic «

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Re: Wtf how? (Magic's MC server)
« Reply #7 on: May 08, 2011, 11:22:07 AM »
0
There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.


It's percentage wise so let's say for zombie you do:

40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.


EDIT:


# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes

# Percentage chance for smaller than usual critter.  [0..100]
optResizeCowSmall     = 30
optResizeSpiderSmall  = 50
optResizeSheepSmall   = 30
optResizeSkellySmall  = 10
optResizeZombieSmall  = 30
optResizePigSmall     = 50

# Percentage chance for bigger than usual critter.  [0..100]
optResizeCowBig       = 10
optResizeSpiderBig    = 10
optResizeSheepBig     = 10
optResizeSkellyBig    = 20
optResizeZombieBig    = 20
optResizePigBig       = 10



uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant

Offline Peetah

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Re: Wtf how? (Magic's MC server)
« Reply #8 on: May 08, 2011, 11:27:08 AM »
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They were always there way back in alpha.
Notch just didnt make em spawn naturally.
(Reg) Nezz45: peetah are you good with the weight tool?

Offline Osme

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Re: Wtf how? (Magic's MC server)
« Reply #9 on: May 08, 2011, 12:02:45 PM »
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uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant
jmans pirated version obviously cant update
Code: [Select]
for(;;) procrastinate = !procrastinate;Damn emoticons

Offline Tomcat

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Re: Wtf how? (Magic's MC server)
« Reply #10 on: May 08, 2011, 12:31:47 PM »
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They were always there way back in alpha.
Notch just didnt make em spawn naturally.

ya

/spawnmob giant

they only can damage you if you are by their feet