.:`=-~rANdOm~`-=:. Game Servers

Entertainment (Read Only) => Videos => Topic started by: Cable on May 08, 2011, 08:02:01 AM

Title: Wtf how? (Magic's MC server)
Post by: Cable on May 08, 2011, 08:02:01 AM
Giant zombie (http://www.youtube.com/watch?v=gl1f_59v_Fo#ws)
Am i being a newfag or is this weird.
Title: Re: Wtf how? (Magic's MC server)
Post by: Jman on May 08, 2011, 08:13:08 AM
There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.


It's percentage wise so let's say for zombie you do:

40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.


EDIT:


# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes

# Percentage chance for smaller than usual critter.  [0..100]
optResizeCowSmall     = 30
optResizeSpiderSmall  = 50
optResizeSheepSmall   = 30
optResizeSkellySmall  = 10
optResizeZombieSmall  = 30
optResizePigSmall     = 50

# Percentage chance for bigger than usual critter.  [0..100]
optResizeCowBig       = 10
optResizeSpiderBig    = 10
optResizeSheepBig     = 10
optResizeSkellyBig    = 20
optResizeZombieBig    = 20
optResizePigBig       = 10

Title: Re: Wtf how? (Magic's MC server)
Post by: Rocket50 on May 08, 2011, 08:22:22 AM
Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.
Title: Re: Wtf how? (Magic's MC server)
Post by: Sabb on May 08, 2011, 08:58:35 AM
Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.
Cause they were in an earlier version of MC but were taken out.
Title: Re: Wtf how? (Magic's MC server)
Post by: Prox on May 08, 2011, 09:10:47 AM
Run Cable, run!
Title: Re: Wtf how? (Magic's MC server)
Post by: Osme on May 08, 2011, 10:44:41 AM
not enough brains?
Title: Re: Wtf how? (Magic's MC server)
Post by: Mr. Franklin on May 08, 2011, 11:18:47 AM
is it possibly to make the zombie mod for all mobs or no?
Title: Re: Wtf how? (Magic's MC server)
Post by: » Magic « on May 08, 2011, 11:22:07 AM
There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.


It's percentage wise so let's say for zombie you do:

40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.


EDIT:


# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes

# Percentage chance for smaller than usual critter.  [0..100]
optResizeCowSmall     = 30
optResizeSpiderSmall  = 50
optResizeSheepSmall   = 30
optResizeSkellySmall  = 10
optResizeZombieSmall  = 30
optResizePigSmall     = 50

# Percentage chance for bigger than usual critter.  [0..100]
optResizeCowBig       = 10
optResizeSpiderBig    = 10
optResizeSheepBig     = 10
optResizeSkellyBig    = 20
optResizeZombieBig    = 20
optResizePigBig       = 10



uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant
Title: Re: Wtf how? (Magic's MC server)
Post by: Peetah on May 08, 2011, 11:27:08 AM
They were always there way back in alpha.
Notch just didnt make em spawn naturally.
Title: Re: Wtf how? (Magic's MC server)
Post by: Osme on May 08, 2011, 12:02:45 PM
uhh no?

lightningzombiegiant

if zombie = hit by lightning, zombie = zombie giant
jmans pirated version obviously cant update
Title: Re: Wtf how? (Magic's MC server)
Post by: Tomcat on May 08, 2011, 12:31:47 PM
They were always there way back in alpha.
Notch just didnt make em spawn naturally.

ya

/spawnmob giant

they only can damage you if you are by their feet