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Entertainment (Read Only) => Videos => Topic started by: Cable on May 08, 2011, 08:02:01 AM
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Giant zombie (http://www.youtube.com/watch?v=gl1f_59v_Fo#ws)
Am i being a newfag or is this weird.
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There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.
It's percentage wise so let's say for zombie you do:
40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.
EDIT:
# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes
# Percentage chance for smaller than usual critter. [0..100]
optResizeCowSmall = 30
optResizeSpiderSmall = 50
optResizeSheepSmall = 30
optResizeSkellySmall = 10
optResizeZombieSmall = 30
optResizePigSmall = 50
# Percentage chance for bigger than usual critter. [0..100]
optResizeCowBig = 10
optResizeSpiderBig = 10
optResizeSheepBig = 10
optResizeSkellyBig = 20
optResizeZombieBig = 20
optResizePigBig = 10
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Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.
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Craftbook, spawnmob, and other mob mods have the giant zombie as part of the selection.
Cause they were in an earlier version of MC but were taken out.
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Run Cable, run!
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not enough brains?
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is it possibly to make the zombie mod for all mobs or no?
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There's a mod called resize mod that enables you to set the chances of it being Small, Regular, or Giant.
It's percentage wise so let's say for zombie you do:
40% Small
50% Giant
That leaves 10% for it to be it's normal size, but most zombies will be Giant.
EDIT:
# ==================== resize mod - aka. Critter size variety ================
# Uncomment to enable mod:
#modResizeEnabled = yes
# Percentage chance for smaller than usual critter. [0..100]
optResizeCowSmall = 30
optResizeSpiderSmall = 50
optResizeSheepSmall = 30
optResizeSkellySmall = 10
optResizeZombieSmall = 30
optResizePigSmall = 50
# Percentage chance for bigger than usual critter. [0..100]
optResizeCowBig = 10
optResizeSpiderBig = 10
optResizeSheepBig = 10
optResizeSkellyBig = 20
optResizeZombieBig = 20
optResizePigBig = 10
uhh no?
lightningzombiegiant
if zombie = hit by lightning, zombie = zombie giant
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They were always there way back in alpha.
Notch just didnt make em spawn naturally.
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uhh no?
lightningzombiegiant
if zombie = hit by lightning, zombie = zombie giant
jmans pirated version obviously cant update
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They were always there way back in alpha.
Notch just didnt make em spawn naturally.
ya
/spawnmob giant
they only can damage you if you are by their feet