Author Topic: DM_PEACHESCASTLE  (Read 379 times)

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Offline Beezdul

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DM_PEACHESCASTLE
« on: May 03, 2011, 05:02:37 PM »
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I think you should delete the map. This map  has so many annoying glitches and problems. You can even get caught on the grass!

Offline Deacon

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Re: DM_PEACHESCASTLE
« Reply #1 on: May 03, 2011, 05:05:54 PM »
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you get stuck
but

its a well liked map

if a fix is possible.....
wefix?

Offline Beezdul

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Re: DM_PEACHESCASTLE
« Reply #2 on: May 03, 2011, 05:08:36 PM »
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I might be able to fix it... Also where can I find ttt_guncanjima_beta.bsp? Garry's Mod won't download it

Offline Deacon

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Re: DM_PEACHESCASTLE
« Reply #3 on: May 03, 2011, 05:10:35 PM »
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I might be able to fix it... Also where can I find ttt_guncanjima_beta.bsp? Garry's Mod won't download it

...jim's map?

Offline yoshi

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Re: DM_PEACHESCASTLE
« Reply #4 on: May 03, 2011, 05:18:57 PM »
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That's what i get to suggest to add this map then it get's added and atleast 1 people doesn't like it?

I'm honestly not suprised.

Offline Alex Mason, SOG

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Re: DM_PEACHESCASTLE
« Reply #5 on: May 03, 2011, 05:41:37 PM »
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And write one of those custom weapon locations thing. Nid moar guns.
:3

Offline bipolardiz

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Re: DM_PEACHESCASTLE
« Reply #6 on: May 03, 2011, 06:16:08 PM »
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The guns are just fine. When it comes to the "Glitch", its pretty simple dont go in the trees and dont go into the tele at the same time. Thats it.

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: im australian black 6 yr girl from texas

Offline Deelpeel

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Re: DM_PEACHESCASTLE
« Reply #7 on: May 03, 2011, 06:27:31 PM »
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This map isnt that bad, avoiding the glitches are simple and the weapons are good, no need to remove it



Offline blαh2355

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Re: DM_PEACHESCASTLE
« Reply #8 on: May 03, 2011, 06:43:51 PM »
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It's fine as it is. You might get lost in it once in a while but you'll get used to it. Also, don't go on the grass, if you do though then try crouch moving/jumping. It usually gets you out.



Offline Hitman

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Re: DM_PEACHESCASTLE
« Reply #9 on: May 03, 2011, 08:32:38 PM »
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The guns are just fine. When it comes to the "Glitch", its pretty simple dont go in the trees and dont go into the tele at the same time. Thats it.
^This. I see no problem besides the fact you get damaged when going up the castle with the teleport.

Offline Beezdul

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Re: DM_PEACHESCASTLE
« Reply #10 on: May 03, 2011, 10:37:00 PM »
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Okay, so if I make a fix for the glitches will it get posted?

Offline Dale Feles

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Re: DM_PEACHESCASTLE
« Reply #11 on: May 04, 2011, 03:13:02 AM »
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Okay, so if I make a fix for the glitches will it get posted?

Probably, if it's well done that is.




Thank you Marie for the sprite.

Offline yoshi

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Re: DM_PEACHESCASTLE
« Reply #12 on: May 04, 2011, 03:55:53 AM »
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It's fine as it is. You might get lost in it once in a while but you'll get used to it. Also, don't go on the grass, if you do though then try crouch moving/jumping. It usually gets you out.

If you played SM64 you normally wouldn't get lost though.

Offline » Magic «

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Re: DM_PEACHESCASTLE
« Reply #13 on: May 04, 2011, 08:43:30 AM »
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The only glitch I've seen is the teleporter glitch and that's a common glitch in most maps at that...

Offline Deacon

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Re: DM_PEACHESCASTLE
« Reply #14 on: May 04, 2011, 11:12:59 AM »
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The only glitch I've seen is the teleporter glitch and that's a common glitch in most maps at that...

there are places outside where you can get stuck. patches of grass and things.
there is one spawn in the sign of the dire dire docks room, that you can get stuck in.

I think that the solution cable used for the teleporters in zs_maze could also be used here
a small section of water at the teleporter exit?