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Support (Read Only) => Requests => Topic started by: Beezdul on May 03, 2011, 05:02:37 PM

Title: DM_PEACHESCASTLE
Post by: Beezdul on May 03, 2011, 05:02:37 PM
I think you should delete the map. This map  has so many annoying glitches and problems. You can even get caught on the grass!
Title: Re: DM_PEACHESCASTLE
Post by: Deacon on May 03, 2011, 05:05:54 PM
you get stuck
but

its a well liked map

if a fix is possible.....
wefix?
Title: Re: DM_PEACHESCASTLE
Post by: Beezdul on May 03, 2011, 05:08:36 PM
I might be able to fix it... Also where can I find ttt_guncanjima_beta.bsp? Garry's Mod won't download it
Title: Re: DM_PEACHESCASTLE
Post by: Deacon on May 03, 2011, 05:10:35 PM
I might be able to fix it... Also where can I find ttt_guncanjima_beta.bsp? Garry's Mod won't download it

...jim's map?
Title: Re: DM_PEACHESCASTLE
Post by: yoshi on May 03, 2011, 05:18:57 PM
That's what i get to suggest to add this map then it get's added and atleast 1 people doesn't like it?

I'm honestly not suprised.
Title: Re: DM_PEACHESCASTLE
Post by: Alex Mason, SOG on May 03, 2011, 05:41:37 PM
And write one of those custom weapon locations thing. Nid moar guns.
Title: Re: DM_PEACHESCASTLE
Post by: bipolardiz on May 03, 2011, 06:16:08 PM
The guns are just fine. When it comes to the "Glitch", its pretty simple dont go in the trees and dont go into the tele at the same time. Thats it.
Title: Re: DM_PEACHESCASTLE
Post by: Deelpeel on May 03, 2011, 06:27:31 PM
This map isnt that bad, avoiding the glitches are simple and the weapons are good, no need to remove it
Title: Re: DM_PEACHESCASTLE
Post by: blαh2355 on May 03, 2011, 06:43:51 PM
It's fine as it is. You might get lost in it once in a while but you'll get used to it. Also, don't go on the grass, if you do though then try crouch moving/jumping. It usually gets you out.
Title: Re: DM_PEACHESCASTLE
Post by: Hitman on May 03, 2011, 08:32:38 PM
The guns are just fine. When it comes to the "Glitch", its pretty simple dont go in the trees and dont go into the tele at the same time. Thats it.
^This. I see no problem besides the fact you get damaged when going up the castle with the teleport.
Title: Re: DM_PEACHESCASTLE
Post by: Beezdul on May 03, 2011, 10:37:00 PM
Okay, so if I make a fix for the glitches will it get posted?
Title: Re: DM_PEACHESCASTLE
Post by: Dale Feles on May 04, 2011, 03:13:02 AM
Okay, so if I make a fix for the glitches will it get posted?

Probably, if it's well done that is.
Title: Re: DM_PEACHESCASTLE
Post by: yoshi on May 04, 2011, 03:55:53 AM
It's fine as it is. You might get lost in it once in a while but you'll get used to it. Also, don't go on the grass, if you do though then try crouch moving/jumping. It usually gets you out.

If you played SM64 you normally wouldn't get lost though.
Title: Re: DM_PEACHESCASTLE
Post by: » Magic « on May 04, 2011, 08:43:30 AM
The only glitch I've seen is the teleporter glitch and that's a common glitch in most maps at that...
Title: Re: DM_PEACHESCASTLE
Post by: Deacon on May 04, 2011, 11:12:59 AM
The only glitch I've seen is the teleporter glitch and that's a common glitch in most maps at that...

there are places outside where you can get stuck. patches of grass and things.
there is one spawn in the sign of the dire dire docks room, that you can get stuck in.

I think that the solution cable used for the teleporters in zs_maze could also be used here
a small section of water at the teleporter exit?
Title: Re: DM_PEACHESCASTLE
Post by: Seb on May 04, 2011, 12:25:20 PM
We just need to make it so that the teleporter doesn't damage.
Title: Re: DM_PEACHESCASTLE
Post by: Cable on May 04, 2011, 12:35:42 PM
I can fix all of these bugs you guys.
Maybe if i'm feeling a little less lazy i'll do it.
Title: Re: DM_PEACHESCASTLE
Post by: InfamousFelix on May 04, 2011, 04:22:30 PM
For the love of god please fix this map, You get stuck everywhere, In teleporters and when you spawn sometimes, I was a T this round that I just played and I got spawned into a wall the only way I got out was some guy RDMed me. - -

For the love of god.
Please.
Fix.
Or remove until fixed.
Title: Re: DM_PEACHESCASTLE
Post by: blαh2355 on May 04, 2011, 05:21:55 PM
For the love of god please fix this map, You get stuck everywhere, In teleporters and when you spawn sometimes, I was a T this round that I just played and I got spawned into a wall the only way I got out was some guy RDMed me.
Oh yeah, I one time got stuck in the wall at spawn and I saw another guy another round get stuck too. I just asked for a gun to defend myself.
Title: Re: DM_PEACHESCASTLE
Post by: Cable on May 04, 2011, 07:02:54 PM
Note to self:
Fix TTT map.
Title: Re: DM_PEACHESCASTLE
Post by: Deacon on May 04, 2011, 07:07:02 PM
Note to self:
Fix TTT map.

teach deacon to fix ttt map
Title: Re: DM_PEACHESCASTLE
Post by: Cable on May 04, 2011, 08:43:10 PM
teach deacon to fix ttt map
Maybe someday i'll show you the basics of SDK on skype.
Title: Re: DM_PEACHESCASTLE
Post by: Foofoojack on May 04, 2011, 09:10:31 PM
For the love of god please fix this map, You get stuck everywhere, In teleporters and when you spawn sometimes, I was a T this round that I just played and I got spawned into a wall the only way I got out was some guy RDMed me. - -

For the love of god.
Please.
Fix.
Or remove until fixed.

oh god do you remember that
you were stuck in grass, thought "perfect time to throw knife"
threw it, it didn't go right away, you had such a window of time to kill me
/facepalm
Title: Re: DM_PEACHESCASTLE
Post by: Deacon on May 04, 2011, 09:14:04 PM
Maybe someday i'll show you the basics of SDK on skype.

i ragequit already.
dididogood
Title: Re: DM_PEACHESCASTLE
Post by: InfamousFelix on May 04, 2011, 09:29:55 PM
oh god do you remember that
you were stuck in grass, thought "perfect time to throw knife"
threw it, it didn't go right away, you had such a window of time to kill me
/facepalm
Yeah but we had that epic moment where we killed each other at the exact same time, One shot and one knife. xD I figured it was you cause you kept staring at me. >.>
Title: Re: DM_PEACHESCASTLE
Post by: Beezdul on May 04, 2011, 11:32:34 PM
Who made this map? If I can find them I can save a lot of time fixing the map.
Title: Re: DM_PEACHESCASTLE
Post by: Foofoojack on May 05, 2011, 07:37:54 AM
Yeah but we had that epic moment where we killed each other at the exact same time, One shot and one knife. xD I figured it was you cause you kept staring at me. >.>

i was checkin you out  :-\
Title: Re: DM_PEACHESCASTLE
Post by: » Magic « on May 05, 2011, 08:11:48 AM
Anybody know the creator of this map? I'll gladly apply some fixes
Title: Re: DM_PEACHESCASTLE
Post by: InfamousFelix on May 05, 2011, 05:06:12 PM
i was checkin you out  :-\

Oh baby. ;D





Spoiler (click to show/hide)
Title: Re: DM_PEACHESCASTLE
Post by: yoshi on May 06, 2011, 09:27:00 AM
Anybody know the creator of this map? I'll gladly apply some fixes

That's a good question.. I mean the map is like 6 year old and it was made for HL2:DM.



Title: Re: DM_PEACHESCASTLE
Post by: Azi on May 06, 2011, 09:57:53 AM
http://halflife2.filefront.com/file/HalfLife_2_Super_Mario_Peachs_Castle_Map;78186 (http://halflife2.filefront.com/file/HalfLife_2_Super_Mario_Peachs_Castle_Map;78186) ---> Though I doubt he's going to answer.
Title: Re: DM_PEACHESCASTLE
Post by: Travelsonic on May 10, 2011, 06:08:08 PM
http://halflife2.filefront.com/file/HalfLife_2_Super_Mario_Peachs_Castle_Map;78186 (http://halflife2.filefront.com/file/HalfLife_2_Super_Mario_Peachs_Castle_Map;78186) ---> Though I doubt he's going to answer.

Holy crap, I remember playing on a HL pre-source version of that map almost 7 years ago.  God, where does the time fly?