Author Topic: jimonions, I am in need of your intelligence :>  (Read 148 times)

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Offline Cheesicle

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jimonions, I am in need of your intelligence :>
« on: February 24, 2011, 03:31:10 AM »
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So for my TTT_Yomocorp_Office map, I have two elevators.

You know how normal elevators do not open until you press the button, and do not open again until it reaches the destination?

Ya how do I do that.

Right I have my elevator doors opening when I stand in front of them, and moving to the destination after I press the button, but the doors can open up midway during the trip on the elevator. :/

Offline jimonions

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Re: jimonions, I am in need of your intelligence :>
« Reply #1 on: February 24, 2011, 04:02:39 AM »
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You want an elevator that has different floors?

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Offline » Magic «

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Re: jimonions, I am in need of your intelligence :>
« Reply #2 on: February 24, 2011, 04:16:10 AM »
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why always jim there are other people here D:


Offline Cable

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Re: jimonions, I am in need of your intelligence :>
« Reply #3 on: February 24, 2011, 04:16:50 AM »
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Find the time it takes from which the elevator takes to get from floor a to floor b. Then create a logic_auto entity and make an output. It would look something like

>On pressed
>Door x
>Open
>On a delay of *x time here*

Or something like that.

Offline Cheesicle

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Re: jimonions, I am in need of your intelligence :>
« Reply #4 on: February 24, 2011, 04:27:12 AM »
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You want an elevator that has different floors?

Nah, just one destination

Offline jimonions

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Re: jimonions, I am in need of your intelligence :>
« Reply #5 on: February 24, 2011, 04:48:00 AM »
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I wouldn't suggest Cable's way there are much better alternatives.

func_door has the output onfullyopen/closed

onopen elevatorbuttons lock
onclose elevatorbuttons lock
onopen elevatordoors close
onclose elevatordoors close
onfullyopen elevatorbuttons unlock
onfullyclosed elevatorbuttons unlock
onfullyopen elevatordoors open
onfullyclosed elevatordoors open

tada

heres something I've bin working on for approximately 30min
possibly another onslaught map


Now I have to finish my late history paper about that dam riot in Libya and how it is related to the American constitution
« Last Edit: February 24, 2011, 04:49:40 AM by jimonions »

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Offline Cheesicle

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Re: jimonions, I am in need of your intelligence :>
« Reply #6 on: February 24, 2011, 04:53:42 AM »
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I wouldn't suggest Cable's way there are much better alternatives.

func_door has the output onfullyopen/closed

onopen elevatorbuttons lock
onclose elevatorbuttons lock
onopen elevatordoors close
onclose elevatordoors close
onfullyopen elevatorbuttons unlock
onfullyclosed elevatorbuttons unlock
onfullyopen elevatordoors open
onfullyclosed elevatordoors open

tada

heres something I've bin working on for approximately 30min
possibly another onslaught map


Now I have to finish my late history paper about that dam riot in Libya and how it is related to the American constitution

Wait I am noob

"func_door has the output onfullyopen/closed

onopen elevatorbuttons lock
onclose elevatorbuttons lock
onopen elevatordoors close
onclose elevatordoors close
onfullyopen elevatorbuttons unlock
onfullyclosed elevatorbuttons unlock
onfullyopen elevatordoors open
onfullyclosed elevatordoors open"

What do you mean by that? :o and what do I apply those to?

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Re: jimonions, I am in need of your intelligence :>
« Reply #7 on: February 24, 2011, 04:56:22 AM »
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Is that even Source Engine???? Looks liek IRL

Offline jimonions

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Re: jimonions, I am in need of your intelligence :>
« Reply #8 on: February 24, 2011, 05:10:38 AM »
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do you know what outputs and inputs are?

@ magic your vision of reality must be really distorted. Colormod does wonders

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Offline YomoFox

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Re: jimonions, I am in need of your intelligence :>
« Reply #9 on: February 24, 2011, 05:21:05 AM »
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heres something I've bin working on for approximately 30min
possibly another onslaught map


Now I have to finish my late history paper about that dam riot in Libya and how it is related to the American constitution

Paint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NETPaint.NET

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Offline Cheesicle

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Re: jimonions, I am in need of your intelligence :>
« Reply #11 on: February 24, 2011, 03:49:24 PM »
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do you know what outputs and inputs are?

@ magic your vision of reality must be really distorted. Colormod does wonders

Yes, but like what buttons/doors do I apply those to?

Offline jimonions

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Re: jimonions, I am in need of your intelligence :>
« Reply #12 on: February 24, 2011, 04:16:25 PM »
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Your elevator which im assuming is a func_door

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Offline Cheesicle

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Re: jimonions, I am in need of your intelligence :>
« Reply #13 on: February 24, 2011, 04:19:45 PM »
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Your elevator which im assuming is a func_door

Yeah, but what about the elevator doors? I want them to close, and not open until it reaches the destination?

Offline jimonions

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Re: jimonions, I am in need of your intelligence :>
« Reply #14 on: February 24, 2011, 04:22:48 PM »
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I explained that in my second post

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