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.:`=-~rANdOm~`-=:. Game Servers
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Mirror's Edge
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Topic: Mirror's Edge (Read 170 times)
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Proudly Infected
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Mirror's Edge
«
on:
February 17, 2011, 09:15:04 AM »
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Good game.
Good maps.
Good atmosphere.
Good ambiance.
As for source engine..
There will not be a map that will look as nice as a mirror's edge map.
That's enough for requests.
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» Magic «
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Re: Mirror's Edge
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Reply #1 on:
February 17, 2011, 09:26:37 AM »
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Mmhmmm
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Foofoojack
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Re: Mirror's Edge
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Reply #2 on:
February 17, 2011, 10:58:19 AM »
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Good to know.
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Frank
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Re: Mirror's Edge
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Reply #3 on:
February 17, 2011, 11:13:41 AM »
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Never ever.
Mirror's Edge FTW.
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Cable
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Re: Mirror's Edge
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Reply #4 on:
February 17, 2011, 12:08:37 PM »
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Aint this thread kinda...
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Alkaline
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Re: Mirror's Edge
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Reply #5 on:
February 17, 2011, 04:10:32 PM »
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it is possible
its the source engine, remember?
heres an example of how i would recreate this situation:
ORIGINAL FROM MIRROR'S EDGE:
MY WAY OF PLACING INTO SOURCE ENGINE:
GREEN = MODELS
BLUE = BRUSHES
PURPLE = DECALS
DUN
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Deathie
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Re: Mirror's Edge
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Reply #6 on:
February 17, 2011, 06:02:14 PM »
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Quote from: Alkaline on February 17, 2011, 04:10:32 PM
DUN
In all honesty, your remake of cosmic lounge just needs some red stripes across the walls, and it could easily pass for ME.
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» Magic «
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Re: Mirror's Edge
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Reply #7 on:
February 18, 2011, 09:55:21 AM »
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Quote from: Alkaline on February 17, 2011, 04:10:32 PM
-Alot of big words-
Could all be done with brushes
here leme have a try when steam finishes updating
--
Me and alkaline are currently making this
Just the corridor though
I've finished the corridor and its lighting for now(its 6mb already lulz)
Alkaline is just making soem models
Spoiler: Map before custom models
(click to show/hide)
--They aren't all the same version - be aware - The older version have a tint of orange to them - Newers have a tint of blue--
Spoiler: Map after models
(click to show/hide)
http://www.multiupload.com/8I9RHHST13
Spent 2-3 hours on this
hf
Use it as BG map or whatever
Just make an autoexec.cfg in cfg folder
Put
Code:
[Select]
map_background me_corridor
in it and save
derp ->
derp v2 ->
v2 has auto opening doors and etc
gewd for bg map
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Last Edit: February 19, 2011, 12:20:27 PM by » Magic «
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Mirror's Edge