Author Topic: zs_objective (Coming Soon.. i think)  (Read 123 times)

0 Members and 1 Guest are viewing this topic.

Offline Bagas

  • *
  • Posts: 45
  • Gender: Male
  • ʕ •ᴥ•ʔ
  • Respect: +6
zs_objective (Coming Soon.. i think)
« on: February 07, 2011, 12:24:05 PM »
0
What is this Map About?
Like the name says, it is a ZS map With Objectives, not quite done yet but The plans are complete-ish.  Set in Some underground facility, you must either Survive the full 10 Waves or make your way up to the escape place. Still thinking about the escape vehicle.
If you make it to the Escape Vehicle/platform/ before wave 10, then you must defend it from the zombies.
I'm Still thinking about where the zombies will spawn without making it unfair for both Humans and zombies and some objectives may seem a bit hard to do on Wave 7.
"GoG" have also asked me to Create this map for them and I will but they will have different objectives and escape. (I made their plans already.)

I will Post screenshots when I have them, which may be a while (since I'm taking a slight break from mapping)

<Blank space for signature>
82.72.131.83 -Minecrap Server (Currently Making a large puzzle maze thing) (Online When it's online) (If you get unknown Host Delete the 3 then put it back)

Offline Cable

  • ******
  • Posts: 2182
  • Gender: Male
  • hi
  • Respect: +1085
Re: zs_objective (Coming Soon.. i think)
« Reply #1 on: February 07, 2011, 12:53:19 PM »
0
What is this Map About?
Like the name says, it is a ZS map With Objectives, not quite done yet but The plans are complete-ish.  Set in Some underground facility, you must either Survive the full 10 Waves or make your way up to the escape place. Still thinking about the escape vehicle.
If you make it to the Escape Vehicle/platform/ before wave 10, then you must defend it from the zombies.
I'm Still thinking about where the zombies will spawn without making it unfair for both Humans and zombies and some objectives may seem a bit hard to do on Wave 7.
"GoG" have also asked me to Create this map for them and I will but they will have different objectives and escape. (I made their plans already.)

I will Post screenshots when I have them, which may be a while (since I'm taking a slight break from mapping)
Sounds pretty cool. Expecting screen shots soon yes?

Offline Proudly Infected

  • **
  • Posts: 73
  • Gender: Male
  • I drink more pepsi than you.
  • Respect: +60
    • Proudly Infected makes youtube vidya
Re: zs_objective (Coming Soon.. i think)
« Reply #2 on: February 07, 2011, 01:49:19 PM »
0
Yeah there has been many maps with objective based narratives. And in my opinion the more the better. Sitting in a hole with 9 other humans for 9 waves is enough for me to stop playing. More objectives is great. Just make sure they are done well and correctly with a general enough idea every player can work together doing it, and not one BAMF doing it himself. (If possible, if one guy can do it, all's well) But yes, screenshots as soon as possible please.

Im really hoping for the best here. Not another deathmap.
Spoiler (click to show/hide)
This is where I put a picture of a penis as my signature.

Offline Alkaline

  • *****
  • Windows User
    View More Badges!

  • Posts: 699
  • Gender: Male
  • Respect: +430
Re: zs_objective (Coming Soon.. i think)
« Reply #3 on: February 07, 2011, 08:32:14 PM »
0
so this map will be like ascent or chambers

whereas the humans objective is to move forward to next area or perish

Is it gonna be a clean underground facility like in Portal or SUPER GHETTO like F.E.A.R.

other than that, a vehicle suitable for zs would be a heli or a train  :money:

screenies nao babeh  :dukenukem:
A Man named William Reed's last living testament says that he is going to read his own will.

Will Reed's will will read "Will Reed will read Will Reed's will"

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: zs_objective (Coming Soon.. i think)
« Reply #4 on: February 07, 2011, 08:48:14 PM »
0
Is it gonna be a clean underground facility like in Portal or SUPER GHETTO like F.E.A.R.

So he has to choose between

and


...

I'd prefer



Check out my Soundcloud for some neat stuff!

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: zs_objective (Coming Soon.. i think)
« Reply #5 on: February 07, 2011, 09:16:56 PM »
0
why all the mirrors edge references today

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: zs_objective (Coming Soon.. i think)
« Reply #6 on: February 07, 2011, 09:24:04 PM »
0
why all the mirrors edge references today

I just love the level design is all. All of the 'references' were related to mapping. :L


Check out my Soundcloud for some neat stuff!

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: zs_objective (Coming Soon.. i think)
« Reply #7 on: February 07, 2011, 09:36:11 PM »
0
I just love the level design is all. All of the 'references' were related to mapping. :L

oh. lol well i agree the level design is quite awesome. except i never understood why the city paid workers to paint all the subtle access points of its buildings bright red.

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: zs_objective (Coming Soon.. i think)
« Reply #8 on: February 07, 2011, 09:38:17 PM »
0
oh. lol well i agree the level design is quite awesome. except i never understood why the city paid workers to paint all the subtle access points of its buildings bright red.

Actually, they never did ._.

It's the 'runners vision'. Your character knows the rooftops by memory, and the game basically shows the player these routs by these glowing red pathways.


Check out my Soundcloud for some neat stuff!

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: zs_objective (Coming Soon.. i think)
« Reply #9 on: February 07, 2011, 09:43:08 PM »
0
really? i didn't realize that there was any explanation in that game. my friend just handed me the control and then i came had good family friendly fun

Offline Deathie

  • ***
  • Windows User
    View More Badges!

  • Posts: 5293
  • Gender: Female
  • Respect: +2069
    • Some music shit I made
Re: zs_objective (Coming Soon.. i think)
« Reply #10 on: February 07, 2011, 09:49:15 PM »
0
really? i didn't realize that there was any explanation in that game. my friend just handed me the control and then i came had good family friendly fun

That tattoo on her arm is really a map of the city.

c:


Check out my Soundcloud for some neat stuff!

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: zs_objective (Coming Soon.. i think)
« Reply #11 on: February 07, 2011, 09:50:13 PM »
+1
That tattoo on her arm is really a map of the city.

c:


Offline Bagas

  • *
  • Posts: 45
  • Gender: Male
  • ʕ •ᴥ•ʔ
  • Respect: +6
Re: zs_objective (Coming Soon.. i think)
« Reply #12 on: February 11, 2011, 08:21:19 AM »
0
Question. Does game_text Work In ZS? because it doesnt in some gamemodes, and i can't test because i dont have the ZS gamemode (Had to Delete Gmod and reinstall).

SCREENSHOT SPACE: (Will upload a couple of Screenshots in under an hour.)
So i started work on the map and here is what is done so far.


The rail which the tram where the humans spawn Will travel.

Where the Humans Will first arrive in. just a tiny part of the map



Alot more Will be added after i have made every basic Floor plans of each rooms

This is the original Concept for the map but the Storyline wasn't good, It is a Wood and metal Theme: 
« Last Edit: February 11, 2011, 01:14:13 PM by Bagas »
<Blank space for signature>
82.72.131.83 -Minecrap Server (Currently Making a large puzzle maze thing) (Online When it's online) (If you get unknown Host Delete the 3 then put it back)

Offline Proudly Infected

  • **
  • Posts: 73
  • Gender: Male
  • I drink more pepsi than you.
  • Respect: +60
    • Proudly Infected makes youtube vidya
Re: zs_objective (Coming Soon.. i think)
« Reply #13 on: February 17, 2011, 08:30:28 AM »
0
I'm hoping for the best. Screenshots aren't the best. Need to work on more before you show people previews of maps, because then people will immediately assume the map will be shit. Just don't give up and when you think you're done, you are not. Keep working on it until its perfect and good enough for everyone to remember.

Good luck.
This is where I put a picture of a penis as my signature.