Author Topic: ose_scrapyard (wip)  (Read 93 times)

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Offline SMasters

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ose_scrapyard (wip)
« on: February 09, 2011, 03:25:19 PM »
+3
I first made this when I was bored as a small css map. Then Don suggested that it should be for onslaught

anyways, heres the pics so far

Spoiler (click to show/hide)
NPC's will spawn in the slime
Different wind sounds will randomly play throughout the map
Moving dust particles



Comments/advice?

Offline Tomcat

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Re: ose_scrapyard (wip)
« Reply #1 on: February 09, 2011, 04:20:28 PM »
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Watch your displacements

i see some shit

Offline SMasters

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Re: ose_scrapyard (wip)
« Reply #2 on: February 09, 2011, 04:21:54 PM »
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Watch your displacements

i see some shit

like wat?

Offline Deathie

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Re: ose_scrapyard (wip)
« Reply #3 on: February 09, 2011, 04:22:38 PM »
+1
All it's missing is a vault.


Check out my Soundcloud for some neat stuff!

Offline ursus

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Re: ose_scrapyard (wip)
« Reply #4 on: February 09, 2011, 06:11:14 PM »
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nid moar scrap
then  :thumbsup:

Offline Hitman

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Re: ose_scrapyard (wip)
« Reply #5 on: February 10, 2011, 05:22:31 AM »
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Requests:
-zombies only, no combines.
That is all!

Offline Don

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Re: ose_scrapyard (wip)
« Reply #6 on: February 10, 2011, 06:34:30 AM »
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Glad you followed my suggestion.
Looks kewl.

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Re: ose_scrapyard (wip)
« Reply #7 on: February 10, 2011, 10:32:09 AM »
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needs a 3d skybox extending the canyon and a widdle bit more lighting, the world looks dark compared to the skybox