Main Site
|
Wiki
|
Videos
|
Teamspeak
|
Steam
|
GameTracker
|
Past Donations
|
Old Forum
News:
Home
Help
Login
Register
.:`=-~rANdOm~`-=:. Game Servers
»
Technology (Read Only)
»
Mapping
»
Mirror's Edge
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Mirror's Edge (Read 164 times)
0 Members and 1 Guest are viewing this topic.
Proudly Infected
Posts: 73
Gender:
I drink more pepsi than you.
Respect:
+60
Mirror's Edge
«
on:
February 17, 2011, 09:15:04 AM »
0
Good game.
Good maps.
Good atmosphere.
Good ambiance.
As for source engine..
There will not be a map that will look as nice as a mirror's edge map.
That's enough for requests.
Logged
This is where I put a picture of a penis as my signature.
» Magic «
i play pc computer
Posts: 5075
Gender:
↑ ↑ ↓ ↓ ← → ← → B A
Respect:
+782
Re: Mirror's Edge
«
Reply #1 on:
February 17, 2011, 09:26:37 AM »
0
Mmhmmm
Logged
Foofoojack
Posts: 2604
Gender:
Ộ_Ộ
Respect:
+546
Re: Mirror's Edge
«
Reply #2 on:
February 17, 2011, 10:58:19 AM »
0
Good to know.
Logged
Frank
Cunt Destroyer
Posts: 2977
Respect:
+728
Re: Mirror's Edge
«
Reply #3 on:
February 17, 2011, 11:13:41 AM »
0
Never ever.
Mirror's Edge FTW.
Logged
Cable
Posts: 2182
Gender:
hi
Respect:
+1085
Re: Mirror's Edge
«
Reply #4 on:
February 17, 2011, 12:08:37 PM »
0
Aint this thread kinda...
Logged
http://zombo.com/
Alkaline
Posts: 699
Gender:
Respect:
+430
Re: Mirror's Edge
«
Reply #5 on:
February 17, 2011, 04:10:32 PM »
0
it is possible
its the source engine, remember?
heres an example of how i would recreate this situation:
ORIGINAL FROM MIRROR'S EDGE:
MY WAY OF PLACING INTO SOURCE ENGINE:
GREEN = MODELS
BLUE = BRUSHES
PURPLE = DECALS
DUN
Logged
A Man named William Reed's last living testament says that he is going to read his own will.
Will Reed's will will read "Will Reed will read Will Reed's will"
Deathie
Posts: 5293
Gender:
Respect:
+2069
Re: Mirror's Edge
«
Reply #6 on:
February 17, 2011, 06:02:14 PM »
0
Quote from: Alkaline on February 17, 2011, 04:10:32 PM
DUN
In all honesty, your remake of cosmic lounge just needs some red stripes across the walls, and it could easily pass for ME.
Logged
Check out my
Soundcloud
for some neat stuff!
» Magic «
i play pc computer
Posts: 5075
Gender:
↑ ↑ ↓ ↓ ← → ← → B A
Respect:
+782
Re: Mirror's Edge
«
Reply #7 on:
February 18, 2011, 09:55:21 AM »
0
Quote from: Alkaline on February 17, 2011, 04:10:32 PM
-Alot of big words-
Could all be done with brushes
here leme have a try when steam finishes updating
--
Me and alkaline are currently making this
Just the corridor though
I've finished the corridor and its lighting for now(its 6mb already lulz)
Alkaline is just making soem models
Spoiler: Map before custom models
(click to show/hide)
--They aren't all the same version - be aware - The older version have a tint of orange to them - Newers have a tint of blue--
Spoiler: Map after models
(click to show/hide)
http://www.multiupload.com/8I9RHHST13
Spent 2-3 hours on this
hf
Use it as BG map or whatever
Just make an autoexec.cfg in cfg folder
Put
Code:
[Select]
map_background me_corridor
in it and save
derp ->
derp v2 ->
v2 has auto opening doors and etc
gewd for bg map
«
Last Edit: February 19, 2011, 12:20:27 PM by » Magic «
»
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
.:`=-~rANdOm~`-=:. Game Servers
»
Technology (Read Only)
»
Mapping
»
Mirror's Edge