Author Topic: -  (Read 149 times)

0 Members and 1 Guest are viewing this topic.

Offline Boardtech

  • ****
  • Posts: 251
  • The map walls are the limit.
  • Respect: +96
-
« on: January 11, 2011, 03:40:16 PM »
0
-
« Last Edit: February 18, 2011, 05:28:56 PM by Boardtech »

Offline Tomcat

  • Your Argument is Inert
  • ******
  • Donator
    View More Badges!

  • Posts: 2539
  • Gender: Male
  • Wat Do?
  • Respect: +503
    • Tomcat's blog
Re: No collide all multi
« Reply #1 on: January 11, 2011, 05:32:34 PM »
0
I have this tool on my client

its reary nice

Offline coolzeldad

  • ******
  • OwnerDonatorOld Forum MemberrNd DeveloperLinux UserWindows UserDog LoverLeague PlayerDWO Player
    View More Badges!

  • Posts: 3333
  • I eat ddos for breakfast OMNOMONOM
  • Respect: +2711
    • .:`=-~rANdOm~`-=:. Game Servers
Re: No collide all multi
« Reply #2 on: January 11, 2011, 05:45:24 PM »
+1
oo - no constraint nocolide with dupe support?

explaination?
 ▲
▲▲Big thanks to Marie for this awesome sprite! :3

Spoiler: Moar Imagez (click to show/hide)
pingaz
Thanks Cryptokid!

Thanks gamefreak!


-- My youtube: http://www.youtube.com/coolzeldad
-- My deviantart: http://coolzeldad.deviantart.com
-- My soundcloud: http://www.soundcloud.com/coolzeldad
-- My ustream: http://www.ustream.tv/channel/coolzeldapingaz
-- My twitchtv: http://www.twitch.tv/coolzeldad

-- rNd Wiki: http://wiki.randomgs.com
-- rNd Youtube: http://www.youtube.com/RandomgsProductions
-- rNd Steam Group: http://steamcommunity.com/groups/r_A_N_d_O_m

Spoiler: rNd Typography (click to show/hide)





Every time you download Garry's Mod illegally, Garry makes a bug.

When people ask me "Plz" because its shorter than "Please" I feel perfectly justified to answer "No" because its shorter than "Yes".

derp herp lerp perp kerp serp zerp - say faiv timez fazt


Offline Boardtech

  • ****
  • Posts: 251
  • The map walls are the limit.
  • Respect: +96
Re: No collide all multi
« Reply #3 on: January 11, 2011, 06:14:43 PM »
0
basically its like no collide multi, but it does 'no collide ALL multi' which doesn't make an constraints. SO instead of right clicking with the no collide tool for about 30 minutes, you can do it in less than a minute with this tool.

Offline coolzeldad

  • ******
  • OwnerDonatorOld Forum MemberrNd DeveloperLinux UserWindows UserDog LoverLeague PlayerDWO Player
    View More Badges!

  • Posts: 3333
  • I eat ddos for breakfast OMNOMONOM
  • Respect: +2711
    • .:`=-~rANdOm~`-=:. Game Servers
Re: No collide all multi
« Reply #4 on: January 11, 2011, 10:50:05 PM »
+1
basically its like no collide multi, but it does 'no collide ALL multi' which doesn't make an constraints. SO instead of right clicking with the no collide tool for about 30 minutes, you can do it in less than a minute with this tool.

Do you know exactly how it achieves no collisions without constraints?

I can download and look I suppose
 ▲
▲▲Big thanks to Marie for this awesome sprite! :3

Spoiler: Moar Imagez (click to show/hide)
pingaz
Thanks Cryptokid!

Thanks gamefreak!


-- My youtube: http://www.youtube.com/coolzeldad
-- My deviantart: http://coolzeldad.deviantart.com
-- My soundcloud: http://www.soundcloud.com/coolzeldad
-- My ustream: http://www.ustream.tv/channel/coolzeldapingaz
-- My twitchtv: http://www.twitch.tv/coolzeldad

-- rNd Wiki: http://wiki.randomgs.com
-- rNd Youtube: http://www.youtube.com/RandomgsProductions
-- rNd Steam Group: http://steamcommunity.com/groups/r_A_N_d_O_m

Spoiler: rNd Typography (click to show/hide)





Every time you download Garry's Mod illegally, Garry makes a bug.

When people ask me "Plz" because its shorter than "Please" I feel perfectly justified to answer "No" because its shorter than "Yes".

derp herp lerp perp kerp serp zerp - say faiv timez fazt


Offline Boardtech

  • ****
  • Posts: 251
  • The map walls are the limit.
  • Respect: +96
Re: No collide all multi
« Reply #5 on: January 12, 2011, 02:26:03 PM »
0
The same way that you right click with no collide tool

Offline Tomcat

  • Your Argument is Inert
  • ******
  • Donator
    View More Badges!

  • Posts: 2539
  • Gender: Male
  • Wat Do?
  • Respect: +503
    • Tomcat's blog
Re: No collide all multi
« Reply #6 on: January 12, 2011, 02:52:47 PM »
0
Do you know exactly how it achieves no collisions without constraints?

I can download and look I suppose

   if IsValid(prop) then
         prop:SetColor(v.r,v.g,v.b,v.a)
         if onoff == 1 then
            group = COLLISION_GROUP_WORLD
         end
         if onoff == 0 then
            group = COLLISION_GROUP_NONE
         end   
         SetGroup(_,prop,{Group = group})

Collision Groups


Offline coolzeldad

  • ******
  • OwnerDonatorOld Forum MemberrNd DeveloperLinux UserWindows UserDog LoverLeague PlayerDWO Player
    View More Badges!

  • Posts: 3333
  • I eat ddos for breakfast OMNOMONOM
  • Respect: +2711
    • .:`=-~rANdOm~`-=:. Game Servers
Re: No collide all multi
« Reply #7 on: January 12, 2011, 09:02:08 PM »
+1
   if IsValid(prop) then
         prop:SetColor(v.r,v.g,v.b,v.a)
         if onoff == 1 then
            group = COLLISION_GROUP_WORLD
         end
         if onoff == 0 then
            group = COLLISION_GROUP_NONE
         end   
         SetGroup(_,prop,{Group = group})

Collision Groups



didn't know that saved in dupes ;o
 ▲
▲▲Big thanks to Marie for this awesome sprite! :3

Spoiler: Moar Imagez (click to show/hide)
pingaz
Thanks Cryptokid!

Thanks gamefreak!


-- My youtube: http://www.youtube.com/coolzeldad
-- My deviantart: http://coolzeldad.deviantart.com
-- My soundcloud: http://www.soundcloud.com/coolzeldad
-- My ustream: http://www.ustream.tv/channel/coolzeldapingaz
-- My twitchtv: http://www.twitch.tv/coolzeldad

-- rNd Wiki: http://wiki.randomgs.com
-- rNd Youtube: http://www.youtube.com/RandomgsProductions
-- rNd Steam Group: http://steamcommunity.com/groups/r_A_N_d_O_m

Spoiler: rNd Typography (click to show/hide)





Every time you download Garry's Mod illegally, Garry makes a bug.

When people ask me "Plz" because its shorter than "Please" I feel perfectly justified to answer "No" because its shorter than "Yes".

derp herp lerp perp kerp serp zerp - say faiv timez fazt