Author Topic: Project Legends (Zelda Legends FPSMMORPG)  (Read 4020 times)

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Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #135 on: January 14, 2011, 11:25:54 AM »
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I can help model.

I am certified using SolidWorks and also have lots of experience with Inventor....

but I'll need you to actually convert the files. Neither programs saves using the .mdl extension...

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #136 on: January 14, 2011, 11:31:58 AM »
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I can help model.

I am certified using SolidWorks and also have lots of experience with Inventor....

but I'll need you to actually convert the files. Neither programs saves using the .mdl extension...

Lrn2export models.



Check out my Soundcloud for some neat stuff!

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #137 on: January 14, 2011, 11:42:30 AM »
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Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #138 on: January 14, 2011, 11:52:54 AM »
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I can help model.

I am certified using SolidWorks and also have lots of experience with Inventor....

but I'll need you to actually convert the files. Neither programs saves using the .mdl extension...

yay we need a modeller cause cable is busy with his school shiz

first job for you to test you

model navi :3

and if you looked around you would find ALOT of Source MDL exporters for all sorts of programs not made for it, take propper as a demo - it makes a hammer made map style vmf and converts it into a prop


Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #139 on: January 14, 2011, 11:55:39 AM »
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yay we need a modeller cause cable is busy with his school shiz

first job for you to test you

model navi :3

and if you looked around you would find ALOT of Source MDL exporters for all sorts of programs not made for it, take propper as a demo - it makes a hammer made map style vmf and converts it into a prop

HEY
LISTEN.


Check out my Soundcloud for some neat stuff!

Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #140 on: January 14, 2011, 12:09:11 PM »
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HEY
LISTEN.


hey listen

my placeholder was rushed

Lol

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #141 on: January 14, 2011, 12:23:54 PM »
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that sounds easy enough, but I'm not very skilled in making ragdolls.

The wings wouldn't move I guess o.e

How about something like a potion or a sword xD

EDIT: Also, can you find a file converter for me OR (preferably) an open source CAD program for modeling it in?
« Last Edit: January 14, 2011, 12:30:46 PM by ItchyDani3l »

Offline » Magic «

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Re: Project Legends (ZeldaLegendsGM)
« Reply #142 on: January 14, 2011, 02:36:57 PM »
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cant you just use XSi?

and potions yus we need them also

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #143 on: January 14, 2011, 03:27:15 PM »
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Link please. If you don't give me a link, I will probably (totally legit) download the wrong thing or better yet, get some kind of virus.

Offline Cable

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Re: Project Legends (ZeldaLegendsGM)
« Reply #144 on: January 14, 2011, 03:52:48 PM »
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yay we need a modeller cause cable is busy with his school shiz
Sorry ): Its exam week fgdrhbgedixhnersdihsndrthrrj
Nid less time with computer and moar tiem wif bewks too study

Offline Tomcat

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Re: Project Legends (ZeldaLegendsGM)
« Reply #145 on: January 14, 2011, 03:56:00 PM »
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Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #146 on: January 14, 2011, 06:41:04 PM »
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All hail Tomcat, the man who fucking listens.

 :)

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #147 on: January 14, 2011, 07:02:27 PM »
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Sorry for double post, but this CAD program seems to be a bit... lacking. (at least from a first glance o.o)

NVM I think I figured some of it out. I'll try to have an acceptable-looking item of some kind by the end of tomorrow.

Offline Cheesicle

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Re: Project Legends (ZeldaLegendsGM)
« Reply #148 on: January 15, 2011, 01:22:52 AM »
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This is not mine, it's just what I think my map will look like. Of course I'm only doing the field, but I need refrences for the skybox

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Re: Project Legends (ZeldaLegendsGM)
« Reply #149 on: January 15, 2011, 04:09:35 AM »
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This is not mine, it's just what I think my map will look like. Of course I'm only doing the field, but I need refrences for the skybox

very nice find cheese

after everybody is done with the areas I will combine iet

(if you use custom textures please post them)