Author Topic: Project Legends (Zelda Legends FPSMMORPG)  (Read 4020 times)

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Re: Project Legends (ZeldaLegendsGM)
« Reply #360 on: June 22, 2011, 11:10:46 AM »
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I fkn came

Song reminded me I have free time while seriously ill

Finished Beta v2 of Hyrule Field :)

http://www.multiupload.com/9B514Q44BC

Things to do still:

LonLon Ranch,
Hylia lake fencing etc,
Trees,
Pathways,
Chains for the bridge,
Torches around the market walls,
Darker, thinner smoke on mountain,
Bridge over water to kakariko,
Kakariko stairs,
Fix some "black spots" caused by texture overlapping,
Remove unused textures hidden behind other textures and
Find suitible skybox + lighting match.


here ya go folks, screenshots

WARNING: UNCOMPRESSED 1080P IMAGES
Spoiler: screenies :cake: (click to show/hide)
« Last Edit: June 22, 2011, 11:16:11 AM by » Magic « »

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #361 on: June 22, 2011, 01:53:53 PM »
+1
Final version (Deleted old one). EQ'd, Mastered, and made a more convincing lead.

Project Legends - Zora Domain


I plan on working on Hyrule Field now. I might do temple of time first though, since it'd only take a couple minutes.


Check out my Soundcloud for some neat stuff!

Offline Captain Communism

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Re: Project Legends (ZeldaLegendsGM)
« Reply #362 on: June 23, 2011, 01:46:58 PM »
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I'm pretty good at making skins for certain things (weapons mainly), but I could also be a kind of "messenger", telling people with helpful abilities about this.

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Re: Project Legends (ZeldaLegendsGM)
« Reply #363 on: June 23, 2011, 01:48:57 PM »
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aslong as they notify when they're gunna be not doing work for a while

Offline Captain Communism

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Re: Project Legends (ZeldaLegendsGM)
« Reply #364 on: June 23, 2011, 02:25:37 PM »
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I could also be a kind of "messenger", telling people with helpful abilities about this.
Yeaaaah..... that's not happening. (My contact gave up on gmod  :( )

Offline Captain Communism

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Re: Project Legends (ZeldaLegendsGM)
« Reply #365 on: June 23, 2011, 02:30:15 PM »
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Just realized, I could be a play tester.
Y'know give feedback and whatnot.
Be in trailers.
Possbly act in tutorials.

That kind of stuff.
« Last Edit: June 23, 2011, 02:35:02 PM by Sanity Not Included »

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #366 on: June 23, 2011, 02:50:20 PM »
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Just realized, I could be a play tester.
Y'know give feedback and whatnot.
Be in trailers.
Possbly act in tutorials.

That kind of stuff.

We don't really need any of that.

We need people who can do stuff like code lua and map.

AFIAK, we mainly need mappers ATM.


Check out my Soundcloud for some neat stuff!

Offline Captain Communism

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Re: Project Legends (ZeldaLegendsGM)
« Reply #367 on: June 23, 2011, 03:05:37 PM »
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In that case, I'm pretty useless right now unless someone sends me some vtf's and lets me add/modify skins for weapons.
 :'(

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #368 on: June 23, 2011, 06:57:50 PM »
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FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF-

Offline Deathie

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Re: Project Legends (ZeldaLegendsGM)
« Reply #369 on: June 23, 2011, 06:58:45 PM »
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FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF-

Go to the next page.

I said I removed the origional .-.


Check out my Soundcloud for some neat stuff!

Offline Cable

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Re: Project Legends (ZeldaLegendsGM)
« Reply #370 on: June 23, 2011, 07:10:13 PM »
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Holy fuck.
I haven't even LOOKED at this thread in a VERY long time.

Magic, considering its summer again, I'm in the mood for mapping once again. (No clue why, but I hate doing it during the school year.)

If you still need a map made, tell me.

Offline ItchyDani3l

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Re: Project Legends (ZeldaLegendsGM)
« Reply #371 on: June 23, 2011, 07:20:08 PM »
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Go to the next page.

I'm a faggot .-.

yeah I saw that later.

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Re: Project Legends (ZeldaLegendsGM)
« Reply #372 on: June 24, 2011, 02:16:26 AM »
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Anybody who wants to can playtest, I'm not limiting :)

hmm shiz I haven't updated OP in years

@cable

Kokiri Forest

Left 4 Dead 2: Kokiri Forest - map 1

less blocky version of that

lol
« Last Edit: June 24, 2011, 02:33:35 AM by » Magic « »

Offline ItchyDani3l

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #373 on: June 24, 2011, 10:26:56 AM »
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lol they already made the map? XDDDDD

It's like you invent the wheel and then you see an add in the paper "WHEELS ON SALE!"

also realized: They have more than maximum players??? o.e
and the person recording is a faggot for not helping his team mates when they're down.
« Last Edit: June 24, 2011, 10:35:55 AM by ItchyDani3l »

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Re: Project Legends (Zelda Legends FPSMMORPG)
« Reply #374 on: June 24, 2011, 01:47:31 PM »
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lol they already made the map? XDDDDD

It's like you invent the wheel and then you see an add in the paper "WHEELS ON SALE!"

also realized: They have more than maximum players??? o.e
and the person recording is a faggot for not helping his team mates when they're down.

we're not using that map

is just so cable knows what it looks like

L4D2 MAPS =/= Other Source Engine maps

and yeah lol

lrn2mod