Author Topic: Mapping problem. D:  (Read 224 times)

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Offline Bagas

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Re: Mapping problem. D:
« Reply #15 on: December 28, 2010, 04:26:15 PM »
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Thanks jim.

 I'll make a few changes then Get back to you.

EDIT:  I have A leak and few hundred Errors
EDIT: Fixed the leak, And removed the Offending Items and fixed the bad textures. Moved HL2's Lights.rad and some detail thingy. Compiled with NO errors. Then loaded Gmod and... It was stuck again.
Im gunna copy and paste the whole map

EDIT: Everytime i compile it cannot find the file specified D: No Errors though. ):
EDIT: It doesnt Even save the .VMF
EDIT: Gunna compile in normal. (maybe its fastvis?)
EDIT: I copied and Pasted into one of my other maps, deleted everything that wasnt for Ruins , Then Ran it. It was loading fully but it wasn't loading the ruins bit. Some how it was loading the parts I Deleted (the original Map). Whaat is going on.
« Last Edit: December 29, 2010, 06:09:26 AM by Bagas »
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Offline Pryvisee

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Re: Mapping problem. D:
« Reply #16 on: December 29, 2010, 01:45:29 AM »
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<Insert huge wall of text>

lol, gotta love dat interlopers.net amirite?

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Offline » Magic «

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Re: Mapping problem. D:
« Reply #17 on: December 29, 2010, 05:35:16 AM »
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I compiled it in default bag didn't work

and jim I used interlopers also no errors that would stop a map running without crashing

Offline Bagas

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Re: Mapping problem. D:
« Reply #18 on: December 29, 2010, 06:10:09 AM »
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Nvm. No one can seem To fix this. My Friends out of RND they cant fix it Either. I may just have to kill this.  :'(

EDIT: Can an Admin delete ttt_ruins topic.
« Last Edit: December 29, 2010, 07:57:28 AM by Bagas »
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Offline jimonions

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Re: Mapping problem. D:
« Reply #19 on: December 29, 2010, 03:00:24 PM »
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I compiled it in default bag didn't work

and jim I used interlopers also no errors that would stop a map running without crashing

Yes I saw that there weren't any major errors.
Sometimes one of these small errors happen to crash the map so they're always worth fixing

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Re: Mapping problem. D:
« Reply #20 on: December 30, 2010, 06:38:44 AM »
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Yes I saw that there weren't any major errors.
Sometimes one of these small errors happen to crash the map so they're always worth fixing

Makes me think it's the lighting then

Offline Bagas

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Re: Mapping problem. D:
« Reply #21 on: December 31, 2010, 06:59:41 AM »
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:D
I have a friend fixing the problem :P
It is one Prop. that is Causing the problem. Just one. So he is removing groups of props, and seeing which one it is.
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