Author Topic: Bipolar's Official Minecraft Thread  (Read 825 times)

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Offline Deathie

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Bipolar's Official Minecraft Thread
« on: December 26, 2010, 05:06:56 PM »
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Server is back up.
New Map

Welcome to Bipolar's Official Minecraft Thread!

Scroll to the bottom for more info and changelogs

Image Taken Feburary 8th

The server is hosting version 1.3_01 beta. Offline-mode=False.

The IP is 76.73.71.124

Monster Mobs are currently turned ON
Animal Mobs are currently turned ON

Owners
BipolarDiZ
Death M.D.


Super Admins
Phillipd123

Admins
Buddha

Super Moderator
Gamefreak (steppe)

Moderators
drcompanioncube
Tech


Donors
None



Banned
None

Known Issues
- having issues with cracked clients connecting

To do list
- troubleshoot connection problems

Plugins
Essentials
Permissions
AuthMe
Guardian
WorldGuard
WorldEdit
iStick
LWC
Cleaner
MinecartManiaCore
MinecartManiaAutocart
FlashLight
iChat


___________________________

CHANGELOG

December 28'th 2010
- Updated Thread
- Added Second map file (The island)
- Added basic plugins
- Gave VIP to all testers
- Fixed rank colorings
- Added some moar plugins
- Fixed server BSoD'ing when multiple people connect

December 29'th 2010
- Added more plugins

December 30'th 2010
- Created a new map file
- Added Monster and Animal Mobs
- Banned and promoted some more users

January 4'th 2011
- Ordered RAM upgrade for server rig
- Ordered Processor upgrade for server rig

Feburary 8'th 2011
- Now hosting on a 24/7 VPS
- Edited thread
- Cartographed new map
- Now have mobs enabled

Feburary 22'nd 2011
- updated server to 1.3

Feburary 23'rd 2011
- Server is back online
« Last Edit: February 24, 2011, 04:28:15 PM by Death M.D. »


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Offline Shawn

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Re: Death's Minecraft server testing
« Reply #1 on: December 26, 2010, 05:18:47 PM »
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256MB ram?


LOL need atleast 512 +

Offline Deathie

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Re: Death's Minecraft server testing
« Reply #2 on: December 26, 2010, 05:23:31 PM »
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256MB ram?


LOL need atleast 512 +

See, I tested it with alpha, and block regen and shit was so horrible, it wasn't worth it.


Yet, running a beta server seems a lot more better. I haven't had a single issue with block regen, or expanding the map. I just need to get some people who can help me test the above listed, considering I have a lower ping because I'm next to the server.

Like how in GMOD, props are serversided. If you spawn something, the exact location of that prop is on the server, and is uploaded to all the users connected.

If I was to spawn a billion props on a server, it won't matter if im on the same connection or another one. The calculations are run on the server, not my own computer, thus I would see and experience the lag too.

I want people to help me test by connecting externally. The server can obviously handle most stuff fine. With one player.

tl;dr
Server runs fine. Nid ppl 2 do stress tests.



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Offline Boardtech

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Re: Death's Minecraft server testing
« Reply #3 on: December 26, 2010, 07:34:33 PM »
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AAAAAAAAhhhh its still generating the map.

Offline Osme

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Re: Death's Minecraft server testing
« Reply #4 on: December 26, 2010, 07:53:13 PM »
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shawn, 512?
you need atleast 1GB for a small map
and small map = file size of 256+ MB
shits srs
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for(;;) procrastinate = !procrastinate;Damn emoticons

Offline Deathie

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Re: Death's Minecraft server testing
« Reply #5 on: December 26, 2010, 08:32:48 PM »
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shawn, 512?
you need atleast 1GB for a small map
and small map = file size of 256+ MB
shits srs

I tested a 1.2.6 server on my 8GB Quad core rig.

Used 812MB's on a fresh map, no plugins.

Tested out a 1.1_02 beta on the same rig

Used 142MB's on a fresh map, no plugins.


The only concern I have is expanding the map, which is the only thing that lags the server. There is NO block regen at all.

Plus, if this works out, in two weeks, I can upgrade the same rig to 2GB ram with a faster processor.


Check out my Soundcloud for some neat stuff!

Offline Buddha

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Re: Death's Minecraft server testing
« Reply #6 on: December 26, 2010, 10:01:01 PM »
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barely any lag on it  :santahat:
and only lag when i explore

Offline Shawn

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Re: Death's Minecraft server testing
« Reply #7 on: December 26, 2010, 10:22:46 PM »
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shawn, 512?
you need atleast 1GB for a small map
and small map = file size of 256+ MB
shits srs

Nope just 512 will do if you know how to host a server properly.
« Last Edit: December 26, 2010, 10:28:45 PM by Shawn »

Offline Deathie

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Re: Death's Minecraft server testing
« Reply #8 on: December 26, 2010, 10:45:34 PM »
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Nope just 512 will do if you know how to host a server properly.

Testings over for now.

The only issue we seemed to have wasn't block removing, but block creation.

We could remove stuff fine, and talking through text was almost instant, along with commands.

But things like cobblestone generators took a while.

And when we would place water over large areas, it would spread fine, but when we removed the spring tile, it would take a while to decipate.

So I think my final verdict is just to upgrade the ram and use this instead of the VPN.

Thanks to everyone that helped test!

Buddha
Cake Face
Nailcannon
BipolarDiZ
Shimmuh


Check out my Soundcloud for some neat stuff!

Offline Shawn

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Re: Death's Minecraft server testing
« Reply #9 on: December 26, 2010, 10:55:46 PM »
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Testings over for now.

The only issue we seemed to have wasn't block removing, but block creation.

We could remove stuff fine, and talking through text was almost instant, along with commands.

But things like cobblestone generators took a while.

And when we would place water over large areas, it would spread fine, but when we removed the spring tile, it would take a while to decipate.

So I think my final verdict is just to upgrade the ram and use this instead of the VPN.

Thanks to everyone that helped test!

Buddha
Cake Face
Nailcannon
BipolarDiZ
Shimmuh


Would've helped but I've been online and offline all day haven't had time to really sit down and do anything Lol

Also some of the problems you're facing could just be Notch problem i heard alot of errors started when it switched to Beta.

Offline Deathie

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Re: Death's Minecraft server testing
« Reply #10 on: December 26, 2010, 10:58:46 PM »
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Would've helped but I've been online and offline all day haven't had time to really sit down and do anything Lol

Also some of the problems you're facing could just be Notch problem i heard alot of errors started when it switched to Beta.

Hey0 works fine BTW.

c:

And maybe, but I played beta for a while in SP, and it seems fine, so these issues would be SMP related. DiZ is gonna host the server on his PC for the next two weeks until I can upgrade the ram.

I have 50$ in the process of getting into my paypal account. It usually takes a week for it to clear.

I'm betting I'll get it on the 31'st or the 1st.

At which point, I'll order 2GB's of ram off e-bay or some other website, and will take another week to ship.


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Offline Don

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Re: Death's Minecraft server testing
« Reply #11 on: December 27, 2010, 03:53:10 AM »
+1
bump
Server is online and going to stay online for the rest of the day (or longer).
As said in the OP, it's vanilla and we haven't built much except a rather small house.

Feel free to join,
IP is 76.232.176.11

/Edit:
Okay, so for some reason it decided to shut down and DeathFurry is not gonna be awake for the next 8 hours.
« Last Edit: December 27, 2010, 05:34:31 AM by DoeniDon »

Offline bipolardiz

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Re: Death's Minecraft server testing
« Reply #12 on: December 27, 2010, 05:36:11 AM »
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Damn, I messed something up and cant restart the server because teamviewer uses to much of the cpu. Join on my ip for tonight until dethie can fix in the morning. Ip is 70.173.197.98

should be up in 5 minutes. Sorry about the problem. Still working the bugs out. Just gotta transfer the world to my comp and it will be up.

Edit>>> Not going to have the map cause the teamveiwer transfer thing isnt working. Unable to connect to the computer.
Edit>>>>Up and running.

well im going to sleep now... Should be fine for whoever wants to join. For those who know my mc, its the secondary map file with admin island.

Sorry about the issue. IDK why it happened or what the problem even was really.
« Last Edit: December 27, 2010, 05:52:57 AM by bipolardiz »

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Offline Shawn

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Re: Death's Minecraft server testing
« Reply #13 on: December 27, 2010, 07:38:25 AM »
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Wait what map is up?

Offline Buddha

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Re: Death's Minecraft server testing
« Reply #14 on: December 27, 2010, 11:25:25 AM »
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Wait what map is up?
the new one with the ccobble stone generator at spawn,yet the cobblestone generator won't work i think its because its block protected or w/e