Author Topic: New Zombie Class  (Read 676 times)

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Offline Myppl9

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Re: New Zombie Class
« Reply #15 on: December 25, 2010, 02:46:50 PM »
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 :thumbsup:

Offline Tiny

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Re: New Zombie Class
« Reply #16 on: December 25, 2010, 08:10:20 PM »
+1
very unbalanced. 5 chem crabs can kill you very easily.
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Offline ursus

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Re: New Zombie Class
« Reply #17 on: December 25, 2010, 08:15:38 PM »
+1
very unbalanced. 5 chem crabs can kill you very easily.

So can 5 chem zombies .__.

Offline Tiny

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Re: New Zombie Class
« Reply #18 on: December 25, 2010, 08:20:39 PM »
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not really, headcrabs can lunge toward you very quickly and self detonate.
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Offline Carp

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Re: New Zombie Class
« Reply #19 on: December 25, 2010, 09:35:44 PM »
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simple solution make it so they hurt you when they stand next to you, but they can't self detonate only detonate when killed.

Not implying that this is a good idea just putting in my 2 cents on how it could be a good idea.

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Offline Hitman

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Re: New Zombie Class
« Reply #20 on: December 25, 2010, 09:51:06 PM »
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Just needs a delay in lunge like the poison headcrab. That will make it not overpowered.

Offline Moo

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Re: New Zombie Class
« Reply #21 on: December 26, 2010, 04:19:49 AM »
+1
simple solution, leave the chemcrabs to the admins like how i started doing it

Offline Carp

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Re: New Zombie Class
« Reply #22 on: December 26, 2010, 12:10:43 PM »
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simple solution, leave the chemcrabs to the admins like how i started doing it

sometimes i don't think you read peoples posts lol.

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Offline morfin

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Re: New Zombie Class
« Reply #23 on: December 26, 2010, 11:05:09 PM »
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I saw that class on some server(Stoned potato maybe hmm). They are based on classic headcraps and lunge slowly.  And explosion radius is very small and you should be very close to inflict some damage. And the damage decreases exponentially (depending on distance).
« Last Edit: December 26, 2010, 11:26:02 PM by morfin »

Offline Tiny

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Re: New Zombie Class
« Reply #24 on: December 26, 2010, 11:26:32 PM »
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we don't need any new unbalanced dumb classes
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Offline morfin

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Re: New Zombie Class
« Reply #25 on: December 26, 2010, 11:39:40 PM »
+1
It's not unbalanced because weak(low hp, low dmg), but 5 chem headcraps can rape anyone if he is not with x2 health and x2 speed.
P.S Tiny, you're fag because nobody likes you. Deal with it :).
« Last Edit: December 26, 2010, 11:51:33 PM by morfin »

Offline Prox

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Re: New Zombie Class
« Reply #26 on: December 27, 2010, 12:30:30 AM »
+1
I like how some of people are taking this thread seriously and arguing over it  :trollface:


Offline PhysicX M.D.

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Re: New Zombie Class
« Reply #27 on: December 27, 2010, 12:37:55 AM »
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I like how some of people are taking this thread seriously and arguing over it  :trollface:
yea lol.
Deleting this account.

Offline DarkRise

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Re: New Zombie Class
« Reply #28 on: February 15, 2011, 01:11:05 PM »
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Yes then we got all zombies as headcrab :D
You can -1 me rage at me and Spam in Threads where i Posts i dont give a fuck about that :D

Offline Myppl9

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Re: New Zombie Class
« Reply #29 on: February 15, 2011, 06:49:53 PM »
+1
i love how people think my ppl is jking when hes being srs with a good idea
i hate, oh w8 this isnt that game