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Offline Deathie

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« on: December 01, 2010, 03:56:52 AM »
+4
STOP BUMPING OLD THREADS.
« Last Edit: October 13, 2011, 08:18:05 PM by Snivy M.D. »


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Offline Cable

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #1 on: December 01, 2010, 07:12:55 AM »
0
Kurtis's idea bro. Give him some credit. I'm sure we've all thought of this idea before but he was the first to shed some light on the subject (On the forum)
#1
« Last Edit: December 01, 2010, 11:37:51 AM by Cable »

Offline Rocket50

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #2 on: December 01, 2010, 07:18:56 AM »
+2
How about adding these at like, 30 kills, so zombies wont get owned over and over because humans keep renewing their health

Offline Deathie

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #3 on: December 01, 2010, 07:59:10 AM »
0
@Cable - Uh sure, I guess.

@Rocket - I was thinking at 20 kills, with the Aegis and Grenades since that's more of the support tier.

But the whole point is to find a way so it's 100% balanced so

asdasdasdasd


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Offline Tomcat

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #4 on: December 01, 2010, 03:03:46 PM »
0
Ok but you dont know one bit of lua. Nevertheless  weapon hooks.

Waiting for copypasta

Offline Carp

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #5 on: December 01, 2010, 05:40:52 PM »
+5
I have been -1'ing soooo many peoples posts lately, people need to stop being ignorant and dicks to other people lol.

"Even the smallest individual can shape the fortunes of all"

Offline Cable

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #6 on: December 02, 2010, 03:15:37 AM »
0
Idea #1 would be good, But you can only heal with it ONCE. And it should do 30 health to both you OR another person.

Offline Rocket50

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #7 on: December 02, 2010, 08:06:29 AM »
+1
Idea #1 would be good, But you can only heal with it ONCE. And it should do 30 health to both you OR another person.

Well, chances are the person with the medkit will always heal themselves

Offline Deathie

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #8 on: December 02, 2010, 08:34:48 AM »
+1
@tomcat - I know a decent amount. Nothing amazing. I don't release stuff due to the fact it's mostly put together by bits of other releases. Most of them are edits for my own servers.

@cable -  So a one-time 30HP heal for yourself, and a 30HP heal for someone else?

@rocket - I can make it so the medkit only heals others, making the person with a medkit more valuable since he/she would not be able to heal themself.


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Offline Prox

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #9 on: December 02, 2010, 08:54:18 AM »
0
I can make it so the medkit only heals others, making the person with a medkit more valuable since he/she would not be able to heal themself.
Actually I don't think that would be a good idea.


Offline Deathie

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #10 on: December 02, 2010, 08:57:13 AM »
0
Actually I don't think that would be a good idea.

I actually like your idea, all I need to do is figure out how to get the timer/bar for it.
Well, that's not even the problem, the thing I wouldn't know how to do is to keep the OTHER player (if you're healing them) from moving.

What if I made it so you can ONLY heal yourself, and if you wanted someone else to heal, you'd drop it and let them pick it up?


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Offline Prox

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #11 on: December 02, 2010, 09:47:35 AM »
0
Maybe there shouldn't be any timer for healing?  You could be able to heal youre self or the others instantly.
Or
What if I made it so you can ONLY heal yourself, and if you wanted someone else to heal, you'd drop it and let them pick it up?


Offline morfin

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #12 on: December 02, 2010, 11:08:35 AM »
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I think there should be also condition: if there no healthstations on map.  Because if alot of people will get it... zombies will just suck.

Offline Deathie

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #13 on: December 02, 2010, 05:08:07 PM »
0
I think there should be also condition: if there no healthstations on map.  Because if alot of people will get it... zombies will just suck.
Since it looks like were going with the l4d approach, it would really just be another tool for the mapmaker, making them the ones who would decide.


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Offline Jman

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Re: Project: Portable Medkit [Zombie Survival]
« Reply #14 on: December 02, 2010, 05:57:23 PM »
+3
I have been -1'ing soooo many peoples posts lately, people need to stop being ignorant and dicks to other people lol.

Ya wtf you -1'd a few of my posts randomly and for no reason whatsoever. Care to explain?



Edit: Really Deacon and Desthward. Fail trolls are fail...
« Last Edit: December 03, 2010, 03:40:24 AM by jman15234 »