Author Topic: Official "This map sucks, Remove now kthx" Thread  (Read 6037 times)

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Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #270 on: August 04, 2011, 12:06:28 PM »
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Suggestion:  Not remove, but edit maps for TTT with "traitor testers" chambers - these things are humorous, but have really killed, in my opinion, the playability of TTT at least when a map with one is picked.  Start of game, everybody goes "lol, everybody get tested" - and the Ts get killed quickly, people who don't get tested are either effortlessly deduced or presumed to be traitor / killed, and it just feels like one hell of a copout.
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Offline Captain Communism

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #271 on: August 04, 2011, 12:23:42 PM »
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Checkpoint.
Waaaaaay too overplayed, people just camp the armoury, and unbreakable cades and map glitching galore.

Offline Deacon

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #272 on: August 04, 2011, 12:26:03 PM »
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Suggestion:  Not remove, but edit maps for TTT with "traitor testers" chambers - these things are humorous, but have really killed, in my opinion, the playability of TTT at least when a map with one is picked.  Start of game, everybody goes "lol, everybody get tested" - and the Ts get killed quickly, people who don't get tested are either effortlessly deduced or presumed to be traitor / killed, and it just feels like one hell of a copout.

This is why you should never be found in a crowd as a traitor.

Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #273 on: August 04, 2011, 12:57:19 PM »
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This is why you should never be found in a crowd as a traitor.

Usually, I somehow don't get picked as T, or as T accidentally kill myself before in one way or another when on one of these maps :P

Though that doesn't, IMO, address the perception of these things can take away from the gameplay - I mean, it's a game that requires some sort of detective work, right?  What's the point when you have something that does the work for you?

[Though I'm now tempted to see if I can pull off being T, going into one, and before the door gets closed throwing an incendiary grenade killing those outside... since people love crowding around them so much.  XD]
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Offline Deacon

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #274 on: August 04, 2011, 07:05:38 PM »
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Usually, I somehow don't get picked as T, or as T accidentally kill myself before in one way or another when on one of these maps :P

Though that doesn't, IMO, address the perception of these things can take away from the gameplay - I mean, it's a game that requires some sort of detective work, right?  What's the point when you have something that does the work for you?

[Though I'm now tempted to see if I can pull off being T, going into one, and before the door gets closed throwing an incendiary grenade killing those outside... since people love crowding around them so much.  XD]

teleporter is your friend.
One thing i have found is that when people are lined up to get people to go in, they forget who is in. so when the light turns red, poof

Offline Ἆxule

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #275 on: August 04, 2011, 10:00:11 PM »
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teleporter is your friend.
One thing i have found is that when people are lined up to get people to go in, they forget who is in. so when the light turns red, poof

I just don't go in.
Most of the time they won't do anything because they might think you're trying to make them kill you, but then there are those few who dare (or have the karma bug) and shoot you without hesitating.

Anyways, we should keep T testers on. It's not ruining game play imo, but instead making it a little more fun.

Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #276 on: August 05, 2011, 01:47:58 PM »
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teleporter is your friend.
One thing i have found is that when people are lined up to get people to go in, they forget who is in. so when the light turns red, poof

That IS funny.
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Offline Ἆxule

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #277 on: August 06, 2011, 11:01:05 PM »
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Map: ttt_CrummyCradle

Problem: Prop killing with the bridge

Suggestion: Whenever the bridge falls, have it either break, or just not controllable by the dead.
It's not really a bother most of the times, but there have been incidents where it's killed a T.

Offline ursus

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #278 on: August 07, 2011, 05:51:13 PM »
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Map: ttt_CrummyCradle

Problem: Prop killing with the bridge

Suggestion: Whenever the bridge falls, have it either break, or just not controllable by the dead.
It's not really a bother most of the times, but there have been incidents where it's killed a T.

Isn't that the point of spectator possessing?

Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #279 on: August 15, 2011, 07:47:01 AM »
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is zs_infected_hospital still around?
Spoiler (click to show/hide)
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Offline ursus

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #280 on: August 15, 2011, 09:26:00 AM »
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is zs_infected_hospital still around?
Spoiler (click to show/hide)

If you've got a bone to pick with it, you should challenge it to a draw.

Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #281 on: August 15, 2011, 10:59:20 AM »
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If you've got a bone to pick with it, you should challenge it to a draw.

Fastest fingers in the west?  :trollface:
Spoiler (click to show/hide)
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Offline Bomb Squad

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #282 on: August 22, 2011, 09:51:57 AM »
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ttt_richland
Planting C4 in any of the apt buildings instantly crashes the server.



The best way to deal with your problems is to plant a C4 in close proximity to it.

Offline Pilot

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #283 on: August 28, 2011, 10:57:29 PM »
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I found a perfect excuse reason to remove Krusty Krab - the new 24 player cap. It was hard enough to win as T with 13 innocents, it's not any easier with 20.

Spoiler (click to show/hide)

Offline Travelsonic

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Re: Official "This map sucks, Remove now kthx" Thread
« Reply #284 on: August 28, 2011, 11:29:00 PM »
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I found a perfect excuse reason to remove Krusty Krab - the new 24 player cap. It was hard enough to win as T with 13 innocents, it's not any easier with 20.

Spoiler (click to show/hide)

I mean, I like the ***IDEA*** behind the map, but as it is can make playing T efficiently absurdly difficult my removing most of the covert-ness needed to play well - and games degrade quickly into dicking around with props.  Still not tired of the Tiny Tim music though.   :D
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