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TTT Bug fix/Dev thread

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blαh2355:
Some people can't hear the C4 beeps including myself.

Deathie:

--- Quote from: blαh2355 on October 02, 2015, 11:21:42 AM ---Some people can't hear the C4 beeps including myself.

--- End quote ---

It's clientside. Do you have CSS mounted in gmod?

blαh2355:

--- Quote from: ホロ on October 02, 2015, 11:24:58 AM ---It's clientside. Do you have CSS mounted in gmod?

--- End quote ---
I manually put CSS content in.

Deathie:
Added "cl_weaponglow_intensity" and "cl_weaponglow_range" console commands.

cl_weaponglow_intensity controls how bright the glow around the weapons are. By default, it's set to 1 with a max of 5.
cl_weaponglow_range controls the distance the weapons glow. By default, it's set to a radius of 32 units with a max of 256.

You can either tweak them manually, or through the F1 help menu under the "Gun Settings" section.
If you enter the variables manually you can push it above the max, but I'd advise against that.

Weapon glows on weapons another player are now invisible, unless you get really up in their face.

Monorail Cat:
I have a request concerning the weapon noises.  They are really loud.  In maps like Clue, I could be all the way across the map from someone, but the gunshots sound very close to me.  It's disorienting (to me, at least) because when you're walking around the middle of maps like that, or other maps, it's very hard to tell where something's happening.  I think the range you can hear the sound needs to be reduced a bit.

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