Support (Read Only) > Suggestions
Not Your Average New Karma System Thread
ursus:
--- Quote from: rocket50 on November 02, 2010, 03:34:59 PM ---Be more lenient on Karma; Like, when gamefreak went up and RDMED an inno with 80 karma and I killed him in response and lost 400 karma while he lost 40.
Make innocents gain like, 50 per round, give traitors maybe, 10 karma per innocent killed and make sure TTT can lower the penalty for an innocent killing another innocent who had recently rdmed someone.
--- End quote ---
You mad?
Sabb:
I support this notion.
Rocket50:
--- Quote from: jman15234 on November 02, 2010, 03:50:50 PM ---/facepalm
That would greatly increase rdming.
Example: (Player A, Player B, Player C, and Player D are all innocent.)
Player A kills Player B for whatever reason(Suspicious or all-out rdm doesn't matter) and Player C sees this. Player C does not like Player A. Player C says "Oh look! Since he just killed an innocent now is my chance to rdm him! Either I kill him and get karma if he's T or I barely lose any karma if he's innocent." Player D sees Player C kill Player A and kills Player C.
This proccess would repeat and there would be a ton of chain rdm fights. Just don't shoot people as an innocent unless they shoot you first or if they are obviously a traitor.
--- End quote ---
That is one scenario, Scenario 2:
PLAYER A, B, C, and D are all innocent.
Player A kills player C because player A likes to rdm low karma players. Player D sees this, and thinks player A is the traitor, Player D kills player A and he loses 400 karma, while player A loses 60.
Megatron:
um i killed 9 innocents my karma went +30 it really doesnt raise karma to kill innocents but we do need to change this system because say i kill an innocent that just recently killed the detective, i get -300 karma and i was like please ban bish for detective rdm.
Jman:
--- Quote from: rocket50 on November 02, 2010, 06:17:06 PM ---That is one scenario, Scenario 2:
PLAYER A, B, C, and D are all innocent.
Player A kills player C because player A likes to rdm low karma players. Player D sees this, and thinks player A is the traitor, Player D kills player A and he loses 400 karma, while player A loses 60.
--- End quote ---
That is somethat that rarely hapenns. Scenario 1 would happen frequently.
EITHER WAY, this thread is not about that. It is simply about getting more karma for kills as traitor.
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