Author Topic: Not Your Average New Karma System Thread  (Read 346 times)

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Offline Jman

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Not Your Average New Karma System Thread
« on: November 02, 2010, 06:06:41 AM »
+3
Well, most people like to bitch and complain about the new karma system for reasons they've stated, even though fail.

I am making this thread as a suggestion, not a complaint. I suggest that the traitors need to gain more karma for killing innocents. I killed 5 innocents as a Traitor and got +40 karma.

It would be really helpful if the karma boost for inno kills was raised.

Kthxdiscuss.

Idea also credited to DeathWard.
« Last Edit: November 03, 2010, 12:16:07 PM by jman15234 »

Offline Prox

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Re: Not Your Average New Karma System Thread
« Reply #1 on: November 02, 2010, 06:45:22 AM »
+1
I agree. It would make easier to get back your karma and there wouldn't be shiton of complaints about perm karma.


Offline bipolardiz

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Re: Not Your Average New Karma System Thread
« Reply #2 on: November 02, 2010, 12:21:20 PM »
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 :thumbsup: :thumbsup: :thumbsup: :thumbsup: and I think moo has already said  :thumbsup: to this to. So hopefully it happens.

<07:31:01> "Moo"
: im australian black 6 yr girl from texas

Offline Rocket50

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Re: Not Your Average New Karma System Thread
« Reply #3 on: November 02, 2010, 03:34:59 PM »
0
Be more lenient on Karma; Like, when gamefreak went up and RDMED an inno with 80 karma and I killed him in response and lost 400 karma while he lost 40.

Make innocents gain like, 50 per round, give traitors maybe, 10 karma per innocent killed and make sure TTT can lower the penalty for an innocent killing another innocent who had recently rdmed someone.

Offline Jman

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Re: Not Your Average New Karma System Thread
« Reply #4 on: November 02, 2010, 03:50:50 PM »
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Be more lenient on Karma; Like, when gamefreak went up and RDMED an inno with 80 karma and I killed him in response and lost 400 karma while he lost 40.

make sure TTT can lower the penalty for an innocent killing another innocent who had recently rdmed someone.

/facepalm

That would greatly increase rdming.
Example: (Player A, Player B, Player C, and Player D are all innocent.)
 Player A kills Player B for whatever reason(Suspicious or all-out rdm doesn't matter) and Player C sees this. Player C does not like Player A. Player C says "Oh look! Since he just killed an innocent now is my chance to rdm him! Either I kill him and get karma if he's T or I barely lose any karma if he's innocent." Player D sees Player C kill Player A and kills Player C.

This proccess would repeat and there would be a ton of chain rdm fights. Just don't shoot people as an innocent unless they shoot you first or if they are obviously a traitor.

Offline ursus

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Re: Not Your Average New Karma System Thread
« Reply #5 on: November 02, 2010, 03:59:44 PM »
0
Be more lenient on Karma; Like, when gamefreak went up and RDMED an inno with 80 karma and I killed him in response and lost 400 karma while he lost 40.

Make innocents gain like, 50 per round, give traitors maybe, 10 karma per innocent killed and make sure TTT can lower the penalty for an innocent killing another innocent who had recently rdmed someone.
You mad?

Offline Sabb

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Re: Not Your Average New Karma System Thread
« Reply #6 on: November 02, 2010, 04:19:35 PM »
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I support this notion.


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Offline Rocket50

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Re: Not Your Average New Karma System Thread
« Reply #7 on: November 02, 2010, 06:17:06 PM »
0
/facepalm

That would greatly increase rdming.
Example: (Player A, Player B, Player C, and Player D are all innocent.)
 Player A kills Player B for whatever reason(Suspicious or all-out rdm doesn't matter) and Player C sees this. Player C does not like Player A. Player C says "Oh look! Since he just killed an innocent now is my chance to rdm him! Either I kill him and get karma if he's T or I barely lose any karma if he's innocent." Player D sees Player C kill Player A and kills Player C.

This proccess would repeat and there would be a ton of chain rdm fights. Just don't shoot people as an innocent unless they shoot you first or if they are obviously a traitor.

That is one scenario, Scenario 2:


PLAYER A, B, C, and D are all innocent.

Player A kills player C because player A likes to rdm low karma players. Player D sees this, and thinks player A is the traitor, Player D kills player A and he loses 400 karma, while player A loses 60.

Offline Megatron

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Re: Not Your Average New Karma System Thread
« Reply #8 on: November 02, 2010, 06:37:24 PM »
0
um i killed 9 innocents my karma went +30 it really doesnt raise karma to kill innocents but we do need to change this system because say i kill an innocent that just recently killed the detective, i get -300 karma and i was like please ban bish for detective rdm.

Offline Jman

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Re: Not Your Average New Karma System Thread
« Reply #9 on: November 02, 2010, 07:14:04 PM »
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That is one scenario, Scenario 2:


PLAYER A, B, C, and D are all innocent.

Player A kills player C because player A likes to rdm low karma players. Player D sees this, and thinks player A is the traitor, Player D kills player A and he loses 400 karma, while player A loses 60.

That is somethat that rarely hapenns. Scenario 1 would happen frequently.

EITHER WAY, this thread is not about that. It is simply about getting more karma for kills as traitor.

Offline Rocket50

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Re: Not Your Average New Karma System Thread
« Reply #10 on: November 02, 2010, 07:21:57 PM »
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That is somethat that rarely hapenns. Scenario 1 would happen frequently.

EITHER WAY, this thread is not about that. It is simply about getting more karma for kills as traitor.

Happened to me and Gamefreak. I was player D and Gamefreak was player A

Offline Jman

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Re: Not Your Average New Karma System Thread
« Reply #11 on: November 02, 2010, 07:49:44 PM »
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No shit. You already said that. One fucking occasion is not frequently.

Please get off that topic. Make another thread about it if you want, don't fill mine with it.

Offline ItchyDani3l

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Re: Not Your Average New Karma System Thread
« Reply #12 on: November 02, 2010, 08:12:40 PM »
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Karma is just fine the way it is. Before the Karma swap, I used to end most maps with 1000 karma, and you guys should be able to too.

Just don't fag rdm :3

Offline Jman

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Re: Not Your Average New Karma System Thread
« Reply #13 on: November 02, 2010, 08:17:41 PM »
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Karma is just fine the way it is. Before the Karma swap, I used to end most maps with 1000 karma, and you guys should be able to too.

Just don't fag rdm :3

Am i saying to remove the perma karma system?

Nope.avi
I am saying to add more karma for killing innocents as Traitor

Offline ItchyDani3l

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Re: Not Your Average New Karma System Thread
« Reply #14 on: November 02, 2010, 08:33:16 PM »
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Yeah I know. But I'm saying you won't need the extra karma if you don't fag rdm. :3