Author Topic: Discuss: Gamemode Ideas  (Read 124 times)

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Offline Sabb

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Discuss: Gamemode Ideas
« on: July 07, 2013, 12:49:06 AM »
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As the title says I want people to discuss completely new game mode ideas. Not guaranteeing that I'll actually even ever end up with a finished project, but I'm going to be messing around with lua again specifically with creating a gamemode. For those who remember SMasters, he and I (more so him than me tbh) were in early stages of creating our own multiplayer horror gamemode but as we all know he's not around any longer so I won't be going through the process and learning with him. However I do want to give this another shot through the 2 months I currently have for summer, and would like to hear what people may have as ideas for gamemodes. Please do be specific, I want some ideas not necessarily for a finished gamemode but at least for something for me to aim for so I have some direction with where to start. In other words I'd probably be trying to code certain aspects of an idea just so I can learn from it and expand. Ofc if I have a good enough idea and have stuck with it and learned enough I could end up finishing some sort of game mode.

Currently I only really have 3 ideas that come off the top of my head: the previously mentioned multiplayer horror gamemode. This is most likely not going to happen as a finished project however, as what I had previously planned was very dependant on map creation, probably more so than the actual coded gamemode itself. Since SMasters isn't around to make maps with me this would be very time consuming. This kind of idea is also obviously difficult to pull off simply because of the multiplayer horror aspect - how to still make the game legitimately scary while having multiple people in a campaign.

Another would be a form of multi/minigames gamemode with different small games put together, some possibly similar to ones you may find on sites like omgpop, or similar to minigames in css/the other below average ones on gmod. As of now this is mostly what I think I would be focussing on, I think the multiplayer aspect a gamemode like this has would be really cool.

Last, this one's also probably not something that I'd want as a finished project as the base idea of it is quite simple and wouldn't take long to finish, and I don't think anyone would want to play it. More of an old wet dream of mine (please don't take that literally games don't give me sexual pleasure). A prop killing game mode. For those that were around for the first maybe year or so that RND added the TTT gamemode, you'll know why I want this.


So ya, please share any ideas you may have and be as specific as possible, thanks.


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Offline Prox

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Re: Discuss: Gamemode Ideas
« Reply #1 on: July 07, 2013, 02:17:01 AM »
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A prop killing game mode.
My nigga.
 
   What I think would be the best thing to focus on is minigame gamemode since it's sort of like fretta and it used to be pretty popular. I also imagine it being easier to make then the horror gamemode. I'll probably post some minigame ideas once my internet comes back online since right now I have to use my phone without 3g connection.


Offline Sabb

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Re: Discuss: Gamemode Ideas
« Reply #2 on: July 07, 2013, 02:56:09 AM »
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My nigga.
 
   What I think would be the best thing to focus on is minigame gamemode since it's sort of like fretta and it used to be pretty popular. I also imagine it being easier to make then the horror gamemode. I'll probably post some minigame ideas once my internet comes back online since right now I have to use my phone without 3g connection.
Yea like I said I'm not promising to finish any game mode and release it mainly because I don't have much experience with lua so this thread isn't aimed at that. It's more so aimed to give me ideas of gamemodes to give me a goal while I'm learning. And tbh I don't think a minigame gamemode is as easy to make as you think. The horror gamemode is actually a lot simpler and good to start out with but won't really require me to learn much since it is focused more on the maps for the gamemode.

Some ideas for minigames would definitely help me though.


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Re: Discuss: Gamemode Ideas
« Reply #3 on: July 07, 2013, 03:18:36 AM »
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Offline Sabb

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Offline Alphaggot

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Re: Discuss: Gamemode Ideas
« Reply #5 on: July 07, 2013, 10:59:24 PM »
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Offline Alkaline

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Re: Discuss: Gamemode Ideas
« Reply #6 on: July 09, 2013, 06:39:49 PM »
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Here's a good one to start from: a boxing game with ragdol physics (throwing punches, xp system, special moves, and a lobby for players to stay in.) the only problem is that there have to some custom animations.

And for the mini games, you can take examples straight from Elevator source.
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Offline Apie2

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Re: Discuss: Gamemode Ideas
« Reply #7 on: July 10, 2013, 06:10:18 AM »
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I dunno but, some kind of Cops and Robbers would be fun.