Hey guys 'n gals,
After listening to the meeting you all had on the last Friday of June, I thought for a few days that we should have a workshop for developing a gamemode or some sort of original game (something that is unique but doesn't yank the chain). Something that players would bust their balls to play. Something so edgy and random that players would have no reason not to play it. By workshop, I mean that we collaborate in this thread or somewhere else (voice especially) and brainstorm ideas. Of course, none of us have much free time and this can't become a triple A project. Ever since I thought about this, I've always had a business perspective and I don't want to drag too far away from the "We love awesome games and wish to provide them" motto.
If we ever do have a plan set and a good base to work from, it can grow gradually. One idea is that we can host [project] on the weekends for a month, give out prizes, track statistics, and check its standing.
I myself have a limited skillset but I think learning-as-I-go can work out. I enjoy working with the mechanics for systems and conditionals, and I would most definitely be willing to cooperate with you all.
I wanted to post this to get the ball rolling -- I see some opportunity in drawing a new crowd. So we can start somewhere and have fun along the way... This might be too ambitious, so I want to see what you all think about this.
And it'd be best if we keep this private for the time being.