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Want to remove a map? Please post why!

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Travelsonic:

--- Quote from: ursus on August 29, 2012, 10:19:00 AM ---Peach's castle.

There's a million places where you can get stuck, and sometimes you can lose half your health just by going through a badly designed teleporter.

--- End quote ---

At the very least they should update it, since there many versions made after the one we have, latest fixing many of the issues seen on the one we have now .

Sabb:

--- Quote from: Travelsonic on August 29, 2012, 10:10:56 AM ---I'd explain why that is, though I'm hesitant because the one time I did explain it, I was RDM'd by someone [despite it being an observation anyone can make] and bitched out when I called him out on it.  Nevermind that talking about strategies, and why things happen - observations anyone can make - is not related to in game actions or lack thereof/not proof enough.

We really, on that regards need a better guide to what is KOSable, suspect-able, etc or not, the stupidity factor among regular members/players is starting to get staggering.

Anyways, I agree with cubes being a bit of a problem - though I still have fun with it.  [imagine if the map had discombobulators, the trolling that could occur since a good discombob throw can dislodge all but the uppermost 4 barrels].  I still prefer cube - with no T room, where falling kills you, easier to hide bodies, and I had better T rounds on there, but that's just me.

--- End quote ---
...What? lol?
I don't see how that's relevant to my post but either way there isn't going to be a guide for that. It's simply up to the players' decisions. A guide is pretty useless imo as there are only some cases where killing someone on sight isn't allowed. Such as with claiming an area. But any situation like that is mentioned in the rules (on the forums/wiki?). And anyone can suspect anyone...
I'm assuming you're saying this because people always call out people for stupid stuff. That's normal and completely allowed. Just ignore the stupid players.

Travelsonic:

--- Quote from: Sabb on August 29, 2012, 11:30:24 AM ---...What? lol?
I don't see how that's relevant to my post but either way there isn't going to be a guide for that. It's simply up to the players' decisions. A guide is pretty useless imo as there are only some cases where killing someone on sight isn't allowed.

--- End quote ---

Well, I'd assume one of those cases is where the reasoning makes no sense - is based on nothing in round [no kills, no seeing suspicious things, no T weaps, no DNA, etc], and can't be justified with a sound answer.

I'm pretty sure you'd need to reach deep and far to pull a justifiable answer out of your ass as to why you killed somebody [who happened to be T] for talking about why something happens on a particular map, and nothing more, when it doesn't prove the one who got killed was a T in any reasonable sense of the word.

[By my use of 'you', I don't mean to implicate You, as you were not involved in this case.  Just thought I'd throw that out.]

[Not to keep derailing this thread]

Sabb:

--- Quote from: Travelsonic on August 29, 2012, 11:41:49 AM ---Well, I'd assume one of those cases is where the reasoning makes no sense - is based on nothing in round [no kills, no seeing suspicious things, no T weaps, no DNA, etc], and can't be justified with a sound answer.

I'm pretty sure you'd need to reach deep and far to pull a justifiable answer out of your ass as to why you killed somebody [who happened to be T] for talking about why something happens on a particular map, and nothing more, when it doesn't prove the one who got killed was a T in any reasonable sense of the word.

[By my use of 'you', I don't mean to implicate You, as you were not involved in this case.  Just thought I'd throw that out.]

[Not to keep derailing this thread]

--- End quote ---
Alright but I still don't see that it's much of a problem. If people keep killing like that it's just considered RDM obviously. Which IS allowed but only to a small extent.

Travelsonic:

--- Quote from: Sabb on August 29, 2012, 12:34:11 PM ---Alright but I still don't see that it's much of a problem. If people keep killing like that it's just considered RDM obviously. Which IS allowed but only to a small extent.

--- End quote ---

Lets keep this going in the rules suggestion thread, since it does bring a lively discussion of antics, how the current rules apply, whether they need to be tweaked to curb said behavior or not, etc.

Anyways, back on track:  I still say crazy_cube, while not much better than cubes, is still a lot more fun to play on.  No minging with barrels, or trap rooms, people die when they fall making it easier for Ts to hide bodies - though the ability to use corpses to break cubes is a bit annoying since it can quickly contribute to a round stagnating.

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