Author Topic: temp TTT server suggestions  (Read 468 times)

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Offline Lazer Blade

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Re: temp TTT server suggestions
« Reply #15 on: February 24, 2012, 03:53:40 PM »
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And if its possible can we make it so you have to wait 10 maps to play that same map again ?
Because on ttt ive seen it on the same 5 maps over and over.

Offline Mehis

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Re: temp TTT server suggestions
« Reply #16 on: February 24, 2012, 03:54:24 PM »
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Ugh, the current whitehouse version has mines.

I think the whitehouse is fine as it is with the mines. The modified version has some weird visual bugs sometimes for me. And others like default cubemaps and no HDR(?). Also the map doesn't have areaportals anymore IF it did. Decompiling then compiling the map is just going to make the map even worse.

Offline Lazer Blade

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Re: temp TTT server suggestions
« Reply #17 on: February 24, 2012, 06:01:13 PM »
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A couple more suggestions .
Maybe add Voice commands.
and have it when someone joins or leaves it shows their name and ip.

Offline Travelsonic

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Re: temp TTT server suggestions
« Reply #18 on: February 25, 2012, 10:24:50 AM »
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A couple more suggestions .
Maybe add Voice commands.
and have it when someone joins or leaves it shows their name and ip.

This.
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline Shockah

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Re: temp TTT server suggestions
« Reply #19 on: February 26, 2012, 11:18:17 PM »
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that feature where when someone leaves it displays their steam id.

THIS THIS AND MORE THIS, I can't tell you the amount of times someone has left after causing havoc only for me to realize I didn't get their steam id.

Offline Dark Pacifist

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Re: temp TTT server suggestions
« Reply #20 on: February 27, 2012, 01:04:19 AM »
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that feature where when someone leaves it displays their steam id.
Just this would be great. Seriously great.
 
And if its possible can we make it so you have to wait 10 maps to play that same map again ?
Because on ttt ive seen it on the same 5 maps over and over.
A 5 map wait would be plenty just so that we don't just go back and forth between the 2 crazy-cubes for hours again.
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Offline [TTPN] ShadowMoon

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Re: temp TTT server suggestions
« Reply #21 on: February 28, 2012, 02:02:19 AM »
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Weapons desperately need to be added into the ttt_c17ruins map.
Too many complains about the map + no weapons could be found.

Offline Eion Kilant 739

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Re: temp TTT server suggestions
« Reply #22 on: February 28, 2012, 03:00:33 PM »
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I know there is a version of whitehouse that has no mines, though I think it is identical to an obsolete version. I personaly hate those damned things becasue they are just used for killing someone without loosing karma. If someone could remove the mines and not do anything else it would be great.
I have avatars and signatures disabled. There is no reason to judge people here by anything other than what they post.

Offline ChaosEternal

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Re: temp TTT server suggestions
« Reply #23 on: February 28, 2012, 07:27:17 PM »
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I was a T for 7 rounds in a row. No joke.
Once I was T 4 times in a row, then every other round for around 14 rounds. That was a fun day. c:

Oh, and I agree with 5-10 map waits between rounds. ^.^
« Last Edit: February 28, 2012, 07:29:42 PM by ChaosEternal »


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Offline TehHank

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Re: temp TTT server suggestions
« Reply #24 on: February 29, 2012, 03:15:01 AM »
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Was Traitor 3 times in a row.

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Offline yoshi

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Re: temp TTT server suggestions
« Reply #25 on: February 29, 2012, 07:51:31 AM »
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Offline Travelsonic

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Re: temp TTT server suggestions
« Reply #26 on: March 01, 2012, 05:21:31 PM »
+1
PLEASE PLEASE PLEASE add a limit, or period of time before picking a specific map is possible, IT has been CLUE, LOST TEMPLE, CRUMMY, CRAZY CUBE, CRAZY CUBES B1, OVER and FUCKING OVER a-fucking-gain, and it - as well as the lashing out at those who DARE say they're tired of playing cubes for the trillionth time in the day - are getting REALLY fucking tiring.

Spoiler (click to show/hide)
« Last Edit: March 02, 2012, 01:41:59 PM by Travelsonic »
lim ( Δ :trollface: -> 0 ) (:trollface: + Δ :trollface:)² + :trollface: = :trollface:

Offline yoshi

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Re: temp TTT server suggestions
« Reply #27 on: March 02, 2012, 11:55:09 AM »
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I prefer the old crazycube anyway...

Offline Shockah

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Re: temp TTT server suggestions
« Reply #28 on: March 02, 2012, 02:00:49 PM »
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PLEASE PLEASE PLEASE add a limit, or period of time before picking a specific map is possible, IT has been CLUE, LOST TEMPLE, CRUMMY, CRAZY CUBE, CRAZY CUBES B1, OVER and FUCKING OVER a-fucking-gain, and it - as well as the lashing out at those who DARE say they're tired of playing cubes for the trillionth time in the day - are getting REALLY fucking tiring.

Spoiler (click to show/hide)

As of now no map limit is necessary IMO because there are so few maps capable of being played, so unless you'd rather play css maps which is all there is aside from those 5 maps you said and like one other map, limit should not be put in place, however if maps like, rooftops, arctic, island, conspiracy, and others then a 5 map limit should be put in place because we will actually have more then 5 GOOD maps to play.

Offline Samo

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Re: temp TTT server suggestions
« Reply #29 on: March 02, 2012, 02:13:40 PM »
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Just delete one of the crazy cube maps, they cause so much rdm.