.:`=-~rANdOm~`-=:. Game Servers

Support (Read Only) => Suggestions => Topic started by: blαh2355 on February 15, 2012, 07:18:55 PM

Title: temp TTT server suggestions
Post by: blαh2355 on February 15, 2012, 07:18:55 PM
This would include maps, weapons, equipment, stuff, etc.

Please remove the map ttt_c17ruins

There's no weapons on it so it's pointless.
Title: Re: temp TTT server suggestions
Post by: Travelsonic on February 17, 2012, 07:38:59 PM
Modify the probability of being T\picked as Traitor if possible, it is fucking annoying not only going 5 - 20+ rounds without once becoming tater, which has happened before, but waiting that long, becoming T, and then getting RDM'd by somebody - T-buddy or not - and having to wait ANOTHER FUCKING 5 - 20+ rounds to become T again.
Title: Re: temp TTT server suggestions
Post by: Samo on February 17, 2012, 07:56:04 PM
Modify the probability of being T\picked as Traitor if possible, it is fucking annoying not only going 5 - 20+ rounds without once becoming tater, which has happened before, but waiting that long, becoming T, and then getting RDM'd by somebody - T-buddy or not - and having to wait ANOTHER FUCKING 5 - 20+ rounds to become T again.
I was a T for 7 rounds in a row. No joke.
Title: Re: temp TTT server suggestions
Post by: yoshi on February 17, 2012, 09:16:20 PM
This is my wish.
(http://www.garrysmod.org/img/?t=dll&id=102914) (http://www.garrysmod.org/downloads/?a=view&id=102914)
Title: Re: temp TTT server suggestions
Post by: Travelsonic on February 17, 2012, 10:15:21 PM
I was a T for 7 rounds in a row. No joke.

I've been T 5 out of 6 consecutive rounds, but that is extremely rare it seems.
Title: Re: temp TTT server suggestions
Post by: Tezuni on February 20, 2012, 05:51:15 PM
same goes for the 'new' arctic complex.
no guns, and it's been stripped down of props and details.....basically the map got raped.
Title: Re: temp TTT server suggestions
Post by: blαh2355 on February 20, 2012, 08:37:31 PM
I just noticed that I'm NEVER picked as detective. And yes I looked at the settings, it's unchecked.
Title: Re: temp TTT server suggestions
Post by: Apie2 on February 23, 2012, 08:01:29 AM
Sinds we changed from rNd to temp rNd does the map ''borders'' from TTT give errors.
The trees are errors...
Do we have the wrong map or is my gmod fucked up? :l
Title: Re: temp TTT server suggestions
Post by: Seb on February 23, 2012, 08:04:28 AM
More lenient karma system, please. Plus +75 a round is good, lest we keep the permakarma. Or we lose the perma karma and keep our system (DM rounds are always fun). And new weapons, ridiculous weapons (say, something that drops a headcrab pod ONCE where you aim). TTT should be fun.
Title: Re: temp TTT server suggestions
Post by: semy32 on February 23, 2012, 08:11:12 AM
Mingebomb less version of Whitehouse please?
Title: Re: temp TTT server suggestions
Post by: Foofoojack on February 23, 2012, 07:29:33 PM
that feature where when someone leaves it displays their steam id.
Title: Re: temp TTT server suggestions
Post by: Eion Kilant 739 on February 23, 2012, 08:49:36 PM
The temp servers are a great time to experiment with stange Traitor weapons, as long as it isn't causing a slaughter house it should be fine.

that feature where when someone leaves it displays their steam id.

100% support.
Title: Re: temp TTT server suggestions
Post by: Pilgrim on February 24, 2012, 10:45:55 AM
couldnt find it on garrysmod.org but...

add Dm_island.
Title: Re: temp TTT server suggestions
Post by: Travelsonic on February 24, 2012, 11:17:12 AM
Add that feature that some servers have that tells you who killed you, and what team they were on [if they were innocent, detective, or traitor], WHEN you die [and JUST to you], that would help alleviate premature cries of RDM, and help accumulate evidence against somebody being accused of RDMing.
Title: Re: temp TTT server suggestions
Post by: blαh2355 on February 24, 2012, 03:48:25 PM
Ugh, the current whitehouse version has mines.
Title: Re: temp TTT server suggestions
Post by: Lazer Blade on February 24, 2012, 03:53:40 PM
And if its possible can we make it so you have to wait 10 maps to play that same map again ?
Because on ttt ive seen it on the same 5 maps over and over.
Title: Re: temp TTT server suggestions
Post by: Mehis on February 24, 2012, 03:54:24 PM
Ugh, the current whitehouse version has mines.

I think the whitehouse is fine as it is with the mines. The modified version has some weird visual bugs sometimes for me. And others like default cubemaps and no HDR(?). Also the map doesn't have areaportals anymore IF it did. Decompiling then compiling the map is just going to make the map even worse.
Title: Re: temp TTT server suggestions
Post by: Lazer Blade on February 24, 2012, 06:01:13 PM
A couple more suggestions .
Maybe add Voice commands.
and have it when someone joins or leaves it shows their name and ip.
Title: Re: temp TTT server suggestions
Post by: Travelsonic on February 25, 2012, 10:24:50 AM
A couple more suggestions .
Maybe add Voice commands.
and have it when someone joins or leaves it shows their name and ip.

This.
Title: Re: temp TTT server suggestions
Post by: Shockah on February 26, 2012, 11:18:17 PM
that feature where when someone leaves it displays their steam id.

THIS THIS AND MORE THIS, I can't tell you the amount of times someone has left after causing havoc only for me to realize I didn't get their steam id.
Title: Re: temp TTT server suggestions
Post by: Dark Pacifist on February 27, 2012, 01:04:19 AM
that feature where when someone leaves it displays their steam id.
Just this would be great. Seriously great.
 
And if its possible can we make it so you have to wait 10 maps to play that same map again ?
Because on ttt ive seen it on the same 5 maps over and over.
A 5 map wait would be plenty just so that we don't just go back and forth between the 2 crazy-cubes for hours again.
Title: Re: temp TTT server suggestions
Post by: [TTPN] ShadowMoon on February 28, 2012, 02:02:19 AM
Weapons desperately need to be added into the ttt_c17ruins map.
Too many complains about the map + no weapons could be found.
Title: Re: temp TTT server suggestions
Post by: Eion Kilant 739 on February 28, 2012, 03:00:33 PM
I know there is a version of whitehouse that has no mines, though I think it is identical to an obsolete version. I personaly hate those damned things becasue they are just used for killing someone without loosing karma. If someone could remove the mines and not do anything else it would be great.
Title: Re: temp TTT server suggestions
Post by: ChaosEternal on February 28, 2012, 07:27:17 PM
I was a T for 7 rounds in a row. No joke.
Once I was T 4 times in a row, then every other round for around 14 rounds. That was a fun day. c:

Oh, and I agree with 5-10 map waits between rounds. ^.^
Title: Re: temp TTT server suggestions
Post by: TehHank on February 29, 2012, 03:15:01 AM
Was Traitor 3 times in a row.

Not_bad.jpg
Title: Re: temp TTT server suggestions
Post by: yoshi on February 29, 2012, 07:51:31 AM
This is my suggestion.
(http://www.garrysmod.org/img/?t=dll&id=102914) (http://www.garrysmod.org/downloads/?a=view&id=102914)

repost
Title: Re: temp TTT server suggestions
Post by: Travelsonic on March 01, 2012, 05:21:31 PM
PLEASE PLEASE PLEASE add a limit, or period of time before picking a specific map is possible, IT has been CLUE, LOST TEMPLE, CRUMMY, CRAZY CUBE, CRAZY CUBES B1, OVER and FUCKING OVER a-fucking-gain, and it - as well as the lashing out at those who DARE say they're tired of playing cubes for the trillionth time in the day - are getting REALLY fucking tiring.

Spoiler (click to show/hide)
Title: Re: temp TTT server suggestions
Post by: yoshi on March 02, 2012, 11:55:09 AM
I prefer the old crazycube anyway...
Title: Re: temp TTT server suggestions
Post by: Shockah on March 02, 2012, 02:00:49 PM
PLEASE PLEASE PLEASE add a limit, or period of time before picking a specific map is possible, IT has been CLUE, LOST TEMPLE, CRUMMY, CRAZY CUBE, CRAZY CUBES B1, OVER and FUCKING OVER a-fucking-gain, and it - as well as the lashing out at those who DARE say they're tired of playing cubes for the trillionth time in the day - are getting REALLY fucking tiring.

Spoiler (click to show/hide)

As of now no map limit is necessary IMO because there are so few maps capable of being played, so unless you'd rather play css maps which is all there is aside from those 5 maps you said and like one other map, limit should not be put in place, however if maps like, rooftops, arctic, island, conspiracy, and others then a 5 map limit should be put in place because we will actually have more then 5 GOOD maps to play.
Title: Re: temp TTT server suggestions
Post by: Samo on March 02, 2012, 02:13:40 PM
Just delete one of the crazy cube maps, they cause so much rdm.
Title: Re: temp TTT server suggestions
Post by: Foofoojack on March 02, 2012, 08:37:22 PM
Bring back Krusty Krab.
Title: Re: temp TTT server suggestions
Post by: iSwag on March 02, 2012, 09:46:58 PM
Bring back Krusty Krab.

+1 and dm_island, funny no one noticed that. Some maps really needs to be rearmed.

Bring it bro, beat my 8th tator in a row streak
Title: Re: temp TTT server suggestions
Post by: Don on March 03, 2012, 04:11:53 AM
Bring back Krusty Krab.
just
no
Title: Re: temp TTT server suggestions
Post by: semy32 on March 03, 2012, 04:26:05 AM
just
no

Why not?

I know there were lots of prop surfers but we can always make a report.
Title: Re: temp TTT server suggestions
Post by: TehHank on March 03, 2012, 06:25:36 AM
I loved the krusty krab ;_;
Title: Re: temp TTT server suggestions
Post by: Hotgreensoldier on March 03, 2012, 08:52:52 AM
just
no
Title: Re: temp TTT server suggestions
Post by: Seb on March 03, 2012, 09:41:12 AM
just
no
Title: Re: temp TTT server suggestions
Post by: Travelsonic on March 03, 2012, 09:48:19 AM
Why not?

I know there were lots of prop surfers but we can always make a report.

IMO thatwasn't the problem at all - it was way too open, removing too much of the ability to be covert that traitors feed on, need, not to mention that it is  map where nobody really took playing seriously [by which I mean too much RDMing and bullshit like that].

We need a new version, more along the lines of just Bikini Bottom, or a revised Krusty Krab [with a more accurate layout for both the KK and Chum Bucket, more areas to be in, explore, etc]
Title: Re: temp TTT server suggestions
Post by: yoshi on March 03, 2012, 01:18:51 PM
IMO thatwasn't the problem at all - it was way too open, removing too much of the ability to be covert that traitors feed on, need, not to mention that it is  map where nobody really took playing seriously [by which I mean too much RDMing and bullshit like that].

We need a new version, more along the lines of just Bikini Bottom, or a revised Krusty Krab [with a more accurate layout for both the KK and Chum Bucket, more areas to be in, explore, etc]

I don't know what you're talking about, i usually win as a traitor in that map.
Title: Re: temp TTT server suggestions
Post by: Travelsonic on March 04, 2012, 10:58:30 AM
I don't know what you're talking about, i usually win as a traitor in that map.

C4 the upper area above the kitchen and you'll take out much of the map easily, but what I saw most often doesn't match that experience.




SUGGESTION:  REMEMBER a while back when I brought up an issue where a person could die, and still have a message get out - NOT via last words - but from regular text chatting?   The temp server has THAT issue, and I suggest it gets fixed like it did on main rNd.

SUGESTION 2: GIVE ADMINS [and VIPs?] the ability to SLAY problem players, and to gag/mute players.