ZS_Beach_House
About the map: I've just been gradually working on this on short 30-minute or so sittings. Since I'm finally past the dev-texture stage, I thought I'd make a thread.
Nothing fancy, just wanted to practice brush work and interior design (since almost everything I've made was some sort of landscape). The house is supposed to be very modern. Clean, new, ect. Might not be the most fitting for ZS, but hey. Let's just pretend there was a party going on, and that this is the beginning of the apocalypse or something.
Of course, note this is a very early stage of development. The only thing that's really completed is the home's design, but now that the tedious stuff is done, I can start having fun with designing.
I still need to do the 3D skybox (I'm not even sure how I'm going to do that, since it sort of splits off into an ocean), the props, lighting, all of that.
Also, big thanks to MetaHaze for the thread layout!
Overall Progress: 20%
Lighting: Decals: Brushing: Displacement: Skybox: Foilage(Outside area): Props: Optimization: Screenshots:Updated Janurary 19'th 2012Download:<PlaceHolder>