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zs_aeolus remove for revision plox
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Topic: zs_aeolus remove for revision plox (Read 639 times)
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jimonions
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Übermensch
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zs_aeolus remove for revision plox
«
on:
July 16, 2010, 07:25:34 PM »
There has been another glitch in zs_aeolus.
Right by the train area there is a little ledge that can be reached by nailing props to form stairs, in doing you can get behind the map and hide in a little spot that is almost impossible to reach even with fast zombie. (invisible, look at picture)
here is the jumping spot
behind the glass
hiding spot
a playerclip is needed!
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DoeniDon
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Re: zs_aeolus remove for revision plox
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Reply #1 on:
July 16, 2010, 07:32:22 PM »
aeolus is stupid anyway.
If it doesn't crash at the beginning, it's just a boring map to play on. :E
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Majoras mask
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Re: zs_aeolus remove for revision plox
«
Reply #2 on:
July 16, 2010, 07:41:05 PM »
lol I was the one who first started using that(I think) but aeolus isnt stupid>:O It's a good map.
edit: no one even saw me and whenever I was the last human I killed myself, I didn't abuse it.
oh and btw fast zombies CAN kill you there.
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Last Edit: July 16, 2010, 07:48:57 PM by Majoras mask
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you got it
Krasher
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Re: zs_aeolus remove for revision plox
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Reply #3 on:
July 16, 2010, 10:42:19 PM »
alot of time went into it!
the person did so much custom content
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Shawn
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Re: zs_aeolus remove for revision plox
«
Reply #4 on:
July 17, 2010, 09:04:12 AM »
Thats a g;litch spot? i always thought it was just a secret spot....
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jimonions
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durp my name is JIM what is yours?
Re: zs_aeolus remove for revision plox
«
Reply #5 on:
July 17, 2010, 04:06:38 PM »
Its considered a glitch spot cus the mapper probably wasnt intending anyone to get there and because its butt hard to kill anyone once they get over. Mapper shouldve play tested his map moar!
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zs_aeolus remove for revision plox