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Author Topic: shadow problem fix (tutorial)  (Read 529 times)

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Offline jimonions

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shadow problem fix (tutorial)
« on: March 26, 2010, 08:01:05 AM »
some of you mappers may have noticed that your prop shadows may be upside down, its very simple to fix and ill show you how.

Ive mad a map just for this so here are pics, in this first one you can see the light_environment for the militia_hdr skybox(note these settings are correct)
heres the lnik to the valve skytexture list where you can find all skybox textures and recommended lighting for them.
http://developer.valvesoftware.com/wiki/Sky_List



here is the bad shadow_control, the pitch is a negative making your shadows go up instead of down :(



Ingame



now here is the correctway, for the pitch (-60) just get rid of the negtive then hit apply. so now it should be 60. voila, your shadows look amazing.



Ingame



This concludes of my tutorial for making you shadows look nice. I bet i know what your thinking ":O why fence and grateshadow look realistic?"

You can do that by placing blocklights precisely and tuning down the lightmap scale all the way down to one. ??? However thats another tutorial. kthxbye.
+1 cheer if you like this!
« Last Edit: March 27, 2010, 07:01:38 PM by jimonions »

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Offline jimonions

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Re: shadow problem fix (tutorial)
« Reply #1 on: March 27, 2010, 06:11:25 AM »
when jim get no reply jim become sad face.  :(

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Offline ƒąĢĢǿŧ™

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Re: shadow problem fix (tutorial)
« Reply #2 on: March 27, 2010, 07:48:50 AM »
FIRST REPLY !


Offline jimonions

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Re: shadow problem fix (tutorial)
« Reply #3 on: March 27, 2010, 08:29:38 AM »

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Re: shadow problem fix (tutorial)
« Reply #4 on: April 17, 2010, 05:50:20 PM »
LOL UPWARD SHADOWS
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