Author Topic: mapping  (Read 412 times)

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Offline burrman

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mapping
« on: July 19, 2008, 01:30:44 AM »
(Ty coolzeldad  for this topic :P)

Ok i asking how can i add water in Sourcre SDk once i know then i can make gms maps and place them on garry's mod.org or make it pirvte map.

P.s if u do not know how add water how do i make caves,tunnnels,someunder the grounds.
I hate people under 12 there little fuck nuggets.

Offline Banana Hat

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Re: mapping
« Reply #1 on: July 30, 2008, 09:42:17 PM »
caves and tunnels you can make like the groun with the blook tool

Offline coolzeldad

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Re: mapping
« Reply #2 on: July 31, 2008, 05:15:20 PM »
okay :P maybe i should stick a map making thread idk what do you guys think? anyway here's how you make water

Use the block tool to make well a block of what will be your water

place it were you want and make sure it stays a block, you cannot make it slanted etc

get out the texture tool and apply the nodraw texture to all sides but the top

for the top texture choose a water texture of your choice and apply it to the top only.. the rest should still be nodraw

now you need an entity called the water_lod. Just place it by the water or on top is fine. no changes are required for the entity as it just controlls the way the water changes quality...

then place another entity called env_cubemap on top or by the water

open up the entity's properties and go to the second option and click the pick button and select the top of the water.

now when you compile your map you should have working water ^^

if you need help on this just post here i'll help yeh
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Offline Banana Hat

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Re: mapping
« Reply #3 on: August 01, 2008, 02:19:25 PM »
yes maping topic would be hady!

Offline coolzeldad

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Re: mapping
« Reply #4 on: August 01, 2008, 04:37:51 PM »
Made :)

Under tech lounge..
"The masses are asses" - Thomas Jefferson

.:~RND`=- Devie ♥: IM WATCHING BABIES

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"