I dont know if anyone of you is familliar with .cfg scripts
They are mostly use on Half-life 2 deathmatch but can be used for all source games
I dont know if its usefull for anything, i just wanted to know if other people know something about this too
For an example ( this is easy one to make a trail)
If you look on FPSbanana you can find some noobish ones
This is fun for example wirebuild (respected/admin extra's)
sv_cheats must be 1
Try it in hl2dm / hl2
give npc_grenade_frag
ent_fire env_spritetrail addoutput "targetname bubles"
ent_fire env_spritetrail addoutput "classname bubles"
ent_fire bubles setparent !activator
ent_fire bubles color "0 255 0"
ent_fire bubles addoutput "lifetime 5"
ent_fire bubles addoutput "startwidth 20"
ent_fire bubles addoutput "endwidth 0.00001"
ent_fire npc_grenade_frag kill
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer5"
ent_fire timer5 toggle
ent_fire timer5 addoutput "refiretime 0.6"
ent_fire timer5 setparent bubles
ent_fire timer5 enable
ent_fire timer5 addoutput "startdisabled 0"
ent_fire timer5 addoutput "UseRandomTime 0"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 0 255 1,.4,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 0 180 70,.4,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 255 0 1,.2,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 0 0 255,.6,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 123 0 215,.8,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 0 255 255,6,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 0 25 105,4,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 32 232 21,6,-1"
ent_fire timer5 addoutput "ontimer bubles,addoutput,rendercolor 12 120 21 1, -1"
ent_fire bubles setparent !activator