Author Topic: zs_fort_daytime  (Read 447 times)

0 Members and 1 Guest are viewing this topic.

Offline Maverick

  • Regular Member
  • ***
  • Posts: 241
  • Karma: +38/-6
  • Gender: Male
  • Just another person on Earth.
    • View Profile
    • Maverick Steam Profile
zs_fort_daytime
« on: March 07, 2010, 11:59:14 AM »
Screen shots removed.
--------------------------------------------------------------
Added another tower...
Added mountains...
Added and removed props, and lights...
Changed the health points on items...
Custom ladders and railings...
Fixed the exploit where you could shoot through the windows, and other breakable objects...
By the way, it's daytime so deal with it assholes.
--------------------------------------------------------------
Download link: http://www.easy-share.com/1909585899/zs_fort_daytime.bsp
« Last Edit: March 18, 2010, 09:38:32 PM by Maverick »

Offline Maverick

  • Regular Member
  • ***
  • Posts: 241
  • Karma: +38/-6
  • Gender: Male
  • Just another person on Earth.
    • View Profile
    • Maverick Steam Profile
Re: zs_fort_daytime
« Reply #1 on: March 07, 2010, 12:01:55 PM »
If you like it cheer me. If you don't than go eat some wholegrain, grade A, penis cereal.

Offline Sanders

  • THIS IS MY FINAL FORM
  • Übermensch
  • *****
  • Posts: 794
  • Karma: +37/-21
  • Gender: Male
  • BAHAHAHAHAHAHAH!
    • View Profile
Re: zs_fort_daytime
« Reply #2 on: March 07, 2010, 12:33:33 PM »
Use blend materials for ur displacements. Invert alpha then paint alpha, Makes it look much more natural


Offline jimonions

  • All your mapping needs
  • Übermensch
  • *****
  • Posts: 901
  • Karma: +31/-10
  • Gender: Female
  • durp my name is JIM what is yours?
    • View Profile
Re: zs_fort_daytime
« Reply #3 on: March 07, 2010, 02:50:43 PM »
this looks good a change from the normal darkmaps

(Guest) combines is druck: IF I WAS AN ADMIN I WOULD BAN ONE OF YOU NOT ZOMBIES AND PUSH ME AS AN HUMAN I WILL

Offline Maverick

  • Regular Member
  • ***
  • Posts: 241
  • Karma: +38/-6
  • Gender: Male
  • Just another person on Earth.
    • View Profile
    • Maverick Steam Profile
Re: zs_fort_daytime
« Reply #4 on: March 08, 2010, 05:31:26 AM »
Use blend materials for ur displacements. Invert alpha then paint alpha, Makes it look much more natural

Thanks, I did it. Almost positive the map has not been uploaded yet. So here are some new pictures.

Offline ƒąĢĢǿŧ™

  • -=RND Trolling Center=-
  • WaffleBBQrz
  • ******
  • Posts: 3334
  • Karma: +59/-76
  • Gender: Male
  • What's going on here?
    • View Profile
Re: zs_fort_daytime
« Reply #5 on: March 08, 2010, 06:30:14 AM »
i've never play/seen a day map before.
Maybe coolz should add this to zs.


Offline devvybabe ♥

  • boxxybabe? devvybabe?
  • Übermensch
  • *****
  • Posts: 924
  • Karma: +37/-8
  • Gender: Female
  • She's not cool, she's frosty.
    • View Profile
Re: zs_fort_daytime
« Reply #6 on: March 20, 2010, 06:02:43 PM »
Played on it, I love it.
It's hella fun ! :D


Quote
what do guys and rubix cubes have in common?
The longer you play with them, the harder they get.