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zs_hospital *Css Required*, Your opinion.

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» Magic «:

--- Quote from: Sanders on March 05, 2010, 01:18:44 PM ---Magic is right, a map is 50% map, 50% lighting. Lighting does so much for a map.

--- End quote ---

^^^^

devvybabe ♥:
We'll work on it :D

Proudly Infected:
Hey guys, thanks for all the positive feedback on my map, yeah dont worry I know lighting is very important but im making that the last finishing touches when the hospital is actually built, but yeah im gonna add a megaton fuckload of detail and im gonna actually make it make sense, probably gonna put some custom textures (if i can) that will actually compile with the map so no missing textures for anyone, such as maybe a pepsi vending machine, and blah blah blah, im gonna fix the map's background a bit and a whole lot more, honestly guys this is the first map im actually FINISHING, ive made a lot but always quit lol. but dont worry I know my way around hammer a bit, I thought about adding some rain, but i wont unless you guys think it's a good idea, gonna fix textures since the door is retarded and the walls are all fucked up. and also lets see.. oh well cant think of anything else right now, but if you have any ideas (or just want to say how the truck spawn is an awesome idea) lemme know and ill see what i can do to put it in the map. and note: I haven't planned on putting any of those asshole hidden secret shit like you'll find on death maps.

Sanders:
Maake secret adm0n room for sanders. Lol jk.

devvybabe ♥:

--- Quote from: Proudly Infected on March 05, 2010, 01:34:09 PM --- such as maybe a pepsi vending machine, and blah blah blah

--- End quote ---

My baby loves pepsi. We're just yin and yang. Team coke ftw. LOLOL jk.
I think adding at least one secret. Maybe a room or at least an ammo crate. Maybe? :)

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