Author Topic: How to catch Name Changers.  (Read 952 times)

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Offline Krasher

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How to catch Name Changers.
« on: March 04, 2010, 03:23:11 PM »
Krasher's How-To on Catching a Name Changer
in plain english

1.) Run into a name changer.

2.) Exchange looks.
     Krasher: :l
     Minge: l:
     Krasher: :l
     Minge: o:
     Krasher: :O
     Frank: >:{U


3.) Type "status" into the console by pressing "~".

4.) Get A Screenshot/Mental image of the names.

5.) Repeat steps 3 & 4, Then go onto the next step.

6.) Quit the game.

~Note: Screeshots will be located in C:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\screenshots~

7.) Go Here: http://forum.randomgs.co.cc/index.php/board,30.0.html

8.) Make a new topic entitled, "Name Changer."

9.) Make Sure you have the pictures upload somewhere!

10.) Put the imgae links into the post using the following code:
Code: [Select]
[img][/img], or simply by pressing the picture of 'Mona Lisa' while making the post.

11.) Make sure to give a simple explanation of what was going on.

12.) Wait for an admin to ban the player.

13.) Make a "Happy Faic."

14.) Go on to play another day.


Simple, ;).

Quote
Sticky Please
« Last Edit: April 01, 2010, 12:54:34 PM by Kräsher »
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Offline Xrain

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Re: How to catch Name Changers.
« Reply #1 on: March 04, 2010, 03:35:38 PM »
Or a more accurate method:

1. Find a name changer

Jerk: I HAtez JOO
Xrain: Ever floats your boat
Jerk: IMMA Gunna FAKEN YOUR NAMEZ!!11!1
xRAIN: SEE? I FAKEDS IT
Xrain: Oh the humanity

2. Fire up your Quantum Entanglement Analyzation Preamplifier (QEAP)

3. Make sure the Quantum Proxy humidifier is full

4. Use the QEAP to measure the quantizative normalizations between you and the suspected name changer

5. Fire up your Hyperbolic Mass Accelerator (HMA).

6. Once Positive Quantizative Normalization has been verified, use the pythagrian theorm, using the number from the QEAP as A, and the speed of light (c) as b.

7. Input the resultant C into the Hyperbolic Mass Accelerator normalizer.

8. Once the HMA cycles, open the Quantum Reactant Chamber and take out the slice of toast that appeared.

9. Add the slice of toast to your library of other suspected name changers.

- Problem dealt with!-

Offline Krasher

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Re: How to catch Name Changers.
« Reply #2 on: March 04, 2010, 03:39:50 PM »
lol, all the getting of two statuses does is single out his ID. lol
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Offline Frank

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Re: How to catch Name Changers.
« Reply #3 on: March 04, 2010, 04:00:43 PM »
How to catch a noob: Name changers

  • Go to console and type status once, wait for the noob to namechange again, and type status again.
  • Copy bothx "status results" to a notepad.
  • Search for double names in both results.
  • When you find 4 names(2 pairs of dupes), compare IDs.
  • Got teh haxor.
  • Tell admin ID.
Pawnage.
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Offline Krasher

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Re: How to catch Name Changers.
« Reply #4 on: March 04, 2010, 04:21:48 PM »
Everyone stfu, this is Krashers post not yours
Exactly
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Offline Sanders

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Re: How to catch Name Changers.
« Reply #5 on: March 04, 2010, 04:38:54 PM »
Krasher showed how to give admin steam id. To actively remove threat after reporting the fool.


HOW TO PWN NAME CHANGE LUA HAXXORS WITHOUT ADMIN


1. Go to ingame steam, click add friend

2. Click users recently played with (users that are in the current game).

3. Make mental note of the names that appear .

4. Check ingame for those names. The name that appears in recently played with list but NOT ingame is your perpetrator
(some people that are not legitimate may appear ingame but NOT in recent played.)

5. Voteban him with his REAL name.

6. Have some lulz while he goes "WTF HOW U GET MAH NAME?!?!".

Thus, lua haxxor is purged.

If you cant see who you recently played with you aren't legit and deserve a name changer to fux u up.
« Last Edit: March 04, 2010, 04:45:20 PM by Sanders »


Offline Xrain

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Re: How to catch Name Changers.
« Reply #6 on: March 04, 2010, 07:16:12 PM »
They both have shown people how to do things if you don't have admin, here how to do it if you do!


HOW TO PWN NAME CHANGE LUA HAXXORS WITH ADMIN


1. Press P

2. Scroll to Ban

3. Select Permanent

4. Select Name

5. Have no lulz because person didn't have time to say something unintelligible




Thus, the guys gone, end of story.


But all kidding aside, thanks krasher, and sanders for the informative guides, although in sanders case, being in plain English could be debated.  ::)
« Last Edit: March 04, 2010, 07:18:25 PM by Xrain »

Offline cssfps

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Re: How to catch Name Changers.
« Reply #7 on: March 04, 2010, 07:46:38 PM »
what about for super admins and the owner?

Offline Krasher

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Re: How to catch Name Changers.
« Reply #8 on: March 04, 2010, 07:56:59 PM »
lol, its actually a good thing that you guys are posting lots of things like my post, So that means that there is more than one way to do it !
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Offline Xrain

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Re: How to catch Name Changers.
« Reply #9 on: March 04, 2010, 09:55:53 PM »
what about for super admins and the owner?

In game, it remains the same.

However out of game, Coolz can just add people manually to the ban-list.

Offline PhrozenFox

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Re: How to catch Name Changers.
« Reply #10 on: March 04, 2010, 09:58:59 PM »
How to find a name changer:

Steal underpants
?? ??
Profit

Offline » Magic «

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Re: How to catch Name Changers.
« Reply #11 on: March 04, 2010, 11:52:37 PM »
there is a easier way to determine which one is the hacker

EG:

"Name" -- The real 'Name'
"Name " -- The fake 'Name'

You can tell because the fake has a space after their name
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Offline ¦FlapJack¦

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Re: How to catch Name Changers.
« Reply #12 on: March 10, 2010, 12:22:02 PM »
All these techniques are shit. Untested.

Code: [Select]
local names = {}

for k , v in ipairs(player.GetAll()) do
table.insert(names , {v , v:Nick()})
end

function table.HasMember(tbl , val) -- table.HasValue only works on tables with singular indexes
for k ,v in ipairs(tbl) do
for a , b in ipairs(v) do
if val == b then
return true
end
end
if v == val then
return true
end
end
end

local function CheckNames(p , c , a)
for k , v in ipairs(player.GetAll()) do
if not table.HasMember(names , v) then
table.insert(names , {v , v:Nick()})
end
for a , b in pairs(names) do
if b[1] == v then
if b[2] != v:Nick() then
print(v:SteamID().. " is using a name changer")
end
end
end
end
end
concommand.Add("check_names" , CheckNames)

Offline » Magic «

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Re: How to catch Name Changers.
« Reply #13 on: March 10, 2010, 01:16:52 PM »
All these techniques are shit. Untested.

Code: [Select]
local names = {}

for k , v in ipairs(player.GetAll()) do
table.insert(names , {v , v:Nick()})
end

function table.HasMember(tbl , val) -- table.HasValue only works on tables with singular indexes
for k ,v in ipairs(tbl) do
for a , b in ipairs(v) do
if val == b then
return true
end
end
if v == val then
return true
end
end
end

local function CheckNames(p , c , a)
for k , v in ipairs(player.GetAll()) do
if not table.HasMember(names , v) then
table.insert(names , {v , v:Nick()})
end
for a , b in pairs(names) do
if b[1] == v then
if b[2] != v:Nick() then
print(v:SteamID().. " is using a name changer")
end
end
end
end
end
concommand.Add("check_names" , CheckNames)

lolwut, who can really be bothered to make a lua to tell ya whos haaxing
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Offline ¦FlapJack¦

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Re: How to catch Name Changers.
« Reply #14 on: March 10, 2010, 02:03:07 PM »
lolwut, who can really be bothered to make a lua to tell ya whos haaxing

Yes, lets keep taking screenshots and comparing them while the namechanger can voice spam, speedhack and aimbot.