Author Topic: A ZS map problem.  (Read 377 times)

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Offline Maverick

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A ZS map problem.
« on: December 31, 2009, 05:17:02 AM »
Well their are other problems too. I might as well post them all here. At the moment I'm just going to post the most important one.

The maps name is "zs_houses_sse_v1_3".

The problem is that when this map is chosen you seem to loose 50% of the players. Some freeze at the start. Some freeze in the first 5 minuets of the game. This is a popular map, however it freezes. I notice that my game only freezes when an item breaks in the map. For example the front door from zombie spawn makes like the first 25% of the players freeze.

The zombies enjoy this cause they are still in the map, just frozen. Which means free kills. Still I myself can't play this map. Also the other 50% of players can't either. I don't know how you would go about fixing this error. Other then removing it from the server.

Just some feedback from me. I'm going to fix anchors door and upload it to the forum. So if you could replace the maps it would be wonderful. Also, just a tip. I'm going to make it where you can't jump on the door. Very simple, and easy to do.

If your still reading this and I don't know why but I just feel like typing alot. My first idea was to make the door do 50 damage. So that way it warns the new players and will kill you if you do it twice, however that idea fails because it will also do 50 damage if your underneath the door. Which would be stupid.

Offline Tomcat

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Re: A ZS map problem.
« Reply #1 on: January 01, 2010, 12:25:00 PM »

Just some feedback from me. I'm going to fix anchors door and upload it to the forum. So if you could replace the maps it would be wonderful. Also, just a tip. I'm going to make it where you can't jump on the door. Very simple, and easy to do.


already working on it but mine involes killing the person so ya can do it lol

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Offline Maverick

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Re: A ZS map problem.
« Reply #2 on: January 01, 2010, 10:57:24 PM »

already working on it but mine involes killing the person so ya can do it lol

I'm happy to hear that cause I can't seem to edit the map. It seems to be protected. I'm sure their is a bypass however I have other maps to attend to.

Offline Tomcat

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Re: A ZS map problem.
« Reply #3 on: January 01, 2010, 11:12:49 PM »
lol
-cough EntSpy or wordpad and oprn it up fist line delete no_decomp and save
« Last Edit: January 01, 2010, 11:22:33 PM by Tomcat »

Quote
Andrew: your mom spazzes
.:RND`=- Tomcat: not me
Tomcat: andrew
Tomcat: dont go there
.:RND`=- Tomcat: i will rape you all they way back to 1980

Offline Maverick

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Re: A ZS map problem.
« Reply #4 on: January 02, 2010, 01:53:57 AM »
lol
-cough EntSpy or wordpad and oprn it up fist line delete no_decomp and save

OMFGZ you are a genius!

Offline Tomcat

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Re: A ZS map problem.
« Reply #5 on: January 02, 2010, 09:40:23 AM »
yup

Quote
Andrew: your mom spazzes
.:RND`=- Tomcat: not me
Tomcat: andrew
Tomcat: dont go there
.:RND`=- Tomcat: i will rape you all they way back to 1980

Offline xxMingebaggerxx

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Re: A ZS map problem.
« Reply #6 on: January 02, 2010, 12:05:31 PM »
Nice :P thank you
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