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« on: April 06, 2010, 03:37:41 PM »
Change-log to lua novel v3:
Bombs now bounce when hit the ground (Bomb model is the heli-bomb for right now xD.)
Master Sword charge attack. (That swingy shit.)
Third Person View mode is Changeable by the player.
Got some LoZ jump sounds. Now makes the "HAAAGH" sound when jumping.
Hang-On to cliff sides.
Double Tapping Crtl while moving Rolls you. (you don't actually 'roll' yet)
World Physics OMFG
Rupees *CAN* be random dropped.
Head Bobs around when falling from high places and landing hard. (Like you just got punched in the head.)
unction GM:PlayerInitialSpawn( ply )
self.BasicClass:PlayerInitialSpawn( ply )
if ply:IsAdmin() then
ply:PrintMessage( HUD_PRINTTALK, "LoZ: Hello! You are admin, and krasher pwns" )
end
end
SWEP.Author = "Krasher"
SWEP.Contact = "bradpwns@live.com"
SWEP.Purpose = "Slaughter you enemies, Link-style."
SWEP.Instructions = "Primary Fire: Attack\nSecondary Fire: Jump Attack\nReload: Spin Attack"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_masters.mdl"
SWEP.WorldModel = "models/weapons/v_masters.mdl"
Added a tip system for new players.
Karma for the lulz (Killing other players gives joo BAD KARMZA LUL TTT RDM xD)
function GM:PlayerCanPickupWeapon(ply, wep)
if not ValidEntity(wep) and not ValidEntity(ply) then return end
The above code makes it so that players can't have shotguns and shit. Only the coded weapons. (Admins can have Shotguns, Machine-Guns, etc.)