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Messages - » Magic «

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211
Mapping / Re: rnd_ultimatum_v2 (Download Final)
« on: July 23, 2010, 04:35:25 PM »
I sent it in steam 2 days ago, did u get it?

212
Mapping / Re: Zs map "Cosmic Lounge"
« on: July 23, 2010, 04:34:45 PM »

inorite lolpwnt




Lololololololol



Pwnt



Nice map btw :D

213
Mapping / Re: [Haulted]Zs_timerift_v1[Error]
« on: July 23, 2010, 04:32:27 PM »
Uhh guys, things did not turn out. People are getting custom texture error's and such. And pakrat shat out on me. Fixing.


That error happened on me with ultimatum...


Need fix now kthx

214
Mapping / Re: zs_qwerty_v1
« on: July 23, 2010, 04:29:40 PM »
Looks very nice =O
Is it the map you once gave me to test? with that big tower and elevator? O.o

And it looks kinda blocky for me, maybe add some modern room with round stuff? lawl




No lol that's another one...




Meh I'll see...

216
Mapping / zs_qwerty_v1 (Finished)
« on: July 23, 2010, 02:46:51 PM »
yuss, im release zs map kthxbai, it r haf 5 towers, wave based links to the towers, hidden pathways and more have fun kthxbai



garrysmod.org also cause i said so

























Howdy partner I have another map for yall :D


This map has 5 towers, all connected by a series of tunnels and hidden passageways, plenty of ways for zombies to get ya ;)


Pix? leme upload...


I'll release in like... 1 day but the beta is out so ya



BETA:
http://www.multiupload.com/NYK7OK1OLO


Final:




badly optimized i know...


but what ya dont see wont hurt ya!

fixing the spawns, and idk what is up with the brush @ human spawn...


Pics:


Just uploading...






































Webplayer:

http://img137.yfrog.com/slideshow/webplayer.php?id=zsqwertyv10034.jpg




I can has suggestions for v2?





-James

217
General Chat / Re: Time Machine doesn't exist even in the future.
« on: July 23, 2010, 02:37:27 PM »
gahhh i've said this so many times...



it would be like speaker feedback when u put a mic near a speaker, it loops over and over until the speaker blows up or you stop it, basicly thats how a time machine would work, the air, matter etc, would end up looping until somebody stops it, 50x worse than a core meltdown, for all you know it could change one little thing in the past and the world would not exist

218
General Chat / Re: new flood mod ------ wat
« on: July 23, 2010, 02:35:26 PM »
ITS OFFICIAL I WANTZ IT NOA

219
Games / Re: Garry's Mod 12 / New engine
« on: July 23, 2010, 10:46:07 AM »
here is a garrys mod hack to get admin mode http://www.megaupload.com/?d=7HSFRFUJ


LOLgtfovirus

220
Boneyard / Re: Perm Ban Request
« on: July 23, 2010, 10:44:00 AM »
Steam is hot.
reary DANGEROUS.

open console.
(ppl say "~" key. im using japanese keybord idk)

and type "Status"
Show too many shit.
STEAM:0:57854~~~ = steam id


trolololoorp



so who duz i banz...

221
Boneyard / Re: Minges roll in packs now.
« on: July 23, 2010, 10:42:32 AM »
perma banz hammer


for the first time ima start banning people in like 4 months now o.o

222
General Chat / Re: 666 Kills on Nazi Zombies!
« on: July 23, 2010, 10:41:03 AM »
CABLE ILL PLAY NAZI ZOMBIES WITH YOU :D

223
General / Re: PC Help
« on: July 23, 2010, 10:40:13 AM »
Nope still have the problem :(



Rename the folder...


something liek

"program file"


then windows auto-create "program files" folder and should work :>

224
I still say 100


i has 100 karma though :x

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