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Messages - imasillypiggy

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1
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 21, 2010, 11:40:34 PM »
Because you didn't add the poll Lol
dont point out the fact that im a noob. but does the poll help any

2
Mapping / Re: A map i made because of Boredom
« on: July 21, 2010, 10:12:35 PM »
cool map. thumbs up for u

3
Server Requests/Suggestions / Re: Request for new custom gamemode
« on: July 20, 2010, 01:04:08 AM »
lol sounds fun

4
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 07:39:26 PM »
this weapon is very offencive to our player with aids (me) no jk it sounds AWESOME!!!
when u said you have aids i was like of sh&t. who is the coder for the rnd server anyone know
If you think the huge is useless you've never seen it used correctly. It's just another thing to add to the many play styles of TTT. It is for people who cna use it effectively, who need to clear a room, and kill quickly to avoid the player from reporting in. Honestly, I've seen a traitor kill 6 inno's at once and won the round because of a huge...
well i could see if the 6 people in the room are as slow as a snail with reactions but my point is the aids gun would be a fun new gun

5
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 07:25:28 PM »
I love how noone reads my posts :3

Yes, the HUGE is definitely one of the worst guns in the game. The only time it's useful is in vents or if you're literally at point blank to your target.

I've never used the polterguist  :o so I wouldn't know. It's good for inside cluttered rooms.

I also think that the traitors should be able to buy a grenade that looks like a smoke grenade, but will actually choke players and slow them down while in the smoke.

Another idea is to give the traitors a cloak that will render them mostly invisible, but won't take away their health/status ect.
That way, if you need to hide in a spot where noone will look, but it would be easy to see someone hiding there, you can use a cloak instead of a disquise. (you would use the same button tho)
yea but all the people on the forum (people that i seems to never see on ttt) somehow know that it would be game breaking

6
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 07:06:59 PM »
polt?
thats what we call the poltergeist in ttt just cause its quicker to say

7
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 06:37:10 PM »
I meant naming these weapons, not just weapons-that-carry-ammo-but-dont-have-any <?
the polt is in teh 6 months i have played ttt has neevr been used good because 5 ammo it takes a min to recharge and its very obvious also u have to be close to the things to use it. you have to admit i bet you never really used it correctly. also the huge is the worst weapon in the game, if you ask anyone that plays ttt they will agree

8
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 05:04:22 PM »
But the game focuses on the Traitor - Innocent thing, and when you add this gun, people will focus on not getting that gun / giving it to someone else, sometimes people run out of ammo in critical situations and there's a gun on the floor, without the aids thing the guy can be saved, with it he can catch aids, maybe be saved, and if he survives then he'll die from the aids >.<
so in a 1 in a million chance when a traiter is after him he will get get aids. but if a traiter is after him and he does not have a gun i think the i have aids now it kinda the least of his probs and deal with that later.
Idk y but i loled at seeing 10 post in a row without avatars...
im sorry the guys i that like it must be to busy playing ttt to be on the forums i mean they cant understand a game if they are to busy playing it to be on the forums. i also notice the people on the forums i never see playing ttt

9
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 01:56:50 PM »
Meh, for me your a newb, I'm here more than 1 year =D and you aren't active on the forums.
And I didn't say anything about the other shiz you wrote lol


Not really, and still, why make it un-balanced? and if you really think it's un-balanced, why make it MORE un-balanced?
more unbalanced the gun would be weaker then a knife because a knife kills instantly i think this one is for the fun
I have to agree & disagree with the smart people in this thread,

- Yes the idea has some potential to be good
- No, not if its the way you suggest
- Yes to you can heal from it (By detective being nice enough to give you an HIV shot, or perhaps make a medic rank? Which would also add more fun to the game)
- No to you can't tell the gun has it, I'd suggest adding some sort of clue to allow poeple to figure out if a gun is infected. Such as maybe some blood on the gun? not to much tho just a little so the people smart enough to actually look have a chance?

My added suggestion. Maybe it shouldn't infect everyone? like only infect people that are missing health, so its more realistic like you pick up the bloody gun and you're injured the blood from the gun gets in one of your cuts and infects your blood? But if you have full health you don't have any cuts so the blood can't enter your blood stream?
by doing that you are nerfing the gun. the gn is not as over powerd as it seems because a knife kills instantly the gun does the same thing but slower and the person that has it has a chance of getting rid of it. alsoif you were smart u could tell if a gun woul have aids because the gun would be placed in an obvious spot. so if you were smart you coul tell that sense a shotgun is out in the open and not picked up it must be an aids gun. it is not a game breaking weapon it is just a fun gun to use

10
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 07:41:11 AM »
How about... no.

You'll start wondering who has AIDS instead of looking for traitors.
The weapons we have now are pretty balanced, why add something when nothing is broken?
alot of the ttt weapons are not balanced if you ever played there are some weapons that are almost useless

11
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 07:36:36 AM »
Lol all the newbs are posting here =D
Kinda stupid idea, this will just ruin the game.

Though you can open your own gamemode called "aids" lol

i have been playing for 6 months when will i not be called a noob 3 years.
and also the why change whats broken. tf2 was not broken but giving it updates and new weapons only helped the game. and you think it will ruin the game i mean how it isnt over powerd its not like it will completely change the game because it will just make you thnik for a sec when picking up weapons, like is this weapon in a normal weapon place. i think it would ad more thought to a thinking game

12
Server Requests/Suggestions / Re: i have a idea for a new ttt weapon.
« on: July 19, 2010, 02:58:49 AM »
yea great idea but still it would get annoying. annoying as rdming
no it wouldnt it would be appart of the game
like being a traiter also it would put a funny twist to the game

13
Server Requests/Suggestions / i have a idea for a new ttt weapon.
« on: July 19, 2010, 02:35:38 AM »
so i was with my ttt freinds and i thought of a idea for a weapon. ok its called the aids gun it has 1 ammo and its a traiter weapon.
so what it does, if you get shot with it time is showed next to your health. if the time runs out you die. there is no cure for aids but you can get rid of your aids by giving it to someone else. the only way to give your aids to someone else is to have them carry your gun. when they take your gun the time you had left on your life is sent to them. getting rid of your gun will not take away your aids. i think this will be fun because an inocent will try to give there aids to someone else so they can live but not tell them that they have aids. also traiters can see who has aids so they dont carry there weapon. also it would not be over powerd because the knife kills instantly so i  balanced it by giving it 1 ammo

14
It's not going to be added because it will be way overpowered


Just use a nade
i played with it on other servers it is not over powerd but it is fun

15
Boneyard / Re: Banned For Hacking --- Not entirely sure why
« on: June 29, 2010, 06:46:46 PM »
well amke it unbroken i dont care if you have to take iot off just make it were i can playz my game

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