.:`=-~rANdOm~`-=:.

Tech Lounge => Mapping => Topic started by: Krasher on February 20, 2010, 04:58:31 PM

Title: zs_runlikehell *Beta 6*
Post by: Krasher on February 20, 2010, 04:58:31 PM
WARNING: BETA MAP 6 IS A FUCKLOAD OF A FILESIZE!!! BE PREPARED FOR 24.75 MB OF DOWNLOADING!!! This was becuase of the lightmap scales on some of the things, they are uneeded, and I will soon remove them in beta 7

Better Than Screenshots, I have a
BETA RELEASE V6!!
Click Here To download the Beta testing map! (http://www.mediafire.com/?vwjjtnqmzzh)

Please Post Any Bugs Found In Beta 6 Below!

Change-log from v1 to v5 (NOT TO VERSION 6!!):
Additions:

Improvements/Bug-Fixes:
[/list]

OMFG ALREADY ON BETA 5!!! At this Rate I say the final release will be after beta 10. :P
Title: Re: zs_runlikehell
Post by: Frank on February 20, 2010, 05:00:16 PM
lolz add secrete STUPH OR I KEEL JOO AND SECRET STUPH ONLY FOR FRANK! PL0X! :  D
Title: Re: zs_runlikehell
Post by: Krasher on February 20, 2010, 05:17:00 PM
lolz add secrete STUPH OR I KEEL JOO AND SECRET STUPH ONLY FOR FRANK! PL0X! :  D
FRANKS SPECIAL MEGA UBER ROOM
Title: Re: zs_runlikehell
Post by: Frank on February 20, 2010, 05:22:37 PM
YUZ XACTLY LIKE DAT SHIZ COME MSN PL0X I CAN BE GD TEAM ADMIN TOO PL0X I R NEED POWER PL0X
Title: Re: zs_runlikehell
Post by: » Magic « on February 21, 2010, 02:23:48 AM
i would help but i cant :(
Title: Re: zs_runlikehell
Post by: Krasher on February 21, 2010, 02:42:21 AM
i would help but i cant :(
uber mega sad faic
:(
Title: Re: zs_runlikehell *Beta 4*
Post by: Krasher on February 21, 2010, 05:07:17 PM
BETA 5 RELEASED!!!
Title: Re: zs_runlikehell *Beta 6*
Post by: Frank on February 22, 2010, 03:38:07 AM
delete your older posts...
Title: Re: zs_runlikehell *Beta 6*
Post by: » Magic « on February 22, 2010, 09:09:23 AM
no offense dude, but you dont update your BETA until 3 days work and a bug free compile & run

you could use alpha if ur gunna update it like that every hour lol eg

Neon(I think) -> Alpha -> Beta -> RC -> Final
Title: Re: zs_runlikehell *Beta 6*
Post by: Frank on February 22, 2010, 10:11:22 AM
whar r delta, omega, and others? D:
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 01:23:26 PM
Dear Magic,

Beta 3 was a main release, as was beta 4

But I forgot to mention that beta 5 was just an update to a MAJOR bug that was keeping the players from spawning,
Beta 6 was later that night and packed many new features

best regards,
Brad

P.S. Hope this clears all those "beta's" up for you.
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 02:37:49 PM
Testing it right now. Sounds pretty cool.
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 04:00:43 PM
Seems pretty cool. I don't mean this in mean way. From mapper to mapper. You have some rocks that are floating. Still very cool map nice job.
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 04:01:52 PM
Seems pretty cool. I don't mean this in mean way. From mapper to mapper. You have some rocks that are floating. Still very cool map nice job.
Beta 7 fixed that xD.

More Stuff, less size.
It's great!
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 04:02:13 PM
Oh and did you find any seekwut rooms?
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 04:37:12 PM
Yes nice job on fixing the errors. Nice map in all.

Do you know how to name trigger_hurt when it's activated?

Edit: Fixed that first sentence.
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 04:40:54 PM
Yes I did nice job on fixing the errors. Nice map in all.

Do you know how to name trigger_hurt when it's activated?
yes, The little boxes at the start that kill you

"Krasher" 'Kill Sign' "Fell on his ass"
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 04:41:29 PM
yes, The little boxes at the start that kill you

"Krasher" 'Kill Sign' "Fell on his ass"

No I'm asking you. How do I do it?
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 04:43:46 PM
No I'm asking you. How do I do it?
All i think i did was change the names and parenting around until it changed :P
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 04:45:53 PM
Okay I'm going to try it out now.
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 04:48:50 PM
No it still says '#trigger_hurt killed .MavericK.'.
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 22, 2010, 05:28:39 PM
No it still says '#trigger_hurt killed .MavericK.'.
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
http://tinyurl.com/yzcggj3 (http://tinyurl.com/yzcggj3)
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 22, 2010, 06:04:02 PM
I tried google and was asking you.  ::)
Title: Re: zs_runlikehell *Beta 6*
Post by: Majoras mask on February 24, 2010, 05:51:19 PM
MUAHAHAHAHAHAHA  i found out one secret in less than 5 minutes
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 24, 2010, 08:49:33 PM
Honestly your map is way too unfair. Zombies would quit the game. Too many grenade boxes and ammo boxes are too easy to get to. I'm sorry but this map just doesn't seem like it would get played that often. People seem to like unfair maps though, unless they are older then 12 years old.  ???
Title: Re: zs_runlikehell *Beta 6*
Post by: Pryvisee on February 24, 2010, 09:35:49 PM
Jeez you used to many brushes in your map. there is a thing called a hollow and a cut tool... I would use it next time lol.  :D
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 24, 2010, 09:46:24 PM
Honestly your map is way too unfair. Zombies would quit the game. Too many grenade boxes and ammo boxes are too easy to get to. I'm sorry but this map just doesn't seem like it would get played that often. People seem to like unfair maps though, unless they are older then 12 years old.  ???
please wait for beta 8, things have... changed ;)

, same for you pryvisee, I re-did lots :D
Title: Re: zs_runlikehell *Beta 6*
Post by: Maverick on February 25, 2010, 01:46:49 AM
please wait for beta 8, things have... changed ;)

, same for you pryvisee, I re-did lots :D

Good to hear it.
Title: Re: zs_runlikehell *Beta 6*
Post by: » Magic « on February 25, 2010, 01:25:03 PM
No it still says '#trigger_hurt killed .MavericK.'.

its clientside killicons
Title: Re: zs_runlikehell *Beta 6*
Post by: Majoras mask on February 25, 2010, 01:46:09 PM
in ur new version take out the shotgun secret at the start please
Title: Re: zs_runlikehell *Beta 6*
Post by: xxMingebaggerxx on February 25, 2010, 02:00:26 PM
picz or gtfo :P
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 26, 2010, 12:03:11 AM
in ur new version take out the shotgun secret at the start please
that wasnt for ZS, that was so it was multi gamemode capable ;)

yeah its outs sure why nut

picz or gtfo :P
TITS
OR
GTFO
Title: Re: zs_runlikehell *Beta 6*
Post by: Frank on February 26, 2010, 05:10:23 AM
nono, you have tits, but no pics. fux joo den
Title: Re: zs_runlikehell *Beta 6*
Post by: xxMingebaggerxx on February 26, 2010, 11:11:12 AM
pics of tits and map or gtfo :P
Title: Re: zs_runlikehell *Beta 6*
Post by: » Magic « on February 26, 2010, 02:13:53 PM
(http://cdn1.knowyourmeme.com/i/23659/original/tits_or_gtfo.png?1256225879)
Title: Re: zs_runlikehell *Beta 6*
Post by: Frank on February 26, 2010, 02:39:05 PM
lol pawnage bonah :o
Title: Re: zs_runlikehell *Beta 6*
Post by: Krasher on February 26, 2010, 08:53:33 PM
Too bad I already used it all for steam UI update  :(
Title: Re: zs_runlikehell *Beta 6*
Post by: » Magic « on February 27, 2010, 03:56:43 AM
LOL
Title: Re: zs_runlikehell *Beta 6*
Post by: ƒąĢĢǿŧ™ on February 28, 2010, 06:56:03 AM
LOL
Bo shit.
Title: Re: zs_runlikehell *Beta 6*
Post by: » Magic « on February 28, 2010, 11:13:07 AM
not bo schit, it rules