Author Topic: New TTT Weapons  (Read 148 times)

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Offline Samo

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New TTT Weapons
« on: December 03, 2011, 02:24:21 AM »
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New TTT Traitor weapons:

Just to make the TTT servers more interesting we should add some more weapons.
What I really want to see is the Jihad Bomb.

List any onther weapons below. Thanks

Offline Castle

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Re: New TTT Weapons
« Reply #1 on: December 03, 2011, 02:40:25 AM »
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This has been posted several times.

Jihad bomb is just overpowered.

Offline Samo

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Re: New TTT Weapons
« Reply #2 on: December 03, 2011, 02:53:25 AM »
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how about a smaller blast radius is possible. Or maybe a silenced m16 or sniper.

Offline memo3300

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Re: New TTT Weapons
« Reply #3 on: December 03, 2011, 04:31:40 AM »
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how about a smaller blast radius is possible. Or maybe a silenced m16 or sniper.

sniper was also suggested... but with the barret on the server i don't really think we need it.







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Offline Deacon

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Re: New TTT Weapons
« Reply #4 on: December 03, 2011, 07:10:24 PM »
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We can add normal guns. No traitor weapons, No detective weapons.

Offline Travelsonic

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Re: New TTT Weapons
« Reply #5 on: December 03, 2011, 08:38:51 PM »
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This has been posted several times.

Jihad bomb is just overpowered.

Let's see

- Unlike C4, you can duck in water, behind props and structures and remain unharmed from the blast
- The bomb is bound to the tater so he dies when it goes off
- Taters wearing it can still be killed before it detonates - being that you don't blow up after pulling it out, and wait a second from drawing it before you can set it off.

Doesn't sound overpowered to me, where the fuck do people get that it is overpowered from?
« Last Edit: December 03, 2011, 08:40:50 PM by Travelsonic »
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Offline satwo

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Re: New TTT Weapons
« Reply #6 on: December 04, 2011, 02:33:28 AM »
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RPG was overpowered, jihad bomb is only useful if people cluster. clustering is a bad idea anyways, because one guy gets knifed and a noob will panic, starting an RDM chain.

you know what would be nice if it was possible? a sort of replication hologram for Ts to follow a path you walk up to 5 seconds to trick people into following "you" a different way.
make people think you went somewhere and such.

if that is too complicated, a hologram tool that you place that projects an image of you with whichever weapon you choose, based on what youre carrying, and people who look at it see your name as normal. could be useful for both Ts and Ds.

another idea, a pad the detective could place of rather substantial size, place a "haunted" prop on the pad and the person haunting the prop has the info on who killed them revealed. this would serve as a great tool for bodies that are burned or tossed off a cliff. id fear this is too overpowered, but ideas need to start somewhere.
« Last Edit: December 04, 2011, 02:37:35 AM by satwo »

Offline Travelsonic

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Re: New TTT Weapons
« Reply #7 on: December 06, 2011, 08:21:45 AM »
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If it were doable, I would really enjoy having a tater tool that fools traitor testers.  A buy-only-once-per-tater-round tool that changes your team to fool it, but if you're in the tater tester for more than X period of time, it would beep or something, blowing the cover.
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Offline coolzeldad

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Re: New TTT Weapons
« Reply #8 on: December 15, 2011, 04:08:09 AM »
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We can add normal guns. No traitor weapons, No detective weapons.

Please read this thread and its follow-up thread for more info.

http://forum.randomgs.com/index.php/topic,8126.msg120695.html#msg120695
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