Author Topic: Peetah's Logic on DoTA is wrong  (Read 254 times)

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Offline [Valor]iPounce

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Peetah's Logic on DoTA is wrong
« on: August 15, 2011, 02:23:39 AM »
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He said that Int type heroes are weak.

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Offline SheepsAholy

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Re: Peetah's Logic on DoTA is wrong
« Reply #1 on: August 15, 2011, 03:22:35 AM »
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Here's some basic knowledge of stats, and some of my thoughts on the stats imo:

Str
+Large Health Pool
+Quick Health Regeneration
+First Priority type stat for mirror images
-Slow Atk Speed
-Low physical resistance
-Low mana pool

Agi
+Outputs the most melee damage
+Large physical resistance
+Makes bash / maul (stun % on atk) more effective
-Low health pool
-Low mana pool

Int
+Quick mana regen
+Large mana pool makes good use for large costing, damaging abilities
+Extremely effective with mana shield (over 60 int)
+Mana shield cancels out life steal effects, and works with thorn aura (effective dmg return)
-Low health pool
-Low physical resistance
-Slow atk speed


Any constants below can be changed by map creator:
Stat Constants:
4000 arm = 100% damage reduction, can still be hurt by physical atks but not exactly noticeable, spells are not effected by this.
[?] 240-260 agi = max atk speed (0.01 cd)
1 str = 25 hp, 0.05 health regen+
1 agi = 1 dmg, 0.02 atk speed+
1 int = 15 mp, 0.05 mana regen+


Source: 3 yrs of playing enfos and hero wars

but on topic int is a very effective stat, its just you need to be watchful of your health pool and know when to use what ability. Agi imo is the best stat since getting a 4:1 (agi:str) char can be enough survivability with enough damage output.
« Last Edit: August 15, 2011, 03:24:49 AM by SheepsAholy »



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Re: Peetah's Logic on DoTA is wrong
« Reply #2 on: August 15, 2011, 04:27:34 AM »
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Here's some basic knowledge of stats, and some of my thoughts on the stats imo:

Str
+Large Health Pool
+Quick Health Regeneration
+First Priority type stat for mirror images
-Slow Atk Speed
-Low physical resistance
-Low mana pool

Agi
+Outputs the most melee damage
+Large physical resistance
+Makes bash / maul (stun % on atk) more effective
-Low health pool
-Low mana pool

Int
+Quick mana regen
+Large mana pool makes good use for large costing, damaging abilities
+Extremely effective with mana shield (over 60 int)
+Mana shield cancels out life steal effects, and works with thorn aura (effective dmg return)
-Low health pool
-Low physical resistance
-Slow atk speed


Any constants below can be changed by map creator:
Stat Constants:
4000 arm = 100% damage reduction, can still be hurt by physical atks but not exactly noticeable, spells are not effected by this.
[?] 240-260 agi = max atk speed (0.01 cd)
1 str = 25 hp, 0.05 health regen+
1 agi = 1 dmg, 0.02 atk speed+
1 int = 15 mp, 0.05 mana regen+


Source: 3 yrs of playing enfos and hero wars

but on topic int is a very effective stat, its just you need to be watchful of your health pool and know when to use what ability. Agi imo is the best stat since getting a 4:1 (agi:str) char can be enough survivability with enough damage output.
I still have my wolf beside me but he went home to regen.

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Offline Peetah

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Re: Peetah's Logic on DoTA is wrong
« Reply #3 on: August 15, 2011, 09:43:36 AM »
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They are WEAK.
Its just cause I play Magina (The Anti-Mage) :P
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Re: Peetah's Logic on DoTA is wrong
« Reply #4 on: August 15, 2011, 12:36:46 PM »
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Is that... WarCraft 3?
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Offline SheepsAholy

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Re: Peetah's Logic on DoTA is wrong
« Reply #5 on: August 15, 2011, 03:47:53 PM »
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Is that... WarCraft 3?
Yes, warcraft III custom map (get free map editor with game and omg its so simple a caveman can do it.)



Offline Peetah

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Re: Peetah's Logic on DoTA is wrong
« Reply #6 on: August 15, 2011, 03:51:18 PM »
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Yet it became this big hehe.
Anyways, Magina is untouchable.
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Offline Sabb

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Re: Peetah's Logic on DoTA is wrong
« Reply #7 on: August 15, 2011, 03:56:46 PM »
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Yet it became this big hehe.
Anyways, Magina is untouchable.
Okay, I don't know wtf this thread is, but all I know is that I keep reading something about Peetah's mangina.


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Offline Peetah

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Re: Peetah's Logic on DoTA is wrong
« Reply #8 on: August 15, 2011, 04:18:28 PM »
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Hes the sexiest Hero in the game.

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Re: Peetah's Logic on DoTA is wrong
« Reply #9 on: August 15, 2011, 04:27:24 PM »
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Hes the sexiest Hero in the game.


Will still not to do tge job with mah chen

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Offline Peetah

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Re: Peetah's Logic on DoTA is wrong
« Reply #10 on: August 15, 2011, 04:29:34 PM »
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Well its true Agility heros are superior late game.
If fed anyways.
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Re: Peetah's Logic on DoTA is wrong
« Reply #11 on: August 15, 2011, 06:11:39 PM »
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Hes the sexiest Hero in the game.



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Re: Peetah's Logic on DoTA is wrong
« Reply #12 on: August 15, 2011, 08:15:37 PM »
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>peetah is wrong
you sire are banned :3
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Offline [Valor]iPounce

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Re: Peetah's Logic on DoTA is wrong
« Reply #13 on: August 16, 2011, 01:38:15 AM »
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>peetah is wrong
you sire are banned :3
Mop

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Offline Peetah

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Re: Peetah's Logic on DoTA is wrong
« Reply #14 on: August 16, 2011, 08:22:18 AM »
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Im the one banning people buddy.
Now say uncle >:O
(Reg) Nezz45: peetah are you good with the weight tool?