Author Topic: How do you make a WS map?  (Read 75 times)

0 Members and 1 Guest are viewing this topic.

Offline Maestro

  • *
  • Posts: 3
  • Respect: 0
How do you make a WS map?
« on: August 12, 2011, 06:06:07 PM »
0
I've become interested in mapping lately, and I was wondering how to make a map that works with Winter Survival. I was thinking of making an old, abandoned ranch that's hiding a secret underground research facility. If you know how to make a WS map, or have any ideas for the map I'm making, please comment. Thanks in advance.

Offline Sabb

  • ***
  • 2009 Snowball Competition WinnerWindows UserOld Forum MemberDedicated Summoner
    View More Badges!

  • Posts: 7378
  • Gender: Female
  • Respect: +2400
Re: How do you make a WS map?
« Reply #1 on: August 12, 2011, 06:08:16 PM »
0
As far as I know, you only have to use the HL2 rocks, trees, and antlion mound models and they autoatically work (not certain about this though).
For making the items drop, I believe that requires a custom entity or w/e. I'm not quite sure how to do that yet, though. Just search around a bit on Google, shouldn't be hard to find.


Lithuanian pride world wide!: sun doesnt revolve around the sun


Offline The punisher

  • *
  • Posts: 35
  • Respect: +11
Re: How do you make a WS map?
« Reply #2 on: August 15, 2011, 10:22:11 PM »
0
Just decompile a WS map and then see what entities the mapper used. If its a custom entity, then copy and paste the name in google or copy and paste the entity to your map.