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Official Server rules discussion thread
Prox:
Alright since this thread is not dead yet I made another update to it.
I added the global rules list as well as updated the WS rules.
Travelsonic:
For ZS, what about not killing zombies as they exit their spawning areas, but going INTO the spawning room and killing zombies as they spawn - either melee or firearm attacks, standing next to where they physically spawn? Often seen in infected hospital and castle age, it is a trend that is disturbingly common, and being done as often as it is can make playing outright impossible as zombies - and can cause otherwise patient players to rage, and probably keep newbies from wanting to come back if they have to endure that shit very often... but something I want clarification on.
YomoFox:
--- Quote from: Hotgreensoldier on August 27, 2011, 04:03:39 PM ---The !motd contains basic rules, but doesn't really explain certain rules.
Yomo, could you possible put something in the loading screen that says: PLEASE TYPE !motd TO SEE SERVER RULES
And could we possibly add these to the !motd or something?...
EDIT: @Prox, Attempting to kill everyone at the start of the round is NOT allowed. From what I know, you have to wait 3 minutes untill you can start your rampage. You ARE, however, entitled to kill anyone who you don't want near you or using your campfire.
I.E. : You make a campfire and tell people to stay out, people STILL come flooding in. That's when you can start trying to kill them.
--- End quote ---
say it to coolz
Prox:
--- Quote from: Travelsonic on August 27, 2011, 05:42:58 PM ---For ZS, what about not killing zombies as they exit their spawning areas, but going INTO the spawning room and killing zombies as they spawn - either melee or firearm attacks, standing next to where they physically spawn? Often seen in infected hospital and castle age, it is a trend that is disturbingly common, and being done as often as it is can make playing outright impossible as zombies - and can cause otherwise patient players to rage, and probably keep newbies from wanting to come back if they have to endure that shit very often... but something I want clarification on.
--- End quote ---
There was many discussions about this before, it is allowed, besides it doesn't happens that often like it used to.
Travelsonic:
--- Quote from: Prox on August 28, 2011, 03:03:08 AM ---There was many discussions about this before, it is allowed, besides it doesn't happens that often like it used to.
--- End quote ---
Whenver I'm on, and we're in Castle Age, infected hospital, abandoned facility, and maps with similar z-spawn layouts [even to a far less extent Checkpoint] [train terminal being a very infamous map so far as humans dicking zombies over :trollface:], people camp in the green fog at spawn, throw nades into the green fog, zombies die within seconds after they spawn and begin moving [without even having to move out of the green fog covered areas completely], if not as soon as they are able to move. Lots of text and voice chat complaints "get out of the spawn" from many players.
I dunno if it's just with the people I'm on, or if you don't see it being in other parts of said maps fighting zombies etc, but it is still very common in these maps [which come up frequently in voting] when I'm on.
Speaking strictly personally, I don't see why it should be allowed - killing as they exit a spawn room [short of blocking teleports if the z spawn is separate] is one thing, but going INTO where they spawn, and waiting for them to spawn, and then killing them as soon as they are able to move doesn't exactly make people WANT to play as Z. Case in point: it SEEMS to me anyways more common to find people whom dread starting as zombie for just the above issue I mentioned, especially on maps where humans can do this ad nauseum from the start.
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