Support (Read Only) > Suggestions

Karmas

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Ἆxule:

--- Quote from: George Orwell on August 10, 2011, 02:14:55 AM ---The system is way too strict, mistakes will leave you unable to do anything for hours. I was playing in whitehouse and I killed a few innos that were lined up. After I killed the last inno, I emptied like six bullets into a T-buddy and my karma went from 850 to 115.

--- End quote ---

Nothing is perfect.
I've made mistakes like that and other ones totally different with the same outcome, but I still think the pros way out the cons in this situation.

Osme:
issue i find with the perma karma system is the bugs
idiots can come and cause people to lose karma, but spraying everyone till someone kills them, causing good players to lose karma
while minges get to keep their 850 karma

its punishing good players and ignoring horrible players
:l

Pilot:
Maybe make the first innocent kill lighter on the karma-loss; still somewhat strict, but not -500 karma for a single kill.

Most of the time, good players lose their karma from a single mistake. To the people thinking it will just give minges more incentive and less punishment to RDM, they are probably going to kill more than 1 innocent that round anyway, resulting in massive karma loss.

aerobro:
Very annoying karma system would be nice to fix if possible

Deacon:
Guys, the karma system is fine. Short of the karma bug, which was the outcome of a recent update.

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