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Compiling problem

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Mehis:

--- Quote ---Trying to create a non-quad displacement!
--- End quote ---

If you have any displacements with multiple faces, then remove those faces, which player can't see. By destroying the displacement, clicking on the face, then creating it. (Remember, don't use power 4 if necessary.)


--- Quote ---"c:\program files (x86)\steam\steamapps\SourceMods\maputilitiesthing" "C:\Users\Austin 2\Documents\My Cheat Tables\zs_abandoned_defensebase"
--- End quote ---

It might be about those spaces in your folders.

Also, your maps name might be too long. Make it little bit shorter.

EDIT: Yup, i just clarified that, it should be displacement problem.
So in other words, you should remove/edit all displacements, which looks fucked or with multiple sides.


Foofoojack:
Well I believe the tetryciolitical petrumdulium process has been interrupted by the fact that the inoponitcynmatic lines have not recieved the full anatomycal data in which is needed.

But that's just in short

Loke:
And, I see black fog and my skybox while indoors.




Mehis:

--- Quote from: loke on July 24, 2011, 04:08:32 PM ---And, I see black fog and my skybox while indoors.






--- End quote ---

Ummm... what?

Explain more. More pictures. I can't help you, since i'm not on my computer, so i can't open the map file.
But, it seems like you haven't configured hammer right, if those problems are in hammer.

Loke:

--- Quote from: Foofoojack on July 24, 2011, 03:33:10 PM ---Well I believe the tetryciolitical petrumdulium process has been interrupted by the fact that the inoponitcynmatic lines have not recieved the full anatomycal data in which is needed.

But that's just in short

--- End quote ---


Wut.

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