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Compiling problem

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Alkaline:

--- Quote from: loke on July 24, 2011, 11:58:22 AM ---Whenever I try to compile my map, zs_abandoned_defensebase it says: The command failed. Windows reported the error: "The system cannot find the file specified."

--- End quote ---

This problem occurs when you have changed the name of the .bsp, .vmf .
As far as I know, this is irreversible unless you name the files to what they originally were.
(Even that is not guaranteed.)
Also, never use spaces when working with naming files because something will usually fuck up.


--- Quote from: loke on July 24, 2011, 04:08:32 PM ---And, I see black fog and my skybox while indoors.






--- End quote ---

This "black fog you are seeing is the clip plane in hammer where everything behind it is not being rendered.
Very useful if you do not want lag when working in a large detail map.


You are able to "see your skybox" because the textures you applied have a special parameter called $envmap.
(This parameter applies a panoramic view texture upon other static textures in the world. Good for shiny stuff.)
This is not a bad thing.





Please throw more questions at me bro. (Let's make this an FAQ?)

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