Author Topic: so i'm making a ttt/zs map  (Read 107 times)

0 Members and 1 Guest are viewing this topic.

Offline ursus

  • ***
  • Linux UserCat LoverWindows UserOld Forum Member
    View More Badges!

  • Posts: 4393
  • Gender: Male
  • drunkposting is the music of the soul
  • Respect: +1518
so i'm making a ttt/zs map
« on: June 07, 2011, 04:10:57 PM »
+1
I'm thinking of calling it zs_courtyard/ttt_courtyard.

As of now, I've put about two days' work into it. Literally, I started this map two days ago. I plan on adding 1-2 more buildings, and maybe a tower like in zs_fort.

So far, I'm giving special attention to prop and decal detail. Once I'm done with all the buildings, I'll add foliage, water, displacement terrain, and outdoor detail.

If I choose to make it for zs, there will be two different versions (The zs version will have slightly less props and no traitor rooms to make it somewhat challenging).

I also plan on adding a 3d skybox. The TTT version may be daytime.

k pics now:







And if anyone knows how to make a proper roof for a warehouse, let me know.

Offline Deacon

  • The righteous rise, with burning eyes
  • ***
  • DonatorDWO Player
    View More Badges!

  • Posts: 4482
  • Gender: Male
  • of hatred and ill-will
  • Respect: +1788
Re: so i'm making a ttt/zs map
« Reply #1 on: June 07, 2011, 06:06:55 PM »
0
i still can't make a house.
i have no patience for this program.

nice work

Offline Xexxar

  • ***
  • Posts: 116
  • Huehueuhuehueuh!
  • Respect: +55
Re: so i'm making a ttt/zs map
« Reply #2 on: June 12, 2011, 08:35:50 PM »
+1
The walls look kind of slap dash though tbh.

You said you are doing a 3d skybox so that shouldnt be a problem.

Overall its very nice.


Heueuheuhuehueuh!

Offline ursus

  • ***
  • Linux UserCat LoverWindows UserOld Forum Member
    View More Badges!

  • Posts: 4393
  • Gender: Male
  • drunkposting is the music of the soul
  • Respect: +1518
Re: so i'm making a ttt/zs map
« Reply #3 on: June 12, 2011, 10:27:15 PM »
0
The walls look kind of slap dash though tbh.

You said you are doing a 3d skybox so that shouldnt be a problem.

Overall its very nice.

The walls of the map, or of the buildings?

I'm not what you would call a "good mapper". ._.

Offline Xexxar

  • ***
  • Posts: 116
  • Huehueuhuehueuh!
  • Respect: +55
Re: so i'm making a ttt/zs map
« Reply #4 on: June 12, 2011, 11:34:35 PM »
0
The walls of the map.


Heueuheuhuehueuh!

Offline ursus

  • ***
  • Linux UserCat LoverWindows UserOld Forum Member
    View More Badges!

  • Posts: 4393
  • Gender: Male
  • drunkposting is the music of the soul
  • Respect: +1518
Re: so i'm making a ttt/zs map
« Reply #5 on: June 13, 2011, 08:51:08 AM »
0
The walls of the map.

Those were made just to have a temporary boundary, I'm probably going to change them.